Enterprise NCC-1701-D (new version)

Morn76
Member
 
Posts: 659
Joined: Sun Feb 16, 2014 19:45

Enterprise NCC-1701-D (new version)

by Morn76 » Wed Oct 14, 2015 12:21

Image
Map download links:

Minetest WorldEdit schematic download page: https://app.box.com/s/z6usm22zq2z6euvy5rbpsfj7orsier9v

This is the Enterprise D converted from this MC Starfleet map by Momentaneously who converted a SketchUp model by TE Williams.

Only the exterior has been modeled.

Bonus assignment: Activate PilzAdam's Nether mod on this map and see if you can find the hidden glowstone. :-)

Screenshots (using MT default textures; personally I think it looks better with MC Faithful)

Image
Image
Last edited by Morn76 on Sun Jan 01, 2017 16:23, edited 10 times in total.
 

Irish
Member
 
Posts: 14
Joined: Mon Sep 14, 2015 22:39

Re: Enterprise NCC-1701-D (new version)

by Irish » Wed Oct 14, 2015 13:44

Grabbing it. I'll install and check it out later when I have some free time.
 

Morn76
Member
 
Posts: 659
Joined: Sun Feb 16, 2014 19:45

Re: Enterprise NCC-1701-D (new version)

by Morn76 » Wed Oct 14, 2015 13:50

Note that you may want to also activate PilzAdam's Nether mod (or a fork) for this map; there is some nether:glowstone deep inside the deflector dish that my quick check for undefined nodes missed.
 

Sokomine
Member
 
Posts: 3890
Joined: Sun Sep 09, 2012 17:31
GitHub: Sokomine

Re: Enterprise NCC-1701-D (new version)

by Sokomine » Thu Oct 15, 2015 20:19

The download link isn't working :-(

You might also try to import the schematic via my handle_schematics mod. If you've got mccompat installed as well, almost all nodes ought to appear. You can also see which nodes will be used by the schematic before spawning it.
A list of my mods can be found here.
 

Morn76
Member
 
Posts: 659
Joined: Sun Feb 16, 2014 19:45

Re: Enterprise NCC-1701-D (new version)

by Morn76 » Thu Oct 15, 2015 22:18

Sokomine wrote:The download link isn't working :-(

Just go to the page and click the big blue download button at the top. Works fine for me in Chromium. Unfortunately the forum no longer allows big attachments, so it looks like we need to use external hosting for maps now.

I'll have a look at your mod and will use it next time I convert something from MC…
 

Sokomine
Member
 
Posts: 3890
Joined: Sun Sep 09, 2012 17:31
GitHub: Sokomine

Re: Enterprise NCC-1701-D (new version)

by Sokomine » Thu Oct 15, 2015 22:35

Morn76 wrote:Just go to the page and click the big blue download button at the top. Works fine for me in Chromium. Unfortunately the forum no longer allows big attachments, so it looks like we need to use external hosting for maps now.

Can't see a download button there. The page is mostly empty - broken by design I think (might work with JavaScript, but I certainly won't turn that on).

Posting large maps on the forum can be a real problem as soon as it's larger than what the forum allows. Still - saving only the relevant chunks with the map-saving client (just the Enterprise) ought to work well and lead to a very small file. A direct link to the original schematic would also be helpful.
A list of my mods can be found here.
 

Morn76
Member
 
Posts: 659
Joined: Sun Feb 16, 2014 19:45

Re: Enterprise NCC-1701-D (new version)

by Morn76 » Fri Oct 16, 2015 09:58

Sokomine wrote:Can't see a download button there. The page is mostly empty - broken by design I think (might work with JavaScript, but I certainly won't turn that on).

That's what I use Chrome/Chromium for: sites that need JS, cookies, or Flash. These download sites like Mediafire or Box.com don't allow direct download links, you always have to visit a page first and click a button.
Sokomine wrote:Posting large maps on the forum can be a real problem as soon as it's larger than what the forum allows. Still - saving only the relevant chunks with the map-saving client (just the Enterprise) ought to work well and lead to a very small file. A direct link to the original schematic would also be helpful.

It's already a singlenode map with only the Enterprise. Also, the skybox textures are kind of big. So I don't think you can make the map much smaller than it is.

The WorldEdit schematic for the Enterprise is 27.6 MB raw, 2.9 MB zipped. I suppose I could post that, but if you can't download from box.com it's a bit pointless.

P.S. OK, I've added the schematic to the first post.
 

User avatar
benrob0329
Member
 
Posts: 1312
Joined: Thu Aug 06, 2015 22:39
Location: Michigan
GitHub: Benrob0329
IRC: benrob0329
In-game: benrob03

Re: Enterprise NCC-1701-D (new version)

by benrob0329 » Sat Nov 14, 2015 03:42

You could switch out the Glowstone for Meselamps.
Social: YouTube Peertube Matrix Room: #minetest:matrix.org | Games: The Infinite IKEA
 

Morn76
Member
 
Posts: 659
Joined: Sun Feb 16, 2014 19:45

Re: Enterprise NCC-1701-D (new version)

by Morn76 » Sat Nov 14, 2015 09:09

benrob0329 wrote:You could switch out the Glowstone for Meselamps.

I like to keep my map conversions as close to the original MC version as possible.

But you can search-and-replace it easily in the schematic e.g. with Perl or a decent text editor. Or simply define an alias as I did for lapis.
 

User avatar
swordpaint12
Member
 
Posts: 191
Joined: Sat Aug 22, 2015 00:50
Location: Foobass, isle of Atlantis, castle of Bardvendelle
In-game: [swordpaint12][Belching_Balladeer]

Re: Enterprise NCC-1701-D (new version)

by swordpaint12 » Sat Nov 28, 2015 23:59

Cool! Me likey Star Trek...
God's not dead; remember that!
Yay for MT! No MC here!
I am a human. I'm younger than 100 years old.
I've been playing Minetest since December 2014.

I'm amazed that I haven't been on here in so long! My latest minetest accomplishment was mining by hand (well, as close as you can get in a computer game) a circle 30 blocks in diameter. It took forever but it's pretty cool.
 

Kosmos
Member
 
Posts: 131
Joined: Sun Sep 11, 2016 12:42
In-game: KosmosHD
 

Morn76
Member
 
Posts: 659
Joined: Sun Feb 16, 2014 19:45
 

User avatar
MinisterFarrigut
Member
 
Posts: 75
Joined: Fri Oct 14, 2016 14:59
Location: The ruins of my basement
In-game: singleplayer

Re: Enterprise NCC-1701-D (new version)

by MinisterFarrigut » Mon Dec 26, 2016 16:26

Gosh....that is so awesome considering I am a trekky. Has anyone built or is building a model of TOS Enterprise or the Enterprise from its refits?
I build buildings. I don't usually make mods...I use them.
 

Morn76
Member
 
Posts: 659
Joined: Sun Feb 16, 2014 19:45

Re: Enterprise NCC-1701-D (new version)

by Morn76 » Tue Dec 27, 2016 12:22

MinisterFarrigut wrote:Gosh....that is so awesome considering I am a trekky. Has anyone built or is building a model of TOS Enterprise or the Enterprise from its refits?

I have posted another map conversion that features a lot more ships: https://forum.minetest.net/viewtopic.php?f=12&t=16260
 


Return to Maps



Who is online

Users browsing this forum: No registered users and 7 guests