[Mod] myarcade [myarcade]

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Don
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Re: [Mod]myarcade[myarcade]

by Don » Mon Jan 04, 2016 13:49

emperor_genshin wrote:Playing games within a game...

I love it :3

Thanks. You might also like myboardgames
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!

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Re: [Mod]myarcade[myarcade]

by emperor_genshin » Tue Jan 05, 2016 01:50

I'm very impressed with your mini-game mods, I've checked them out just now, will test soon.

Nice work :3

Don wrote:Thanks. You might also like myboardgames



Note: are these games functional by any chance? :)
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Re: [Mod]myarcade[myarcade]

by Nathan.S » Tue Jan 05, 2016 02:21

The board games are all playable, but they do not enforce any rules, for example on the chess game you can move your rooks diagonally, it's up to the players to know and follow the rules, just like playing board games IRL.
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Re: [Mod]myarcade[myarcade]

by Don » Tue Jan 05, 2016 02:51

I linked to websites that have the rules in the first post of myboardgames. I don't plan on enforcing rules because many people like to change rules or make up new games.
If anyone wants to take these games and make them enforce rules they can.
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!

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Re: [Mod]myarcade[myarcade]

by emperor_genshin » Tue Jan 05, 2016 03:52

Nice, It's ok if they do not enforce any rules :)

Nathan.S wrote:The board games are all playable, but they do not enforce any rules, for example on the chess game you can move your rooks diagonally, it's up to the players to know and follow the rules, just like playing board games IRL.


Will take a look at that soon, though rules wasn't my question but it's ok as long as they are playable its still a great mod. :3

Don wrote:I linked to websites that have the rules in the first post of myboardgames. I don't plan on enforcing rules because many people like to change rules or make up new games.
If anyone wants to take these games and make them enforce rules they can.


Note: I love Chess and Pac-Man games :D
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Re: [Mod]myarcade[myarcade]

by Don » Tue Jan 05, 2016 04:57

I have kids at my place all the time. I see how they play games. When they are young they like to make up their own games. As they get older they play by the rules. By not enforcing the rules it allows all ages to enjoy the games.
It is fun to see the younger people make up their own games.
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!

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Re: [Mod]myarcade[myarcade]

by emperor_genshin » Tue Jan 05, 2016 06:14

I definitely agree with you Don. :)

Don wrote:I have kids at my place all the time. I see how they play games. When they are young they like to make up their own games. As they get older they play by the rules. By not enforcing the rules it allows all ages to enjoy the games.
It is fun to see the younger people make up their own games.
I'm just a individual who likes to make impressive things. | Current Advanced Bosses Test: https://www.youtube.com/watch?v=nOjLGty2qW8
 

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Re: [Mod]myarcade[myarcade]

by MangleFox70 » Tue Feb 02, 2016 13:53

This is really great--thanks for creating it. I tried it on my server and it adds a lot of fun, but the problem I encountered is a user entered the server and stacked a whole bunch of Pacmine arenas all over the place, breaking through buildings and trees and so-on. So I wanted to ask, is there a way for me to add one of each game to my world while not actually letting players add them? Eg., they can play the ones *I* place, but not place their own? I'd love to use these for a mini-game island or something!

Thanks!!
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Re: [Mod]myarcade[myarcade]

by Nathan.S » Tue Feb 02, 2016 14:41

I believe the games can only be gotten with giveme or creative, if you have creative enabled for all the players there isn't anything I know of that could be used to keep them from doing that. One could require permissions to place games, but that would require adding code to the mod.
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Re: [Mod]myarcade[myarcade]

by MangleFox70 » Wed Feb 03, 2016 19:16

Nice--thanks for explaining that Nathan.S. You said it without saying it: all I need to do is build a world in Survival. Indeed, this is on a Creative server... so when we setup a "mini-game island" we'll do it on a Survival server.

Thanks!
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Re: [Mod]myarcade[myarcade]

by Nathan.S » Wed Feb 03, 2016 20:34

No problem.
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Re: [Mod]myarcade[myarcade]

by Nathan.S » Fri Feb 19, 2016 01:57

I have pushed my changes on to the master branch, as Don has graciously allowed. By default the myarcade privilege will be granted in singleplayer, if you plan on using it on a server you'll probably want to change that to false, instruction are in the readme file.
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Re: [Mod]myarcade[myarcade]

by MangleFox70 » Wed Feb 24, 2016 13:48

Excellent! Thanks Nathan.S. Looking forward to bringing it back!
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