minetesting
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Location: some abandoned bunker
by minetesting » Sat Jun 02, 2012 00:25
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hi I'm looking for suggestion to add to a traffic signals mod.
here are the ones I've already, in glorious 16x16 super HD:
download:
http://ubuntuone.com/0I7iFZaPIcb20ylNjjzrMj
here are the references (/giveme trafficsigns: ...)
the roads:
road
road_single
road_double
cycleway
the yellow signs
danger
front_yellow
right_yellow
left_yellow
the other signs:
danger_triangle
dead_end
front_left
front_right
front_blue
left_blue
right_blue
forbidden
no_way
priority_loss
railway_crossing
roundabout
stop
info_blue
hospital
parking
cyclepath
-----------------------
thank you
Last edited by
minetesting on Tue Jun 05, 2012 17:35, edited 1 time in total.
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sfan5
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by sfan5 » Sat Jun 02, 2012 07:46
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Nice!
minetesting
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by minetesting » Sun Jun 03, 2012 00:17
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thank you my good sir
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mauvebic
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by mauvebic » Sun Jun 03, 2012 13:44
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look in madblocks' deprecated.lua there's a working traffic light you could use :-)
minetesting
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by minetesting » Sun Jun 03, 2012 23:30
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ooooo fancy. thanks, i will look into it
Last edited by
minetesting on Sun Jun 03, 2012 23:31, edited 1 time in total.
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LolManKuba
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by LolManKuba » Mon Jun 04, 2012 00:26
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I like your textures minetesting
minetesting
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by minetesting » Mon Jun 04, 2012 11:05
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i am using the default textures so im assuming you're referring to the ones i made. thanks!
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LolManKuba
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by LolManKuba » Mon Jun 04, 2012 11:08
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Yes I am
LolManKuba
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by LolManKuba » Mon Jun 04, 2012 11:08
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Now all we need are minecarts that you can stop yourself or just cars
minetesting
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Location: some abandoned bunker
by minetesting » Mon Jun 04, 2012 13:40
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new screenshot! just made raillike roads, in two kinds of stripe
EDIT: also, a bit of highway
Last edited by
minetesting on Mon Jun 04, 2012 16:30, edited 1 time in total.
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Linxx
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by Linxx » Mon Jun 04, 2012 15:01
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nice now the cities are going to look modernish
minetesting wrote: new screenshot! just made raillike roads, in two kinds of stripe
minetesting
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Location: some abandoned bunker
by minetesting » Mon Jun 04, 2012 15:05
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Linxx wrote: nice now the cities are going to look modernish
thanks!
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Stef
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Location: Belgium
by Stef » Mon Jun 04, 2012 15:43
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DOWNLOAD???
Sorry for my crappy english, im dutch
Calinou
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by Calinou » Mon Jun 04, 2012 15:43
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Y U NO USE F12 FOR SCREENSHOTS?
Or at least, why do you take a screenshot of your whole desktop?
Stef
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by Stef » Mon Jun 04, 2012 16:26
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sorry it won't work with my latest 0.4 version
Sorry for my crappy english, im dutch
Topywo
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by Topywo » Mon Jun 04, 2012 16:42
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For what it's worth, the debug.txt, it "Failed to load and run script" (latest version)
18:34:09: ERROR[main]: ...1a9-copy1/bin/../mods/minetest/trafficsigns/init.lua:19: attempt to index global 'default' (a nil value)
18:34:09: ERROR[main]: stack traceback:
18:34:09: ERROR[main]: ...1a9-copy1/bin/../mods/minetest/trafficsigns/init.lua:19: in main chunk
I can't help you with this...
celeron55
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by celeron55 » Mon Jun 04, 2012 19:51
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The problem is that you have a file called "depends" in it, instead of "depends.txt". Thus, sometimes the default mod doesn't get loaded before it.
minetesting
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by minetesting » Mon Jun 04, 2012 20:24
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celeron55 wrote: The problem is that you have a file called "depends" in it, instead of "depends.txt". Thus, sometimes the default mod doesn't get loaded before it.
thank you, i hadnt noticed that it wasnt .txt
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minetesting
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Location: some abandoned bunker
by minetesting » Tue Jun 05, 2012 16:42
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just added cycleways and their respective sign
screenshot:
i am now working on trying to integrate the signal crafting with darkroses's 5x5 crafting table mod, it's the only way i see fit to craft them. if anyone's got any ideas they are pretty welcome
Thank you
Last edited by
minetesting on Tue Jun 05, 2012 17:34, edited 1 time in total.
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Stef
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by Stef » Tue Jun 05, 2012 16:59
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it won't still working
Sorry for my crappy english, im dutch
minetesting
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Location: some abandoned bunker
by minetesting » Tue Jun 05, 2012 17:25
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Stef wrote: it won't still working
i have just finished uploading a working version. check if the dependencies file ends in ' .txt ' , i have changed it but it's worth checking.
are you using the 0.4dev-20120603 version?
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Stef
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by Stef » Tue Jun 05, 2012 17:32
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yes the latest version
can't find download is broken?
Last edited by
Stef on Tue Jun 05, 2012 17:34, edited 1 time in total.
Sorry for my crappy english, im dutch
minetesting
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Posts: 38 Joined: Thu May 31, 2012 07:31
Location: some abandoned bunker
by minetesting » Tue Jun 05, 2012 17:35
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ask about the cakes
Stef
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by Stef » Tue Jun 05, 2012 17:37
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thanks its working
Sorry for my crappy english, im dutch
minetesting
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Location: some abandoned bunker
by minetesting » Tue Jun 05, 2012 17:40
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Stef wrote: thanks its working
you're welcome, hope you like it
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