[Mod] Enchanting [git] [enchanting]

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jp
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[Mod] Enchanting [git] [enchanting]

by jp » Post

Enchanting

A mod adding a Minecraft-inspired Enchantment Table.

3 enchants are proposed for the default tools, and 2 enchants for the armors from 3D Armor.

You can also easily register your own enchanted tools or tweak the enchants.

This mod is originating from X-Decor (license : GPLv3).

Depends : default.
Recommends : 3d_armor.

Image Download | Github

Image Image
Last edited by jp on Mon Feb 29, 2016 18:39, edited 10 times in total.

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MineYoshi
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Re: [Mod] Enchanting [enchanting]

by MineYoshi » Post

Wow , the mod looks great, maybe i can include it in my new server!
Have a nice day! :D

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Re: [Mod] Enchanting [git] [enchanting]

by firefox » Post

eeehhhh sugoi!

i will include it in my subgame
(whenever i finish the basics and get to add other mods ...)
✨🏳️‍🌈♣️✨

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RickMcFarley
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Re: [Mod] Enchanting [git] [enchanting]

by RickMcFarley » Post

This is great! Thanks!

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Re: [Mod] Enchanting [git] [enchanting]

by Minetestforfun » Post

Happy to see this mod splitted from xdecor modpack, great job !

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LazerRay
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Re: [Mod] Enchanting [git] [enchanting]

by LazerRay » Post

I'm getting a bug were enchanted armor from 3D-Armor is not rendering properly on the player, instead it comes out as a solid purple blob.

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jp
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Re: [Mod] Enchanting [git] [enchanting]

by jp » Post

Screenshot please ? It might be an engine or 3d_armor bug.

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Re: [Mod] Enchanting [git] [enchanting]

by KCoombes » Post

Are shields included?

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jp
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Re: [Mod] Enchanting [git] [enchanting]

by jp » Post

KCoombes wrote:Are shields included?
No, these are not supported.

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LazerRay
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Re: [Mod] Enchanting [git] [enchanting]

by LazerRay » Post

Here are screenshots of the rendering bug I reported:

Default Steel Armor (No enchants)
Image


Same Steel Armor after enchanting
Image

You can see the error message in the second screenshot of what might be happening

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jp
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Re: [Mod] Enchanting [git] [enchanting]

by jp » Post

Try updating your copy of 3d_armor. Seems outdated.

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Re: [Mod] Enchanting [git] [enchanting]

by kosmonautik » Post

Hello,
I use a 1.4.13 minetest version and it doesn't work. Minetest writes a lua error.

Thanks, kosmonautik

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Re: [Mod] Enchanting [git] [enchanting]

by kniffo80 » Post

Same for me. Getting the following error on 0.14.4 Server (Debian):

Code: Select all

2016-12-11 09:32:47: ERROR[Main]: ModError: Failed to load and run script from /root/.minetest/mods/enchanting/init.lua:
2016-12-11 09:32:47: ERROR[Main]: /root/.minetest/mods/enchanting/init.lua:44: attempt to call field 'colorize' (a nil value)
2016-12-11 09:32:47: ERROR[Main]: stack traceback:
2016-12-11 09:32:47: ERROR[Main]: 	/root/.minetest/mods/enchanting/init.lua:44: in function 'get_tooltip'
2016-12-11 09:32:47: ERROR[Main]: 	/root/.minetest/mods/enchanting/init.lua:268: in function 'register_tools'
2016-12-11 09:32:47: ERROR[Main]: 	/root/.minetest/mods/enchanting/init.lua:309: in main chunk

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Re: [Mod] Enchanting [git] [enchanting]

by Napiophelios » Post

You need to update to the latest dev build of Minetest engine

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pithy
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Re: [Mod] Enchanting [git] [enchanting]

by pithy » Post

kosmonautik wrote:Hello,
I use a 1.4.13 minetest version and it doesn't work. Minetest writes a lua error.

Thanks, kosmonautik
kniffo80 wrote:Same for me. Getting the following error on 0.14.4 Server (Debian):

Code: Select all

2016-12-11 09:32:47: ERROR[Main]: ModError: Failed to load and run script from /root/.minetest/mods/enchanting/init.lua:
2016-12-11 09:32:47: ERROR[Main]: /root/.minetest/mods/enchanting/init.lua:44: attempt to call field 'colorize' (a nil value)
2016-12-11 09:32:47: ERROR[Main]: stack traceback:
2016-12-11 09:32:47: ERROR[Main]: 	/root/.minetest/mods/enchanting/init.lua:44: in function 'get_tooltip'
2016-12-11 09:32:47: ERROR[Main]: 	/root/.minetest/mods/enchanting/init.lua:268: in function 'register_tools'
2016-12-11 09:32:47: ERROR[Main]: 	/root/.minetest/mods/enchanting/init.lua:309: in main chunk
Time travelers can avoid a lot of bugs by only using software from one time.

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Re: [Mod] Enchanting [git] [enchanting]

by kniffo80 » Post

pithy wrote:
kosmonautik wrote:Hello,
I use a 1.4.13 minetest version and it doesn't work. Minetest writes a lua error.

Thanks, kosmonautik
kniffo80 wrote:Same for me. Getting the following error on 0.14.4 Server (Debian):

Code: Select all

2016-12-11 09:32:47: ERROR[Main]: ModError: Failed to load and run script from /root/.minetest/mods/enchanting/init.lua:
2016-12-11 09:32:47: ERROR[Main]: /root/.minetest/mods/enchanting/init.lua:44: attempt to call field 'colorize' (a nil value)
2016-12-11 09:32:47: ERROR[Main]: stack traceback:
2016-12-11 09:32:47: ERROR[Main]: 	/root/.minetest/mods/enchanting/init.lua:44: in function 'get_tooltip'
2016-12-11 09:32:47: ERROR[Main]: 	/root/.minetest/mods/enchanting/init.lua:268: in function 'register_tools'
2016-12-11 09:32:47: ERROR[Main]: 	/root/.minetest/mods/enchanting/init.lua:309: in main chunk
Time travelers can avoid a lot of bugs by only using software from one time.
Hmmm ... explain please ;)

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pithy
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Re: [Mod] Enchanting [git] [enchanting]

by pithy » Post

kniffo80 wrote:Hmmm ... explain please ;)
It is common for software from deferent times to not work well together.

They must be time travelers to have versions 1.4.13 and 0.14.4 of minetest.

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Re: [Mod] Enchanting [git] [enchanting]

by Miniontoby » Post

Cool mod. Please upload to content.minetest.net So that we can simpler download it in minetest 5.0 versions.
Working on mtctl ---- Check my mod "Doorbell" -- Stay safe

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Re: [Mod] Enchanting [git] [enchanting]

by Nininik » Post

I know this is a dead topic but I have a bug where it actually LOWERS the level of the armor un-enchanted armor has a level of 20 but enchanted has a level of 8. (Full set with no shield) can anyone help me fix this? I rly need it for my server
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