big multinode gates
Spoiler
A simple drawbrige wich uses mesecons
What does this mod do?
This mods adds an special node(block) wich acts as gate controler.With this gate controller, you can transform each construction into a more dynamic one.
Just imagine: you have build up some nice castle, wich have a big gate, and its difficult or near impossible to get this gate with pistons ore movestons to change between opend and closed state.
For this you can now use this gates mod.
1. Enter the chat command:
/giveme gates:controler
2. Place the gatecontroller in the near, where the gate is acting.
3. Right-click the controller to start setup. First, select the possition wherein the gate is “moving”.
4. Now you have to decide if the gate is currently opend, or is it closed, click the button open, or closed then.
5. Now the state is saved. If you have built the opened one, now build the closed one. And if you build the opened one first, build the closed one now.
6. Click the button finish, now you can switch between the open and closed states.
(7.) Optional: you can now place some mesecons wires there wich contoling them for example by pressing buttons or levers.
DOWNLOAD:
v0.9.0 https://bitbucket.org/kingarthursteam/g ... v0.9.0.zipv0.9.1 https://bitbucket.org/kingarthursteam/g ... v0.9.1.zip
View Sourcecode
DEPENDS: Minetest 0.4.10
LICENSE: CC BY-SA
Have fun!