[Mod] automation [wip][git][automation]

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cd2
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[Mod] automation [wip][git][automation]

by cd2 » Post

Automation

This mod adds some machines to your minetest world!
With these machines you can automate many things.

You can connect the machines using axles and you need to power them with a steam engine or a crank.

Image

Just try it out!

Download https://github.com/cdqwertz/automation/ ... master.zip
GitHub https://github.com/cdqwertz/automation
License: LGPL 2.1 or later

Dependencies: default

Report bugs or request help on the forum topic.
Spoiler
  • Metal
  • Metal Chest
  • Framed Glass
  • Metal Block
  • Axle
  • Boiler
  • Crank
  • Quarry
  • Spring
  • Steam Engine
  • Slime Block
  • Slime Carpet
  • Fan
  • Piston
  • Pipe
  • Magnet
  • Crusher
  • Strong Metal Chest
  • coming soon
Spoiler
  • auto crafter
  • automatic farming station
  • robot (can punch/right click nodes)
  • gears
  • block breaker
  • Post your ideas :)
Spoiler
Last edited by cd2 on Mon Nov 13, 2017 14:18, edited 9 times in total.

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Krock
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Re: [Mod] automation [wip][git][automation]

by Krock » Post

How would I turn on the steam engine here? I get no infotext feedback if it's active or not.
Image
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>

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cd2
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Re: [Mod] automation [wip][git][automation]

by cd2 » Post

Krock wrote:How would I turn on the steam engine here? I get no infotext feedback if it's active or not.
Image
Place the boiler near the steam engine :)
You dont need a axle to connect a boiler to a steam engine.

PS : I will create a wiki for this mod soon :)

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[DELETED]

by Rui » Post

[DELETED]
Last edited by Rui on Fri Nov 04, 2016 13:28, edited 1 time in total.

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Re: [Mod] automation [wip][git][automation]

by cd2 » Post

Rui wrote:"on_rotate" is already used by the screwdriver.
Fixed :)

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Re: [Mod] automation [wip][git][automation]

by cd2 » Post

UPDATE

  • added slime block
  • added slime carpet
  • added fan
Spoiler
You can use the fan to move items/players.
To move players you need a slime carpet. (take a look at the screenshot)
You need to power the fan using a axle that is connected to a steam engine/crankshaft.
Spoiler
The slime block is a really bouncy block. If you jump on it, you wont get fall damage.
Spoiler
The slime carpet is also really bouncy, you can use it to transport players with fans. (take a look at the screenshot)
Spoiler
You can transport players using a slime carpet and a fan:

Image

You can transport items using a fan:

Image
Attachments
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cd2
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Re: [Mod] automation [wip][git][automation]

by cd2 » Post

UPDATE

  • added bevel gear
  • metal chests drop their inv when you power them
Spoiler
The Bevel Gear is used to distribute energy to axles/machines near it.
Spoiler
If you power the metal chest with more than 100 energy, it will drop its whole inventory.
If you power it with more than 10 energy, but less than 100, it will drop only one item.
Spoiler
I build a little machine to test the new items:

Image

This machine can drop all ingredients for a diamond pick (2 sticks + 3 diamonds).
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Last edited by cd2 on Sat Jul 30, 2016 10:16, edited 1 time in total.

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Re: [Mod] automation [wip][git][automation]

by Desour » Post

looks nice
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Re: [Mod] automation [wip][git][automation]

by cd2 » Post

DS-minetest wrote:looks nice
Thank you :D

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Re: [Mod] automation [wip][git][automation]

by cd2 » Post

UPDATE

  • added pistons
  • added pipes (WIP)
Spoiler
You can use Pipes to transport liquids like water
Spoiler
You can use pistons to push blocks around.
Spoiler
Image
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Re: [Mod] automation [wip][git][automation]

by texmex » Post

Just want to pop in and show my appreciation of this mod. Most machines are very thoughtfully put together i regards to both function and design. Trying this out on a private server with 10 players. It is the only machine typ of mod I've found that is not over-featured and/or ugly. You've got something great in progress here, trust your instincts and keep it simple! I'll come back with a bit more specific feedback later.

