Krock wrote:ulla wrote:I make a bridge door mod for build castle but max i can collide is 4x4 block? or is my error?
This is not your fault. Minetest does not support larger collision boxes because of
performance reasons.
Here's a reported glitch caused by a large collision box, and
here the rejected pull request to fix this problem.
What you can do in this case is to register multiple nodes (or blocks, as you say them in-game) and limit them to a maximum of 3x3x3 meters span.
355/5000
Thanks for the reply, in fact I opted for 3x3, now I have to study swaps as nodes connected, considering that it is a bridge lift and makes 4 movements,
ps 3x3 works only if we start from the center, ie 1.5,0.25,1.5, -1,5,0,1,5 in my case and therefore the maximum possible collision extension for a cube is 1.5,1.5,1.5, -1.5, 0 , -1.5