The Realm of 3D Mobs
The Realm of 3D Mobs
Was pretty bored today and decided to cook up some simple 3D models of the mobs we all know and sorta love. Nothing official, but since we're getting to the point of 3D player model being put into the engine, I'd figured why not.
The Dungeon Master
The Oerkki
The Dungeon Master
The Oerkki
- Death Dealer
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Some MLP mobs, but they could also be just normal horses too. Just a little fun.
No textures for this one yet.
MLP Pegasus
MLP Unicorn
No textures for this one yet.
MLP Pegasus
MLP Unicorn
Last edited by Gambit on Mon Apr 09, 2012 18:50, edited 1 time in total.
Could you please publish the mesh files? 3ds, md3, b3d or something like that. I'm playing around with my experimental 3d mesh file support and need some experimental meshes.
I'd be verry happy too see these great animals
I'd be verry happy too see these great animals
Last edited by Jeija on Mon Apr 09, 2012 05:56, edited 1 time in total.
I like that oerkki!Gambit wrote:Was pretty bored today and decided to cook up some simple 3D models of the mobs we all know and sorta love. Nothing official, but since we're getting to the point of 3D player model being put into the engine, I'd figured why not.
...
I also was bored a few months ago
Dungeon Master
Oerkkis with fake cell shading effect in blender game engine
Player model (inspired by this really well made animation "Revenge" http://www.youtube.com/watch?v=cPJUBQd-PNM and this "Revenge - Behind the Scenes" http://www.youtube.com/watch?v=Aj_eaclFPWE) for my silly game made in Blender Game Engine
the double body is for clothes, armor, helmets, etc, and some facial animation.
Last edited by Melkor on Mon Apr 09, 2012 13:51, edited 1 time in total.
Sure, can you use .lwo? Cause that's what it is so far. Not sure if I can export/convert it to .3ds, md3, or b3d (I'll check on that later.)Jeija wrote:Could you please publish the mesh files? 3ds, md3, b3d or something like that. I'm playing around with my experimental 3d mesh file support and need some experimental meshes.
I'd be verry happy too see these great animals
I tried to do that in my attempt, but I couldn't figured it out. However, I doubt the MineTest engine could support cel shading. It'll be pretty awesome if it did.Melkor wrote:Oerkkis with fake cell shading effect in blender game engine
But I like your stuff too. That's why made this thread, to bring out some 3D models.
- jordan4ibanez
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I don't think so, this is a simple trick that APPEARS to be cell shading, see here how this is done, this should work in minetestGambit wrote:I tried to do that in my attempt, but I couldn't figured it out. However, I doubt the MineTest engine could support cel shading.Melkor wrote:Oerkkis with fake cell shading effect in blender game engine
http://blenderartists.org/forum/showthr ... 395705dc8c
http://www.moddb.com/groups/blenderhead ... l-shading1
Last edited by Melkor on Mon Apr 09, 2012 22:15, edited 1 time in total.
it has only 12 blocks, I've designed it in this way to avoid the minecraft style. Is just my interpretation of how the DM should be in 3D.
Last edited by Melkor on Tue Apr 10, 2012 13:21, edited 1 time in total.
- jordan4ibanez
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