Farlands is a steampunk themed game, which will eventually have several interesting goals.
Currently the only one of these, besides the inherent goals of minetest, is village building.
The npc villagers in the game will settle in homes the player builds for them.
Gameplay notes:
>You can right-click leaves with fruit and they will drop their fruit.
>A crafting guide can be obtained by putting a blank book into the crafting grid.
>Hungry?? We're working on it, if you have any suggestions we are discussing it here:https://github.com/D00Med/farlands/issues/109
Current features:
>New and modified biomes
>Villages
>Animals and monsters
>Underground dungeons
>Weather
>Steam powered machines
>Airships
>Nice cubic models
>A big scary boss
>Nice textures
Planned features:
>Prehistoric creatures
>Better machines
>Villager vocations
>Surface dungeons
Some screenshots:
Spoiler
License of models/textures: CC BY-SA 3.0
Note: minetest_game was used as a base for this subgame
Mods and authors (in addition to those in minetest_game):
Spoiler
3d_armor by Stuart Jones (aka stu)
3d_armor_stand by Stuart Jones (aka stu)
backpack
bosses_farlands by DS-minetest
clawshot
compactblocks
craftguide by kilbith
decoblocks
farming_redo by Tenplus1 (edited)
fruit
hud_hunger by BlockMen
item_drop by PilzAdam
mapgen
mines by BlockMen
mobs_farlands
mobs_npc by Tenplus1 (edited)
mobs_redo by Tenplus1 (edited)
playereffects by Wuzzy
shields by Stuart Jones (aka stu)
simple_skins by Tenplus1 (edited)
stm_nodes
tools
vehicles (edited)
villages
weather
wieldview by Stuart Jones (aka stu)
witchcraft
workbench by kilbith
Github: https://github.com/D00Med/farlands
Development discussion: https://github.com/D00Med/farlands/issues/108