[Mod] Another Charcoal Mod [another_charcoal]

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cx384
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[Mod] Another Charcoal Mod [another_charcoal]

by cx384 » Post

Depends: default
License: WTFPL (for everything (code textures and sounds)) (except the stuff taken from default)
Download: zip, tar.gz
github: another_charcoal


Image

This is a realistic charcoal mod.
Tutorial:
1.Craft a steel splitting axe and dig a tree to get split wood.
2.Craft a wood pile and place it in the world near air.
3.Wait until the wood is dry and then dig it.
4.Place the air-dry wood pile in a airtight hole and place a torch near it.
5.Wait until the wood is scorched.
6.Dig it.
(8.Craft a ash block and place the block near water to get dirt)

1 tree → 3 split wood → 3/9 wood pile → 3/9 air-dry wood pile → 3/9 scorched wood pile → 2 charcoal lump + 1ash → 2/9 charcoal block + 1/9 ash block
Fuel (items) : 10 → 3* (3+1/3) → 3/9* 30 → 3/9* 45 → ---- →2* 11 → 2/9* 99
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maikerumine
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Re: [Mod] Another Charcoal Mod [another_charcoal]

by maikerumine » Post

Perfect timing! I will add this to ESM
Talamh Survival Minetest-->viewtopic.php?f=10&t=12959

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Re: [Mod] Another Charcoal Mod [another_charcoal]

by qwertymine3 » Post

I'll probably edit the mod to remove the first three steps (for my own use - I'm lazy), otherwise though I like this mod.
I can already think of some interesting ways of charcoal with this. :)
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Re: [Mod] Another Charcoal Mod [another_charcoal]

by Sokomine » Post

The wood pile looks nice. I first thought it was a purely decorative mod. Anyway - it's a nice way of creating charachoal.
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cx384
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Re: [Mod] Another Charcoal Mod [another_charcoal]

by cx384 » Post

Sokomine wrote:The wood pile looks nice. ...
Thank you.
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Re: [Mod] Another Charcoal Mod [another_charcoal]

by Nathan.S » Post

The axe yields wood when you chop non wood items.
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cx384
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Re: [Mod] Another Charcoal Mod [another_charcoal]

by cx384 » Post

Nathan.S wrote:The axe yields wood when you chop non wood items.
sorry
now it only works with group tree
Last edited by cx384 on Wed Feb 20, 2019 23:32, edited 2 times in total.
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Re: [Mod] Another Charcoal Mod [another_charcoal]

by Gerald » Post

At first, i want to say, that i like this mod very much. It's realistic, pretty and different.

I noticed it is possible to burn multiple piles at once, what makes sense. I think there could be an advantage of bigger scale, e.g. the pile near the torch could always become ash (being the fuel of the process).

The behavior in creative mode is unexpected. If you split a tree, one tree is removed from the inventory.

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Re: [Mod] Another Charcoal Mod [another_charcoal]

by azekill_DIABLO » Post

Nice mod!! love the textures!
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cx384
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Re: [Mod] Another Charcoal Mod [another_charcoal]

by cx384 » Post

Update by gejan:

- add smoke particle, even burning time
https://github.com/cx384/another_charco ... 459343b642

- burning abm replaced by nodetimer
https://github.com/cx384/another_charco ... 0cdc39e7f4
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cx384
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Re: [Mod] Another Charcoal Mod [another_charcoal]

by cx384 » Post

Can your read this?

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Re: [Mod] Another Charcoal Mod [another_charcoal]

by Desour » Post

Someone called atroxi wrote something about this mod on irc because they're not able to register on forums: http://irc.minetest.net/minetest/2019-07-28#i_5571003
he/him; Codeberg; GitHub; ContentDB; public personal TODO list; "DS" is preferred (but often too short)

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