OK, I get the message, nobody likes fire.Sokomine wrote:Once players started building something more than primitive huts, fire ought to be disabled on any server. A stress test may be a good idea - on a copy of the map so that all can be restored after the test. Players, even moderators may do things wrongly. Giving them a second chance sounds fine. But...fire really needs to be disabled. It doesn't add to the game. It's just griefing and creating lag.
For the record this was a new world (The Land of Dreaming) that I was running specifically for testing purposes.
We are now back in Bramble Haven - the original world.
The spread of fire will be disabled on next reboot.