Minecarts

lkjoel
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Posts: 779
Joined: Wed Feb 29, 2012 19:27
Location: Gallifrey

by lkjoel » Sat Apr 14, 2012 03:20

breaking it?
My mods: The Nether | Doctor Who (WIP)

I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
 

MikoMiko
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Posts: 16
Joined: Sun Apr 08, 2012 17:41

by MikoMiko » Sat Apr 14, 2012 03:37

lkjoel wrote:breaking it?

When I tried to recover one that went off the rails, it just disappeared instead of going into my inventory or turning into a floating item.
 

lkjoel
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Posts: 779
Joined: Wed Feb 29, 2012 19:27
Location: Gallifrey

by lkjoel » Sat Apr 14, 2012 03:40

that's weird... I'll see about that
Last edited by lkjoel on Sat Apr 14, 2012 03:41, edited 1 time in total.
My mods: The Nether | Doctor Who (WIP)

I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
 

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Hackeridze
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Posts: 310
Joined: Thu Nov 03, 2011 13:35
 

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kddekadenz
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Posts: 323
Joined: Mon Jun 27, 2011 17:21
Location: Germany
GitHub: tinyworlds

by kddekadenz » Sat Apr 14, 2012 15:49

I created a patch :)

Code: Select all
Patch created by kddekadenz (14th of April,2012) - licensed as CC0

    -> changed digging groups to new ones
    -> player will get the minecart, when he rightclick it a 2nd time
    -> textures of the minecart are now textures of the moveblock node
    -> changed minecart textures
    -> changed booster & slider textures


Download
 

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1omar1
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Posts: 27
Joined: Tue Mar 13, 2012 13:11

by 1omar1 » Sat Jun 02, 2012 15:03

IT'S WORKING! JAY!
I usally play in tsundere.fi (port 30001). My nickname is FMMAF or 1omar1.
My mod: http://minetest.net/forum/viewtopic.php?id=1987
 

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