[Server] IFS (IhrFussel's Server)

IhrFussel
Member
Posts: 78
Joined: Tue Nov 22, 2016 12:54
GitHub: IhrFussel
IRC: IhrFussel
In-game: IhrFussel

[Server] IFS (IhrFussel's Server)

by IhrFussel » Post

Hello dear Minetest players!

I want to introduce you to my MMO-esque server.

Server Spawn

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Features

Level System

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Each player starts with level 1 and gains experience points (EXP) from mining, building, defeating monsters, completing quests and PvP. If they gained enough EXP they will level up.
A level up increases max HP and base attack damage.

When they die they will lose a certain amount of EXP. If they lose too much they may even fall down a level.

The EXP for a battle are calculated very precisely and each player who hit a certain mob receives their EXP share as soon as the mob has been defeated.

Damage System

The server features a very complex damage system that takes lots of factors into account including the player level, mob level, tool damage, status effects and more.

It also includes an anti cheat system that calculates the actual battle time to the minimum time it should take to defeat the mob taking all stats into account.

Healing

Players and tamed mobs regain HP slowly over time outside of battles.
You can also craft or buy HP Potions to heal you or others quicker.

Status Effects

Players can have various status effects that affect their stats positively or negatively:
  • EXPx2: Positive effect that doubles the EXP gain of the player

    Double damage: Positive effect that doubles the players damage

    Defense up: Positive effect that halves the received damage

    Bleeding: Negative effect that makes you lose 3 HP every few seconds (caused by some monster types)

    Cursed: Negative effect that disables auto healing (caused by Ghosts)

    Confused: Negative effect that may make the player hit themselves (caused by fireballs that Dungeon Masters shoot)

    No damage: Neutral effect that prevents players from killing the same player in PvP many times without them being able to escape
Orbs

Monsters may randomly drop orbs when they are defeated.
  • Temp Fly Orb: Grants the player temporary fly for 6 online hours (dropped by flying monsters)

    Infinite Air Orb: Grants the player infinite air underwater for 5 minutes (dropped by swimming monsters)

    Double Damage Orb: Doubles the player's damage (dropped by level 100+ monsters)

    EXPx2 Orb: Doubles the player's EXP gain for 30 minutes (dropped by Elite monsters)

    Blood Night Orb: Triggers another Blood Night event (dropped by monsters that are defeated during Blood Night)

    Lucky Block Orb: Gives the player 50 Lucky Blocks (dropped by all monsters)

    Monster Befriending Orb: Turns a hostile monsters into the player's monster friend (dropped by all monsters)

    Repair Orb: Repairs all items in the player's inventory (dropped by all monsters)

    Defense Up Orb: Reduces the damage the player takes by 50% for 15 minutes (dropped by all monsters)

    Revival Orb: Fully heals the player before their HP reach 0 (dropped by all monsters)
Commands

This server features lots of commands.
Type /help all and /commands to list them.

PvE

My server contains a lot of different monsters that have different strengths too.
The level of the monster tells you how strong it is.

Elite monsters are a special kind that have double HP indicated by the '+' character in their name tag. When defeated, they drop more stuff and you gain double the EXP.

There are mini-bosses too that spawn very rarely. They drop rare ingots and other good stuff. Low level players are ignored by them, unless they attack first.

If you tame a mob you can level it up by feeding it or letting it fight against enemies.

PvP

PvP is OFF by default.
Click the gear button in your inventory to set your PvP settings.

Players can also send /pvpm to request a PvP match.

Lucky Block Area

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Send /lba in the chat to get to that area. The Lucky Block Area is the place to open lucky blocks. You will receive some for free once in a while if you are close enough.

Inventory Store

You can buy most items on the server directly from your inventory. Just search for the item and click it to open its craft guide page. This page will include a "Buy" button with the amount and price above it.

Player Shops

There are also player made shops on the server. To receive some ask a staff member. Then place it somewhere, set it up and click the "Announce" button which will post your offers to /recent.

Chat Channels

There are multiple chat channels, to distribute the topics more.

