[256x] IDK What to Call It, It's Good

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derpswa99
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[256x] IDK What to Call It, It's Good

by derpswa99 » Post

I've been working on this pack for awhile, I really have no idea what to call it. Should I continue it? What do you think about it?

Here's a few textures:

Image

Image

Image

Image

Thanks for your consideration, and I appreciate the feedback if provided.

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rubenwardy
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Re: [256x] IDK What to Call It, It's Good

by rubenwardy » Post

Looks good - are you making them as SVGs?
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Re: [256x] IDK What to Call It, It's Good

by Nathan.S » Post

I like them, looks very cartoony.
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jp
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Re: [256x] IDK What to Call It, It's Good

by jp » Post

Image Please, continue.

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lightonflux
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Re: [256x] IDK What to Call It, It's Good

by lightonflux » Post

They remind me of worms or something similar like that. Hedgewars?

Nevertheless it looks promising!

derpswa99
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Re: [256x] IDK What to Call It, It's Good

by derpswa99 » Post

rubenwardy wrote:Looks good - are you making them as SVGs?
No, they're .png, if that answers your question. Is the .svg format better?

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Re: [256x] IDK What to Call It, It's Good

by Evergreen » Post

derpswa99 wrote:
rubenwardy wrote:Looks good - are you making them as SVGs?
No, they're .png, if that answers your question. Is the .svg format better?
For such a cartoony pack, it might be a better idea to initially create them as svg's then export them to png images. This is because SVG images can be resized without losing any quality. (minetest can't read svg images directly, you have to convert them to png)
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Re: [256x] IDK What to Call It, It's Good

by rubenwardy » Post

Evergreen wrote:For such a cartoony pack, it might be a better idea to initially create them as svg's then export them to png images. This is because SVG images can be resized without losing any quality. (minetest can't read svg images directly, you have to convert them to png)
Yeah, this would be the best way.
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Krock
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Re: [256x] IDK What to Call It, It's Good

by Krock » Post

I like this cartoon style and would like when you continue this texture pack.

Good luck! :)
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veriaqa
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Re: [256x] IDK What to Call It, It's Good

by veriaqa » Post

Please continue.
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Re: [256x] IDK What to Call It, It's Good

by wilkgr76 » Post

+1

Please continue
Last edited by wilkgr76 on Thu Jun 23, 2016 08:21, edited 1 time in total.
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Re: [256x] IDK What to Call It, It's Good

by azekill_DIABLO » Post

+1
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Re: [256x] IDK What to Call It, It's Good

by CCM » Post

Cartoony, but awesome also, I'd like it if you'd continue.

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Re: [256x] IDK What to Call It, It's Good

by LionLAD » Post

its reminds me strongly of gambits Minetoon (viewtopic.php?f=4&t=402) texture
that was pretty popular in the community keep it up looks like ya got a big one on ur hands

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Re: [256x] IDK What to Call It, It's Good

by u19503 » Post

Yes please continue this It Looks amazing :D

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pithy
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Re: [256x] IDK What to Call It, It's Good

by pithy » Post

You could name it idktoon.

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MineYoshi
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Re: [256x] IDK What to Call It, It's Good

by MineYoshi » Post

pithy wrote:You could name it idktoon.
I justly want you continue it :D
Have a nice day! :D

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Re: [256x] IDK What to Call It, It's Good

by ThomasMonroe » Post

Contiiiinnuuuueee pleeeaaaase :P
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Re: [256x] IDK What to Call It, It's Good

by derixithy » Post

Yes please!
I've been looking for something like this, i'm not that great at creating textures myself.

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