Post your screenshots!

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Hybrid Dog
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Re: Post your screenshots!

by Hybrid Dog » Post

PEAK wrote:
Hybrid Dog wrote:l think there's a chatcommand to regenerate a mapchunk.
'deleteblocks'? You encouraged me to try this: it works fine!
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I was in doubt, if it works, when conflicting mapgens are active.
Could you make a mapgen mod generating an infinite french garden?





l need to post some screenshot
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PEAK
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Re: Post your screenshots!

by PEAK » Post

Hybrid Dog wrote:Could you make a mapgen mod generating an infinite french garden?
It would be something like the maze mod?

A mapgen mod for finite french gardens sits in front of my computer...

But making a mod ... perhaps in far future.

Indeed I altered some of the mods I use to fit my needs. But I don’t yet understand enough to be productive, particularly the mapgen stuff.

Here’s a lot of great business of mod developers. I enjoy building for now.
Hybrid Dog wrote:l need to post some screenshot
trapglass?
I am okay with using the screenshots in all my posts for the website of Minetest (http://minetest.net).

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Hybrid Dog
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Re: Post your screenshots!

by Hybrid Dog » Post

PEAK wrote:
Hybrid Dog wrote:Could you make a mapgen mod generating an infinite french garden?
It would be something like the maze mod?

A mapgen mod for finite french gardens sits in front of my computer...

But making a mod ... perhaps in far future.

Indeed I altered some of the mods I use to fit my needs. But I don’t yet understand enough to be productive, particularly the mapgen stuff.

Here’s a lot of great business of mod developers. I enjoy building for now.
Hybrid Dog wrote:l need to post some screenshot
trapglass?
Do you mean the obsidian glass?

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PEAK
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Re: Post your screenshots!

by PEAK » Post

Hybrid Dog wrote:Do you mean the obsidian glass?
OK, that’s the point: I changed my trap glass to look like obsidian glass.
Would be a fun parcours, if you replace some of the obsidians with identical looking traps.
I am okay with using the screenshots in all my posts for the website of Minetest (http://minetest.net).

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Re: Post your screenshots!

by Minetestforfun » Post

Hybrid Dog wrote:
PEAK wrote:This is an "emergency solution" for a nasty, totally corrupted terrain. I installed into an existent world mods that manipulate the mapgen: forest - and later ethereal. (Don’t try this at home!)
l think there's a chatcommand to regenerate a mapchunk.
Yes, /deleteblocks <pos if you want, default is the chunk you stand>

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Hybrid Dog
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Re: Post your screenshots!

by Hybrid Dog » Post

Minetestforfun wrote:
Hybrid Dog wrote:
PEAK wrote:This is an "emergency solution" for a nasty, totally corrupted terrain. I installed into an existent world mods that manipulate the mapgen: forest - and later ethereal. (Don’t try this at home!)
l think there's a chatcommand to regenerate a mapchunk.
Yes, /deleteblocks <pos if you want, default is the chunk you stand>
l know. viewtopic.php?p=181316#p181316
you can also delete more mapchunks at once l think

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Sokomine
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Re: Post your screenshots!

by Sokomine » Post

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The new extended version of sykblock starts like the previous version, except for some crafting hints...

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Level 2 stays the same...

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..and level 3 asks for doors to be placed instead of 500 stones digged. It doesn't end there...
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Re: Post your screenshots!

by Sokomine » Post

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Skyblock extended continues with level 4, which introduces stonebrick, sandstonebrick, desertstonebrick and obsidianstonebrick as well as blocks of copper, bronze, gold and diamond. The level ends with digging the 500 stones previously required by level 3.

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Level 5 introduces the joy of farming, ending with the creation of a bed.

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Once you've reached level 6, you've won the game.
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A list of my mods can be found here.

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Re: Post your screenshots!

by slemon » Post

Image

slemon
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Re: Post your screenshots!

by slemon » Post

Image

slemon
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Re: Post your screenshots!

by slemon » Post

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Image

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Hybrid Dog
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Re: Post your screenshots!

by Hybrid Dog » Post

slemon, l think l disabled those big walls you showed where you can see the cave structure on the side
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Re: Post your screenshots!

by slemon » Post

Image

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Re: Post your screenshots!

by srifqi » Post

slemon wrote:--img--
My eyes!!! *jk

Nice texture btw. :D
Let me guess, checkerboard theme?
Saya dari Indonesia! · Terjemahkan Minetest! · my mods · My nickname in IPA: /es.rif.qi/

slemon
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Re: Post your screenshots!

by slemon » Post

srifqi wrote:
slemon wrote:--img--
Let me guess, checkerboard theme?
Hmm, interesting idea. Maybe player should be a chess piece then? :)

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Re: Post your screenshots!

by rubberduck » Post

a funny glitch i had while playing on vanessaE's creative server, but is was gone on next restart so there is no need to find the reason and fix it.

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have you ever seen such glitch??
My game (not minetest): http://forum.freegamedev.net/viewtopic.php?f=22&t=6800

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sometimes i change my "forum location" via user control panel

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Hybrid Dog
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Re: Post your screenshots!

by Hybrid Dog » Post

rubberduck wrote:have you ever seen such glitch??
yes, fairly often
l also saw other in my opinion more strange glitches
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Re: Post your screenshots!

by rubenwardy » Post

Hybrid Dog wrote:
rubberduck wrote:have you ever seen such glitch??
yes, fairly often
l also saw other in my opinion more strange glitches
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reminds me of this:

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Renewed Tab (my browser add-on) | Donate | Mods | Minetest Modding Book

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Re: Post your screenshots!

by Amaz » Post

Traders in LOTT!
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(Based largely on the mobf trader.)

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Re: Post your screenshots!

by Minetestforfun » Post

Spoiler
Amaz wrote:Traders in LOTT!
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(Based largely on the mobf trader.)
Great work ! mobf is laggy or ressource killer on your server ?

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Re: Post your screenshots!

by Sokomine » Post

Minetestforfun wrote: Great work ! mobf is laggy or ressource killer on your server ?
Mobf isn't very laggy anymore. It used to be in the past. But that's long gone.
A list of my mods can be found here.

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Re: Post your screenshots!

by MirceaKitsune » Post


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cd2
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Re: Post your screenshots!

by cd2 » Post

MirceaKitsune : that looks really nice

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LazerRay
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Re: Post your screenshots!

by LazerRay » Post

Looks better than another game's structure gen, I don't see any building crashing into each other or hanging off of cliffs here.

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Hybrid Dog
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Re: Post your screenshots!

by Hybrid Dog » Post

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