You can join one via /join CHANNEL
(available channels are main, rp, rp2, rp3, games, love, r1 to r3 and notalk)
The Main channel is the default channel.


The chat features an Auto Translation that recognizes and translates many languages into English in real-time.

Automatic Server Events

Several automatic server events happen based on the ingame weekday and time:
  • Boss Battle
    EXPx2
    Rare Item Rain
    Monster Battle
    Blood Night
    Orc Invasion
    Death Match
    Find the node
    Reversed Wear
    More Orbs
    One-Hit Mobs
For details about the events use /events

Server Guilds

Players on the server can join guilds by other players to benefit from various perks. You can also create your own guild by asking a staff member and paying them 300 Steel Ingots.

Rules

Send /rules in the game to read them.

English is not your native language? Just send /rules LANG to get them in another language
(example: /rules de for German)

How to connect?

IP: 94.16.121.151
Port: 25000


Discord Server: https://discord.gg/8Yrh6kV

Availability

The server runs on a root server and should be available 24/7 (unless a backup, update or critical error happens).

Spec Requirements

My server requires about 900 MB of RAM and should work on most computers/devices.

Since the server has so many features, the first joining could take a while (~ 75 MB data to download)

Change Log
Spoiler
This change log will no longer be updated.
Read the latest changes here: https://ihrfussels-server.de/changelog.php


May 18 2017
- Server website displays ingame time now
- Join/leave messages will appear colored on newer clients now
- Leave messages have been improved

May 19 2017
- /moon command bugfix
- Made join messages a bit brighter
- The teleport request text will now disappear as soon as you send /ok
- Disabled "clear inventory" for non-helpers/non-moderators
- You can only place certain block types inside the Lucky Blocks Area anymore

May 20 2017
- The nametag color will be green for 10 seconds now when a player sends a public message
- Added /notp and /yestp to disable/enable teleport requests

May 21 2017
- Added a system to vote to mute a player if no staff member is available /mute NAME (do not abuse)

May 22 2017
- Moved stamina bar to the right side
- New feature: Server Events depending on ingame time
- There are currently 3 events that repeat every ingame day: EXPx2, Rare Item Rain and Monster Battle

May 23 2017
- The current Server Event will now be displayed below the time

May 24 2017
- Added event "Blood Night" which happens randomly at 21:00 and spawns monsters near players

May 25 2017
- Improved Blood Night event (monsters spawn in player radius now, more variation between monsters)

May 26 2017
- Blood Night will ignore new players now, added lava monster to spawn variation, added sound that plays when the event begins, reduced spawn chance per second

May 27 2017
- White Stained Wood can now be used with the circular saw
- Fixed lava monster spawn rate
- Dogs will automatically teleport to their owners if they walk too far away

May 28 2017
- Fixed rainbow ore bug
- The chance of Blood Night happening will increase now after each regular night

May 30 2017
- Added "Love" chat channel for dating

May 31 2017
- Overhauled Location System
- Created a new plattform for parkours where fly/fast/moon is disabled
- Added a moderator command that allows to move players to other chat channels

June 01 2017
- Added "Player Light" feature, a light block that follows the player and lights up dark spots

June 02 2017
- Replaced "day" command that allowed to skip the night with "fn" command that only speeds up the night

June 04 2017
- The server version has been updated to the newest 0.4.16-dev

June 06 2017
- Made some minor improvements
- Fixed a critical inventory bug

June 08 2017
- Invalid commands will give feedback now again
- Added /fun command

June 09 2017
- Changed PvP system to be enabled everywhere but togglable per player now

June 10 2017
- Tamed dogs will now stay/follow when you rightclick them with cooked meat
- Added "Catch Me!" feature

June 12 2017
- Added Activity Score system that keeps track of the player activity on the server

June 17 2017
- New event "Boss Fight" and a new mod "moreores" have been added

June 18 2017
- The entire level system has been overhauled, Player->Monster damage depends on the level now

June 21 2017
- Some bugs were fixed and the server texture pack has been updated

June 23 2017
- New server mechanic "Tutorial Island" was implemented. Players below level 10 have to stay on this island and learn the basics of the server/game there

