MC LOL this is my crafting textures some have not been changed though and its pretty simple https://www.dropbox.com/s/h5vuax5xcry9i ... 01.0.0.zip that's the link. 0.3,0.3.1 and other stuff that has a data folder works 0.4 is in it but it doesn't work.
Last edited by 12 on Sun May 20, 2012 22:58, edited 1 time in total.
Just by looking at the thumbnails they look really really bad, even worse than my first attempt, then my second, then my third and so on, I think my best was either my 126x or my 8x.
Jordach , you may or may have not had some experience before trying to make a texture pack , this is probably his first attempts at pixel art, cut him some slack
A better way to do the side grass is to make a separate dirt texture, then make the dirt part of the sidegrass transparent. Minetest will automatically put the sidegrass texture over the dirt texture.
12 wrote:Mycraft will have screen shots and the Mycraft logo in the upcoming Mycraft 2.0 BTW when people test the 2.0 Mycraft I'll see about making Mycraft 0.1 beta
Last edited by 12 on Sun May 20, 2012 22:38, edited 1 time in total.
Menche wrote:A better way to do the side grass is to make a separate dirt texture, then make the dirt part of the sidegrass transparent. Minetest will automatically put the sidegrass texture over the dirt texture.
The only problem with letting minetest composite the two together is that the game only does an all-or-nothing overlay between the two - either a pixel is 100% dirt or 100% grass. That works fine for a 16px hand-drawn texture, but if you want something that leans more toward realistic, smoothly blended, rendered, or if you're trying to observe some artificial constraint on color placement (as I did with the C64/8-bit texture pack), you have to composite the grass and dirt together yourself and save the result as the grass-with-dirt texture file, if you want the edges of the grass to blend properly.
Last edited by VanessaE on Mon May 21, 2012 19:20, edited 1 time in total.