[Game] rpgtest [git][rpgtest]

ph8jPf9M
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by ph8jPf9M » Post

what does place system feature do?

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azekill_DIABLO
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by azekill_DIABLO » Post

good question i would like to know what is it too.
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cd2
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

ph8jPf9M wrote:what does place system feature do?
The place system has no use at the moment. It can store different positions.

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azekill_DIABLO
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by azekill_DIABLO » Post

Bookmark?Waypoints?
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cd2
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

azekill_DIABLO wrote:Bookmark?Waypoints?
Yes, it works like bookmarks/waypoints, but it does not show the waypoints on the hud.

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

UPDATE

  • mobs can drop potions of upgrading
  • added 2 new abilities
  • added 2 new pages to the crafting guide
Spoiler
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by azekill_DIABLO » Post

looks nice!
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cd2
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

UPDATE

Textures :
  • new fence nodebox
  • use connected node box for the rope
  • new flower texture
Mods :
  • updated some crafts
  • removed pipe mod
  • added /goto_place
API :
  • added simple logging api
  • added quests.add_craft_goal

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by azekill_DIABLO » Post

+1
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by MineYoshi » Post

I should say... It's awesome the time between each update!
+100000000000
Have a nice day! :D

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

MineYoshi wrote:I should say... It's awesome the time between each update!
+100000000000
azekill_DIABLO wrote:+1
Thank you.

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

UPDATE

  • added crafts for sandstone + sandstone brick
  • use textlist element to display quests.
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by MineYoshi » Post

+100!
Very nice!
Have a nice day! :D

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by azekill_DIABLO » Post

woderful!
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cd2
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

UPDATE

  • added pine sapling
  • removed water with sugar
  • added blueprints for all types of armor
  • removed 1 page from the crafting guide
  • added quest list to the players hud
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by azekill_DIABLO » Post

+565896
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MineYoshi
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by MineYoshi » Post

I like those blueprints :D
+100
Have a nice day! :D

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

UPDATE

  • added tabs to the players inventory
  • added settings tab
  • added default.register_gui_color_theme
Tabs:
  • Crafting
  • Armor
  • Settings

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by MineYoshi » Post

cd2 wrote: * added default.register_gui_color_theme
That sounds nice...
+100 :)
Have a nice day! :D

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

UPDATE

  • added crafting recipe for the bow
  • removed some unused textures
  • fixed crafting guide
  • added more information to the bows description
  • added skills page to the players inventory
  • added a furnace api

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by azekill_DIABLO » Post

screenies? :D
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by TheReaperKing » Post

Just wanted to say I love the para glider! I'm using it in the survival world with my students and I made a crafting recipe for it. I'm hoping I can make a not horrible model for it too that I'd certainly be willing to donate over. Eventually I'm hoping to have them test your entire subgame. Take care :)
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

TheReaperKing wrote:Just wanted to say I love the para glider! I'm using it in the survival world with my students
That is cool.
TheReaperKing wrote:and I made a crafting recipe for it.

Added to TODO : https://github.com/cdqwertz/rpgtest/projects/3
Edit : Done!

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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by azekill_DIABLO » Post

great!.
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Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

by cd2 » Post

UPDATE

I decided to reimplement the AI system for mobs. The new AI system is a component based system which means that you have different "chunks" of code (components) which you can put together to create the mobs AI. The default AI is really simple but you can use a custom AI for every mob. That means you can make mobs which are able fly around, run away from you and heal themselves.
It is also possible to register own components.

My plans for the new AI system are:
  • add more components (teleport, run_away, heal, ...)
  • replace the pet's AI system with it

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