[mod] 3D Hand [newhand]
- jordan4ibanez
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[mod] 3D Hand [newhand]
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Last edited by jordan4ibanez on Sun Jan 22, 2017 21:30, edited 4 times in total.
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- FreeLikeGNU
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- jordan4ibanez
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Re: [broken mod] 3D Hand
Thanks for the fix, it now works correctly! https://youtu.be/JQ5-NkIWIGQFreeLikeGNU wrote:pr sent, hope this helps
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- TumeniNodes
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Re: [mod] 3D Hand
Hey Jordan....
So... I went and tried out "the hand" <- http://www.bmoviecentral.com/bmc/review ... nutes.html <edit put wrong link up>
but, I did so without thinking to try it out on a fresh / throw away world in case of any kinks and..., after I unchecked it from configure menu, I am now left with an unkown node hand... :P
Got a solution for that yet? :D
So... I went and tried out "the hand" <- http://www.bmoviecentral.com/bmc/review ... nutes.html <edit put wrong link up>
but, I did so without thinking to try it out on a fresh / throw away world in case of any kinks and..., after I unchecked it from configure menu, I am now left with an unkown node hand... :P
Got a solution for that yet? :D
A Wonderful World
- FreeLikeGNU
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Re: [mod] 3D Hand
Wait, did you just say that your game has a problem with too many nodes? XDTumeniNodes wrote:Hey Jordan....., after I unchecked it from configure menu, I am now left with an unkown node hand... :P
Got a solution for that yet? :D
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Re: [mod] 3D Hand
hahahahahaha... :D : | yes.FreeLikeGNU wrote:Wait, did you just say that your game has a problem with too many nodes? XDTumeniNodes wrote:Hey Jordan....., after I unchecked it from configure menu, I am now left with an unkown node hand... :P
Got a solution for that yet? :D
:P
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- jordan4ibanez
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Re: [mod] 3D Hand
Are you using latest git?TumeniNodes wrote:Hey Jordan....
So... I went and tried out "the hand" <- http://www.bmoviecentral.com/bmc/review ... nutes.html <edit put wrong link up>
but, I did so without thinking to try it out on a fresh / throw away world in case of any kinks and..., after I unchecked it from configure menu, I am now left with an unkown node hand... :P
Got a solution for that yet? :D
hello, am program. do language in rust. make computer do. okay i go now.
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Re: [mod] 3D Hand
yep, just grabbed it last night.jordan4ibanez wrote:Are you using latest git?TumeniNodes wrote:Hey Jordan....
So... I went and tried out "the hand" <- http://www.bmoviecentral.com/bmc/review ... nutes.html <edit put wrong link up>
but, I did so without thinking to try it out on a fresh / throw away world in case of any kinks and..., after I unchecked it from configure menu, I am now left with an unkown node hand... :P
Got a solution for that yet? :D
A Wonderful World
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Re: [mod] 3D Hand
after I unselected the mod, this is now my hand :P
for some reason it did not revert back to the default wieldhand.png? not sure why
for some reason it did not revert back to the default wieldhand.png? not sure why
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Re: [mod] 3D Hand
for some reason, it gets hung up in the player file. even after unchecking and even deleting the mod. Took me a while to end up looking there but, just deleted that line (highlighted) and all is good now.
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- jordan4ibanez
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Re: [mod] 3D Hand
Well I'm not sure what the issue is with that as I can't duplicate it!
Node placement prediction is fixed.
The mod is now ready to be used in modpacks and servers. https://youtu.be/PMHLoq7sABc
Node placement prediction is fixed.
The mod is now ready to be used in modpacks and servers. https://youtu.be/PMHLoq7sABc
hello, am program. do language in rust. make computer do. okay i go now.
- jordan4ibanez
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Re: [mod] 3D Hand [newhand]
Now compatible with Tenplus1's simple skins mod https://youtu.be/92DX6WJh_iY
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Re: [mod] 3D Hand [newhand]
It might be interesting to have an actual hand with fingers. Nice work on this!