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Re: [Mod] automation [wip][git][automation]

by D00Med » Post

Nice mod and textures! Could you add dispensers?
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Re: [Mod] automation [wip][git][automation]

by cd2 » Post

D00Med wrote:Nice mod and textures! Could you add dispensers?
Thank you :)
You can use metal chests instead of dispensers. They will drop their inventory when you power them. (see description above ^)
texmex wrote:Just want to pop in and show my appreciation of this mod. Most machines are very thoughtfully put together i regards to both function and design. Trying this out on a private server with 10 players. It is the only machine typ of mod I've found that is not over-featured and/or ugly. You've got something great in progress here, trust your instincts and keep it simple! I'll come back with a bit more specific feedback later.
Great! I hope it will be quite stable and wont cause many server crashes.
Last edited by cd2 on Sat Jul 30, 2016 10:18, edited 1 time in total.

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Re: [Mod] automation [wip][git][automation]

by cd2 » Post

UPDATE

  • added pump
  • finished pipe system
Spoiler
You can use the pump to pump water into pipes.
Spoiler
The new pipe system allows you to create infinite generators:Image
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Re: [Mod] automation [wip][git][automation]

by cd2 » Post

UPDATE

  • added crusher
  • added strong metal chest
  • added magnet
Spoiler
The crusher is used to duplicate ores. You can put in iron/gold lumps and you will get iron/gold dust. If you melt iron/gold dust you will get iron/gold ingots
Spoiler
The strong metal chest can store up to 7128 blocks/items (12*6*99). Its inventory is 12 slots width and 6 slots height.
Spoiler
If you power a magnet it will teleport all items around it above it.
Spoiler
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Re: [Mod] automation [wip][git][automation]

by Desour » Post

Spoiler
  • why not accelerate the items towards the magnet?
  • add a strong magnet, which attracts all entities, not only items
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Re: [Mod] automation [wip][git][automation]

by azekill_DIABLO » Post

cd2 wrote:

UPDATE

  • added crusher
  • added strong metal chest
  • added magnet
Spoiler
The crusher is used to duplicate ores. You can put in iron/gold lumps and you will get iron/gold dust. If you melt iron/gold dust you will get iron/gold ingots
Spoiler
The strong metal chest can store up to 7128 blocks/items (12*6*99). Its inventory is 12 slots width and 6 slots height.
Spoiler
If you power a magnet it will teleport all items around it above it.
Spoiler
Image
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Re: [Mod] automation [wip][git][automation]

by Lord_Vlad » Post

Nearly one year since last update so it's probably a message to anyone that will just wanna use this mod anyways :
The pump cannot displace liquids from one place to another in liquid for (I use dynamic liquids so it would make sense/be useful) nor push liquids up.

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Re: [Mod] automation [wip][git][automation]

by Stix » Post

It would make more sense for fans to push things that are on ice, not sticky-slime-carpet.
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Re: [Mod] automation [wip][git][automation]

by John_Constructor » Post

Tried it out on a creative world, seems like it has potential! seems like everything works except the crafting recipes for certain components such as the Bevel Gear.
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Re: [Mod] automation [wip][git][automation]

by Chem871 » Post

Could you add a furnace that uses power instead of fuel?
What is SCP-055?

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Re: [Mod] automation [wip][git][automation]

by Chem871 » Post

Could you also add dust for all the rest of the default metal ores? Tin and copper? And have cobble be crushed to gravel, and gravel to sand?
What is SCP-055?

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Re: [Mod] automation [wip][git][automation]

by cd2 » Post

Stix wrote:It would make more sense for fans to push things that are on ice, not sticky-slime-carpet.
Yes, but ice would melt :)
John_Constructor wrote:Tried it out on a creative world, seems like it has potential! seems like everything works except the crafting recipes for certain components such as the Bevel Gear.
Ok, looks like I need to add them.
Chem871 wrote:Could you also add dust for all the rest of the default metal ores? Tin and copper?
I will think about that.
Chem871 wrote:And have cobble be crushed to gravel, and gravel to sand?
Just added that.

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Re: [Mod] automation [wip][git][automation]

by Chem871 » Post

Maybe add a furnace that's steam-powered? :) Thx for making sand/glass/gravel renewable!
What is SCP-055?

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Re: [Mod] automation [wip][git][automation]

by JiCeyCraft » Post

Hey, hello?
Can we build an obsidian generator, with this MOD, please?
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