[Mod] change meta of nodes [ownerhack]
[Mod] change meta of nodes [ownerhack]
This tool let you change metadata in node / blocks with a simple tool
Requires server priv
/giveme ownerhack:tool
or
/giveme hacktool
Licenses: code LGPL 2.1 media CC BY-SA 3.0
Depends: none
Requires server priv
/giveme ownerhack:tool
or
/giveme hacktool
Licenses: code LGPL 2.1 media CC BY-SA 3.0
Depends: none
- Attachments
-
- ByUjEdwinV1--ownerhack.zip
- (1.22 KiB) Downloaded 201 times
-
- asdasd.png (520.01 KiB) Viewed 995 times
Last edited by AiTechEye on Mon May 09, 2016 14:31, edited 8 times in total.
Re: [Mod] ownerhack (change meta of nodes
Nice idea.
I actually wanted to do something like this for my game as well. This is nice for adventure maps and challenge rooms since you can alter all sort of stuff from the nodes without having to add a special case and a formspec to every node you want.
I actually wanted to do something like this for my game as well. This is nice for adventure maps and challenge rooms since you can alter all sort of stuff from the nodes without having to add a special case and a formspec to every node you want.
-
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Re: [Mod] ownerhack (change meta of nodes
Nice and useful to name nodes and change owners! :)
Last edited by Dorje on Mon Oct 12, 2015 15:43, edited 1 time in total.
Give me some EXTREME HARDCORE xD
i have to say this sad thing viewtopic.php?f=3&t=13458&p=195719#p195719
i have to say this sad thing viewtopic.php?f=3&t=13458&p=195719#p195719
- Hybrid Dog
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Re: [Mod] ownerhack (change meta of nodes
If you could also edit meta ints, you would be able to do cheats in the technic mod l assume. meta int and meta string are separated, aren't they?
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Re: [Mod] ownerhack (change meta of nodes
if i use a sign (like locked sign from the mod) it glitches out and also shows the part u need to write and overlaps everything so u cant press send :/
Give me some EXTREME HARDCORE xD
i have to say this sad thing viewtopic.php?f=3&t=13458&p=195719#p195719
i have to say this sad thing viewtopic.php?f=3&t=13458&p=195719#p195719
Re: [Mod] ownerhack (change meta of nodes
Not really, you can convert a meta string to a meta int in using it.Hybrid Dog wrote:meta int and meta string are separated, aren't they?
- rubenwardy
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- Contact:
Re: [Mod] ownerhack (change meta of nodes
All meta data is stored as strings. Integers are stored like "123". As JP said.
- Hybrid Dog
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Re: [Mod] ownerhack (change meta of nodes
ok, thanks, so is it faster to use meta:get_string(name) ~= "" instead of meta:get_int(name) ~= 0?rubenwardy wrote:All meta data is stored as strings. Integers are stored like "123". As JP said.
- jan6
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Re: [Mod] ownerhack (change meta of nodes
why can't see any data about chests when i click them? only edit fields... btw where can i find all the strings to edit?
I know everything, exept what I know...
I have a secret..it's so secret even I don't know what it is
I have a secret..it's so secret even I don't know what it is
Re: [Mod] ownerhack (change meta of nodes
var=~"" should be fasterHybrid Dog wrote:ok, thanks, so is it faster to use meta:get_string(name) ~= "" instead of meta:get_int(name) ~= 0?rubenwardy wrote:All meta data is stored as strings. Integers are stored like "123". As JP said.
When you click somestuff you will get the inventory gui instand of meta gui.. if you click something else into it then you can select in the position to the meta instand.jan6 wrote:rubenwardy wrote:why can't see any data about chests when i click them?
- jan6
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Re: [Mod] ownerhack (change meta of nodes
is there any place where I can get all things i can modify using this, without examining code?
I know everything, exept what I know...
I have a secret..it's so secret even I don't know what it is
I have a secret..it's so secret even I don't know what it is
Re: [Mod] ownerhack (change meta of nodes
i made the info more clear :-)
Its only 1 tool:
/giveme ownerhack:tool
or
/giveme hacktool
Its only 1 tool:
/giveme ownerhack:tool
or
/giveme hacktool
- Hybrid Dog
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- Joined: Thu Nov 01, 2012 12:46
- GitHub: HybridDog
Re: [Mod] ownerhack (change meta of nodes
l guess it wouldn't make it easier, if the infotext e.g. appears in an own formspec (see default sign) editing it isn't easier than editing the infotext string above that multiline formspec, which shows also the other fields.jan6 wrote:is there any place where I can get all things i can modify using this, without examining code?
But a list formspec element could be added, you could select the meta table field from it (e.g. infotext) and then "String to edit" is set to it and "Value" is set to the current value of it.
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