Shaders - What we want to see in minetest

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issa
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Shaders - What we want to see in minetest

by issa » Post

Hello, can we have this screen in minetest :


Bonjour,
je trouve ce pack magnifique :

Ma config :


http://www.minecraftforum.net/forums/ma ... ders-v11-0

PureDbCraft texture pack : http://bdcraft.net/


Image

Image

Image

Image

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Sergey
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Re: Shaders - What we want to see in minetest

by Sergey » Post

Great graphics!

But I think being implemented MT can be launched only on high-top computers.

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TumeniNodes
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Re: Shaders - What we want to see in minetest

by TumeniNodes » Post

issa wrote:Hello, can we have this screen in minetest :


Bonjour,
je trouve ce pack magnifique :

Ma config :


http://www.minecraftforum.net/forums/ma ... ders-v11-0

PureDbCraft texture pack : http://bdcraft.net/


Image

Image

Image

Image
A lot of people do but, the reality is no one exist on the dev team or in the community with the shaders experience needed.
This stuff is extremely complex.
RealBadAngel was the only one who had somewhat an understanding of these things. And some shaders are added in MT.

I have seen articles related to controlling glsl shaders through Lua but, I have no idea regarding the concept or mechanics or, even any potential issues it may create.

MC has a large group of well paid devs, huge financial backing so..., for all who want the same features, if someone creates an account to make donations toward developing such features and if an individual who could be bothered, could be found then maybe... but no promises

should add, this sort of stuff also places a lot of burden on hardware as well... will create lag, (as it does in MC as well)
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issa
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Re: Shaders - What we want to see in minetest

by issa » Post

i edit my message, because i have to ask again

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GreenXenith
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Re: Shaders - What we want to see in minetest

by GreenXenith » Post

Most people say that these kinds of shaders are not possible to do. I half believe them.
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TheReaperKing
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Re: Shaders - What we want to see in minetest

by TheReaperKing » Post

How many people use them in MC anyway? They come at a heavy hardware cost and often have memory leaks and all that fun stuff. I imagine people think it is cool at first and switch back. I could be wrong but that was my experience when I played minecraft. Also those are mods, not by mojang.
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MineYoshi
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Re: Shaders - What we want to see in minetest

by MineYoshi » Post

The problem with shaders is that they consume too much resources, of course they can be disabled if you want. But actually making ones that don't take too much processor power and that be optimized is actually hard and nobody has that knowledge here yet.
Have a nice day! :D

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Re: Shaders - What we want to see in minetest

by twoelk » Post

reminds me of the Eye candy effects post by Kenney

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Re: Shaders - What we want to see in minetest

by Jordach » Post

MineYoshi wrote:The problem with shaders is that they consume too much resources, of course they can be disabled if you want. But actually making ones that don't take too much processor power and that be optimized is actually hard and nobody has that knowledge here yet.
Consider the fact that GTA V and the new Doom have huge shader chains that run PERFECTLY on a modern GPU from 4+ years ago.

http://www.adriancourreges.com/blog/201 ... ics-study/

http://www.adriancourreges.com/blog/201 ... ics-study/

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MineYoshi
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Re: Shaders - What we want to see in minetest

by MineYoshi » Post

Jordach wrote:
MineYoshi wrote:The problem with shaders is that they consume too much resources, of course they can be disabled if you want. But actually making ones that don't take too much processor power and that be optimized is actually hard and nobody has that knowledge here yet.
Consider the fact that GTA V and the new Doom have huge shader chains that run PERFECTLY on a modern GPU from 4+ years ago.

http://www.adriancourreges.com/blog/201 ... ics-study/

http://www.adriancourreges.com/blog/201 ... ics-study/
https://en.wikipedia.org/wiki/Game_prog ... programmer
Have a nice day! :D

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AiTechEye
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Re: Shaders - What we want to see in minetest

by AiTechEye » Post

Light colors?
the basis already exist

viewtopic.php?pid=84299

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Re: Shaders - What we want to see in minetest

by Jordach » Post

UjEdwin wrote:Light colors?
the basis already exist

viewtopic.php?pid=84299

Image
Needs to be far stronger than it is, and potentially colourable by nodes.

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