June 25 2017
- New mod "abriflame" runs on the server now
- New node "Ice Brick" was added

June 26 2017
- The craft output depends on the player level now
- Blood Night code has been adjusted: Monsters no longer spawn inside walls

July 13 2017
- Owned animals can no longer be attacked by others on the map

July 17 2017
- "bones" mod changed: Bones will no longer be placed in lava and if there is no space to place the bones nearby the player gets to keep their stuff
- Event Bosses give 150 EXP now

July 22 2017
- 2 new commands "/showpos, /hidepos" enable/disable the position on the HUD

July 27 2017
- New feature "Server Quests" added: Every player receives a random quest (kill monsters or gather resources) and gains EXP upon completion
- New command "/quest" shows an info about the current quest

July 28 2017
- Reduced the amount of Event Bosses that spawn at 06:00 ingame Time
- Limited the amount of Event Bosses that can co-exist

August 03 2017
- Made admin tool a consumable item that breaks
- New craft recipe: Nyan Cat Rainbow Block -> Rainbow Ingot

August 06 2017
- Adjusted Quest HUD
- New Server Feature "Time Battle" implemented

August 09 2017
- Added new chest type "Protection Chest" (can be used by anyone inside the protection)

August 10 2017
- Added new mod "traffic_light"
- The sky will have an alternate sky color at night now when it rains or snows

August 12 2017
- Added spawn limiting mechanic to Blood Night event called Bloodiness
- Improved server performance during Blood Nights

August 14 2017
- Fixed a death bug

August 16 2017
- Increased server update frequency

August 19 2017
- Improved server performance
- Reduced server lag

August 25 2017
- Disabled Tutorial Island code; New players will spawn in the Spawn Box again

August 26 2017
- Added "Fake Steelblock" support for the moreblocks saw
- Made event "Rare Item Rain" random

August 29 2017
- Added mod "abripanes"
- Updated mod "abriglass"

September 01 2017
- Implemented server-side fly simulation (enable/disable with /flysim)
- Added new monster type "zombie"

September 02 2017
- Adjusted monster code

September 03 2017
- Removed trampoline fall damage
- Made cushions jumpable
- Added a few new hidden door textures (by hijenavuk)

September 07 2017
- Implemented custom HP system

September 09 2017
- The player nametag will change its color and display the HP now if the player takes damage or heals

September 14 2017
- Made NPCs "tamable"

September 16 2017
- Improved Blood Night code
- Reduced overall server lag
- Added health to vehicles
- Added new monster type "ghost"

September 22 2017
- 10 new player skins were added
- New block type "Fake Stone"

October 02 2017
- Player deaths will decrease their overall EXP now

October 11 2017
- Optimized many mods
- Moved Quest Info from HUD to its own inventory page

October 15 2017
- Certain tamed animal types now can level up and become stronger

October 18 2017
- Tamed animals now heal outside of battles

October 19 2017
- Smoothed turning of mobs
- Warthogs will no longer attack their owner if the owner attacks a monster
- Elite versions of monsters can now randomly spawn on the map; Those have more HP and cause more damage compared to the regular types ... Their name tag contains "[Elite]"

October 21 2017
- Added new mob "Archer"

October 23 2017
- All animals and NPCs have a gender now and can only mate with the other gender; The gender is part of their name tag

October 25 2017
- Tamed mobs now receive a random star rating which influences their base HP and base damage values

November 11 2017
- Minor shop bugfix
- The amount of EXP you gain from killing mobs now depends on the mob's max HP

November 20 2017
- Protected various storage types against malicious CSMs
- Fixed hear distance when climbing ropes

November 23 2017
- Added new feature "Server Tutorial" for new players, the server may now ban accounts forever if they have an extremely high amount of Bad Points (send /bs for more info)

November 27 2017
- Fixed damage from lucky blocks
- Balanced lucky blocks
- Minor bugfixes
- Added new command "/tir" to enable/disable item requests in the inventory

December 03 2017
- Books can be placed now
- Improved Event Boss spawning

December 04 2017
- Added a moderator command to broadcast a chat message to all channels
- Optimized playerlight mod
- Fixed collision of fire balls from Dungeon Master mobs

