[Mod] Craft Guide [craft_guide] - Shows crafts for all loade

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Don
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Re: [Mod] Craft Guide [craft_guide] - Shows crafts for all l

by Don » Post

jan6 wrote:I really want a reverse search that will return items that recuire X ingredient (the one I search for) to craft
,also a problem is that it doesn't get some recepies for example empty bucket and darkage bricks are craftable just like anything else but the guide doesn't find their recepies (on a server)
That would be good. I have had items before and wondered "What can I do with this?"
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!

A list of my mods can be found here

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Re: [Mod] Craft Guide [craft_guide] - Shows crafts for all l

by 222 » Post

I'm having an issue where I can't create the guide at all in game. The /giveme command tells me it cannot give me an unknown object and the recipe isn't recognised. I'm using 0.4.13. I have no idea what the problem could be; it appears in my mod list.

Thank you.

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Napiophelios
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Re: [Mod] Craft Guide [craft_guide] - Shows crafts for all l

by Napiophelios » Post

222 wrote:I'm having an issue where I can't create the guide at all in game. The /giveme command tells me it cannot give me an unknown object and the recipe isn't recognised. I'm using 0.4.13. I have no idea what the problem could be; it appears in my mod list.

Thank you.
Did you enable it? Are you asking for the right thing?

maybe try:

/giveme craft_guide:sign_wall

222
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Re: [Mod] Craft Guide [craft_guide] - Shows crafts for all l

by 222 » Post

Napiophelios wrote:
222 wrote:I'm having an issue where I can't create the guide at all in game. The /giveme command tells me it cannot give me an unknown object and the recipe isn't recognised. I'm using 0.4.13. I have no idea what the problem could be; it appears in my mod list.

Thank you.
Did you enable it? Are you asking for the right thing?

maybe try:

/giveme craft_guide:sign_wall
It was enabled. I'm not sure what happened but enabling all of my mods caused it to work, now some other inventory mods I didn't realise I had have turned on. Thank you, I wouldn't have thought to check that.

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Server crashing...related to this mod

by Open_Future » Post

Hi All,

My server is crashing once in awhile. Here is what appears to be the pertinent errors in the log:

2016-04-07 19:59:22: ERROR[main]: UNRECOVERABLE error occurred. Stopping server. Please fix the following error:
2016-04-07 19:59:22: ERROR[main]: Lua: Double fault error from mod 'craft_guide' in callback nodemeta_inventory_AllowMove(): error in error handling

In thread 7f9c0c2477c0:
/build/minetest-5EsLJt/minetest-0.4.13/src/server.cpp:511: void Server::step(float): A fatal error occurred: Lua: Double fault error from mod 'craft_guide' in callback nodemeta_inventory_AllowMove(): error in error handling
Debug stacks:
DEBUG STACK FOR THREAD 7f9bc73ee700:
#0 virtual void* UpdateThread::Thread()
DEBUG STACK FOR THREAD 7f9bd7fff700:
#0 virtual void* EmergeThread::Thread()
(Leftover data: #1 MapBlock* ServerMap::loadBlock(v3s16))
(Leftover data: #2 void ServerMap::loadBlock(std::string*, v3s16, MapSector*, bool))
(Leftover data: #3 void ItemStack::deSerialize(std::istream&, IItemDefManager*))
DEBUG STACK FOR THREAD 7f9be8bf7700:
#0 virtual void* UpdateThread::Thread()
DEBUG STACK FOR THREAD 7f9beabfb700:
#0 virtual void* ServerThread::Thread()
#1 void Server::Receive()
(Leftover data: #2 void Server::SendBlocks(float))
(Leftover data: #3 void RemoteClient::GetNextBlocks(ServerEnvironment*, EmergeManager*, float, std::vector<PrioritySortedBlockTransfer>&))
(Leftover data: #4 void ItemStack::serialize(std::ostream&) const)
(Leftover data: #5 bool getCraftingResult(Inventory*, ItemStack&, std::vector<ItemStack>&, bool, IGameDef*))
(Leftover data: #6 void ItemStack::deSerialize(std::istream&, IItemDefManager*))
DEBUG STACK FOR THREAD 7f9c0c2477c0:
#0 int main(int, char**)
#1 void Server::step(float)
(Leftover data: #2 void Server::SendAccessDenied_Legacy(irr::u16, const wstring&))
(Leftover data: #3 void Client::Receive())
(Leftover data: #4 void Client::ProcessData(NetworkPacket*))
(Leftover data: #5 void MeshUpdateQueue::addBlock(v3s16, MeshMakeData*, bool, bool))

Any help or suggestions appreciated.

Thanks.

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Re: [Mod] Craft Guide [craft_guide] - Shows crafts for all l

by mahmutelmas06 » Post

This mod is not maintained for many months so i suggest you to use this one

viewtopic.php?f=11&t=14088
My Mods:

Beverage

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Open_Future
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Re: [Mod] Craft Guide [craft_guide] - Shows crafts for all l

by Open_Future » Post

Thanks! Giving that mod a try!

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Re: [Mod] Craft Guide [craft_guide] - Shows crafts for all l

by Linuxdirk » Post

mahmutelmas06 wrote:This mod is not maintained for many months so i suggest you to use this one

viewtopic.php?f=11&t=14088
Has it support for groups and a material counter?

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Re: [Mod] Craft Guide [craft_guide] - Shows crafts for all l

by Milan* » Post

Sadly the guide doesn't work with the latest git state of minetest and its game.

Code: Select all

ServerError: Lua: Runtime error from mod 'craft_guide' in callback node_on_receive_fields(): ...ld/worldmods/craft_guide/craft_guide/api_craft_guide.lua:1835: attempt to index a nil value
stack traceback:
      ...ld/worldmods/craft_guide/craft_guide/api_craft_guide.lua:1835: in function 'create_inventory'
      ...ld/worldmods/craft_guide/craft_guide/api_craft_guide.lua:921: in function <...ld/worldmods/craft_guide/craft_guide/api_craft_guide.lua:422>
The issue: https://github.com/cornernote/minetest- ... /issues/17

If someone has the knowledge and is in the mood, please help out here, it looks like cornernote isn't in the mood anymore and the players really love this mod and don't wanna see it going away. (it is a blocker for updating the game)
I personally already tried some stuff already but without success.
My knowledge borders are still close.

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Re: [Mod] Craft Guide [craft_guide] - Shows crafts for all l

by hajo » Post

I think I found a bug in this crafting-guide:
When pressing one of the 1/10/99-buttons to set up the crafting grid,
it throws away 'surplus' materials.

E.g. crafting darkage-reinforced-chalk. Each block needs 4 sticks + 1 chalk.

Pressing the button, it moves all available sticks from inventory to crafting grid,
distributes them to the 4 corners, puts in the required number of chalk-blocks,
BUT then it throws away all remaining chalk-blocks from the inventory.

E.g. I use the guide to make 99 sticks from wood, then I want to reinforce my 99 chalk.
99 sticks are enough to set up 24 chalk, and 75 chalk get wasted by craft_guide.

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Re: [Mod] Craft Guide [craft_guide] - Shows crafts for all l

by wolffe779 » Post

how do i get the mod?

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Re: [Mod] Craft Guide [craft_guide] - Shows crafts for all l

by hajo » Post

wolffe779 wrote:how do i get the mod?
See first post, on page 1.

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Re: [Mod] Craft Guide [craft_guide] - Shows crafts for all l

by rubenwardy » Post

wolffe779 wrote:how do i get the mod?
I suggest this one instead: viewtopic.php?t=14088
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