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Re: [mod] 3D Hand [newhand]
This is really great! please correct me if im wrong, but with this now we can (?) make independent animations for each tool, weapons or items on hand, like eating or using a map? even sincronize a crack animation on every punch in a block?
- jordan4ibanez
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Re: [mod] 3D Hand [newhand]
Thank you. I believe that's correct. I'll try this weekendMelkor wrote:This is really great! please correct me if im wrong, but with this now we can (?) make independent animations for each tool, weapons or items on hand, like eating or using a map? even sincronize a crack animation on every punch in a block?
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- WinkingBaby
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Re: [mod] 3D Hand [newhand]
Is this compatible with playertextures? If not would it be possible to do that?
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Re: [mod] 3D Hand [newhand]
What's the point of this mod?
The hand is already in 3D.
The hand is already in 3D.
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Re: [mod] 3D Hand [newhand]
I second Wuzzy's question.
I will be adding support for custom player skins to my hands mod though :D
I will be adding support for custom player skins to my hands mod though :D
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Re: [mod] 3D Hand [newhand]
I third the question.
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Re: [mod] 3D Hand [newhand]
not reallyWuzzy wrote:What's the point of this mod?
The hand is already in 3D.
SIGH...
i quote myself
jordan4ibanez wrote:Thank you. I believe that's correct. I'll try this weekendMelkor wrote:This is really great! please correct me if im wrong, but with this now we can (?) make independent animations for each tool, weapons or items on hand, like eating or using a map? even sincronize a crack animation on every punch in a block?
- WinkingBaby
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Re: [mod] 3D Hand [newhand]
Ran into a big issue. Not sure if you mentioned this or not but it's impossible to open doors with the new hand. Unless i scroll over to another item. Is this to get rid of the weird placeable hand thing?
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Re: [mod] 3D Hand [newhand]
I still don't get it. What does this mod give me?
Is there any documentation?
Is there any documentation?
Re: [mod] 3D Hand [newhand]
Same problem here :)WinkingBaby wrote:Ran into a big issue. Not sure if you mentioned this or not but it's impossible to open doors with the new hand. Unless i scroll over to another item. Is this to get rid of the weird placeable hand thing?
So far as i know, the hand and his animations are coded into the source code so thats mean the only way to change animations is modifying the code and then recompile again, this newhand mod -theoretically- will allow you make new animations, use customs models for hands, tools o anything you want more easy, but this is the thing i hope so, lol.Wuzzy wrote:I still don't get it. What does this mod give me?
Is there any documentation?
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Re: [mod] 3D Hand [newhand]
The default hand was too small, even the tools are too small. Aspect for years improvements to the 3d model of the hand. Finally! I did not hope anymore. Thank you, now it is much nicer.
Now the skin of your character is also applied to the hand in person.
Now your hand is much more beautiful :D
Fixing open doors please XD This mod is fantastic, and adds a feature that for years looks to be implemented on Minetest. Do not abandon your good job. Thank you so much.
I hope this beautiful mod gets included in Minetest_Game! With the addition of larger tools would be very much appreciated ^__-
Screenshots:
Now the skin of your character is also applied to the hand in person.
Now your hand is much more beautiful :D
Fixing open doors please XD This mod is fantastic, and adds a feature that for years looks to be implemented on Minetest. Do not abandon your good job. Thank you so much.
I hope this beautiful mod gets included in Minetest_Game! With the addition of larger tools would be very much appreciated ^__-
Screenshots:
Re: [mod] 3D Hand [newhand]
your hand has the wrong rotation :PLordStephen77 wrote:The default hand was too small, even the tools are too small. Aspect for years improvements to the 3d model of the hand. Finally! I did not hope anymore. Thank you, now it is much nicer.
Now the skin of your character is also applied to the hand in person.
Now your hand is much more beautiful :D
Fixing open doors please XD This mod is fantastic, and adds a feature that for years looks to be implemented on Minetest. Do not abandon your good job. Thank you so much.
I hope this beautiful mod gets included in Minetest_Game! With the addition of larger tools would be very much appreciated ^__-
Screenshots:
it's like holding it with the palm facing upwards
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