December 10 2017
- New Server Feature "Monster Arena" - Try to survive as long as possible (can be found at the FuMa Mall)
- /lighton now uses power and needs to recharge if it reaches zero

December 11 2017
- Added new Christmas items
- Changed the join jingle

December 12 2017
- Players now only heal outside of battles anymore

December 18 2017
- Zombies can bite you now which will drain some HP per second for 1 minute

January 02 2018
- Inventory bugfix
- Monsters will not hurt idle players on the map anymore

January 15 2018
- Changed Blood Night behavior; Monsters will only spawn in unprotected areas anymore

January 19 2018
- Certain chat commands that potentially flooded the chat, are hidden now

January 21 2018
- Made ghosts a bit faster and stronger

January 25 2018
- Added a new item "ATK Potion" which increases player damage for 60 seconds
- Added 3 new monster types: Werewolf, Imp and Horror Skull

February 13 2018
- New feature "Party System": Players can create parties now and gain more EXP.
/newparty (creates a new party with only you as member)
/invite <playername> (invites the player to your party)
/leave (exits the party)

You can see the Party Info of your members in the inventory (new button)

February 25 2018
- Made certain server messages private (teleporting to locations, friend requests etc)

March 01 2018
- You can now level your tamed mobs by feeding them

March 03 2018
- Implemented a Weekday System to distribute Server Events more
- Improved ban commands

March 09 2018
- Made rats tamable (feed them with cheese)

March 21 2018
- Bad Score system became more strict; Bad players will be kicked and temp banned sooner now

March 25 2018
- Added 2 new commands /nopm and /yespm to toggle between receiving PMs ingame

April 03 2018
- Repeating rule breakers now receive more Bad Points

April 08 2018
- /who now includes flags for moon, pvp and fair modes

April 14 2018
- The dry shrub takeover in the lucky_block mod has been nerfed
- PMs you received while being idle will now be listed when you're active again

April 22 2018
- Added new command /mi to check detailed infos about a mob
- The amount of lucky blocks you can get for free now depends on when you last typed the command

April 24 2018
- Added 3 new random quests to the quest system

April 28 2018
- Tamed mobs that follow someone can now jump a bit higher
- Tamed mobs that were given the "stand" order will no longer move towards monsters

May 07 2018
- Limited /ldp usage to once per hour

May 10 2018
- Added female archers and female guards

May 12 2018
- /moon now requires the 'fly' priv

May 14 2018
- Idle players will receive no damage anymore
- Lava Flan monsters can now burn players (30 sec HP drain)

May 15 2018
- Changed commands for PvP -> /pvp now lets you toggle between on and off states
- Prepared new Elite monster types that replace the old ones

May 21 2018
- Added mod 'hopper'

May 27 2018
- Made protection chests compatible with hopper nodes
- Fixed attack range of Orc and Evil Mess monsters
- The rating (stars) of tamed mobs can now randomly increase on level ups

May 31 2018
- Overhauled name tag system for mobs (old name tags might be bugged until your rename them again)
- Fixed a few bugs in mobs code
- Added moreblocks saw support for fake gold block

June 03 2018
- Fixed a bug with cars
- Adjusted size of 'Elite' mobs
- Testing different server settings

June 15 2018
- Bad Score system slightly changed ... send /bs to see details
- Server lags have been reduced greatly

June 16 2018
- Fixed exploit in bags
- Optimized Blood Night code

June 17 2018
- Split red carpet into 3 different nodes
- Trees no longer grow inside flower pots

June 27 2018
- Changed healing! You no longer heal by eating/consuming stamina

June 30 2018
- Players below level 10 are no longer affected by biting/burning effects

July 05 2018
- Players now slowly regain HP outside of battles

July 11 2018
- Jumping in water now removes the 'burn' effect from players

July 14 2018
- Added new command '/near' to list nearby players

July 15 2018
- Tamed mob eggs now display the mob level and rating in the item description

July 16 2018
- Added more skins for cars

July 19 2018
- Updated server version to latest stable 0.4.17.1

July 24 2018
- The leaving sound no longer plays for level 1 players
- Set 'collide_with_objects' to false in vehicles to prevent a bug

July 26 2018
- Tweaked car values
- The amount of EXP tamed mobs gain from kills now depends on the enemy's max HP
- Re-enabled 126r car type

July 30 2018
- Vehicles no longer disappear when the driver or passenger leaves the game

August 02 2018
- Added new teleport command /tptome that asks the target player to teleport to you instead
- Drowning decreases more HP now

August 04 2018
- Other players can no longer steal your cart when you are inside one

August 05 2018
- Monsters and other players (if PvP enabled) can now damage you inside cars
- Vehicle Health has been removed

August 12 2018
- Added fish to the server; You can tame and level them or use them to feed certain animals
- Updated allowed food types for cats, penguins and walruses
- Fixed account existence check in areas mod

August 13 2018
- Fish bugfixes
- Adjusted walk chance of certain animals

August 15 2018
- Implemented per-player PM blocking (/blockpms NAME and /allowpms NAME)
- Helpers can now also move players to another chat channel

August 20 2018
- The circular saw now supports Stone Block nodes

August 21 2018
- Added more Mesecons Lightstone colors
- Elite monsters now drop more items and give more EXP

August 22 2018
- Made /fly more expensive (50 -> 80 steel) and reduced the time (24 -> 12 hours)
- Fly Time now only counts the online hours instead of real hours

August 23 2018
- Monsters no longer see you behind walls when attacking

August 26 2018
- All monsters got a level now which determines their max HP and damage values
- Adjusted player name tag color when healing/hurt

August 28 2018
- Added despawn indicator for wild mobs and monsters
- Increased arrow damage

August 30 2018
- Updated farming mod to newest version
- New Mine/Build EXP bonus

September 02 2018
- Fixed a teleport bug

September 04 2018
- Added new mod 'caverealms_lite'

September 12 2018
- You can now enchant rainbow armor

September 19 2018
- New Server Event 'Orc Invasion' has been implemented

September 21 2018
- Lava Flans no longer take fire/lava damage
- Increased collision box for fish

October 04 2018
- New Server Event 'Death Match'

October 12 2018
- Players keep their inventory when killed in a Death Match now

October 19 2018
- Changed craft recipes for workbench and ironbound chest
- Added new commands /yesfr and /nofr to enable/disable friend requests

October 23 2018
- Added language indicator for the player to the chat (only when set)
- Spawn rates and spawn intervals of various mobs have been adjusted
- Overhauled /who

October 25 2018
- Improved the new /who even more
- Added new node 'Locked Bookshelf'

October 30 2018
- Adjusted spawn rates for various monster types
- You can no longer remove protections that have children attached to them; remove their children first

October 31 2018
- Hunger doesn't degrade your armor anymore
- Changed 2 craft recipes (Donut, Rhubarb Pie)
- Made Hopper ABMs more reliable

November 01 2018
- Fixed a bug in 'bones' mod
- Changed craft recipe for cookies

November 03 2018
- Reduced saturation rate of honey
- Fixed a critical bug in the 'areas' mod

November 05 2018
- Cats eat any kind of fish now
- Changed strength indicator for monsters from levels to stars
- Tamed mobs now level faster (and if defined do more damage)
- Increased the level cap for tamed mobs from 15 to 20
- Added new craft recipes for desert sand and silver sand

November 06 2018
- Monsters spawn now underground again

November 07 2018
- Evil Wolf Bosses will no longer attack low level players on sight

November 14 2018
- Adjusted some code values
- Updated the rules

November 16 2018
- Player Base Damage has been buffed (depends on player level)

November 18 2018
- Fixed some minor bugs
- Changed the /fn vote system

November 19 2018
- Wild animals/NPCs now receive a star rating as soon as they spawn
- The circular saw now supports 'Dark Green Wool' nodes

November 20 2018
- More bugfixes
- Increased collision box of 'Evil Wolf' monsters

November 22 2018
- Tamed mobs that can attack will no longer try to attack a monster that's on a completely different height level

November 23 2018
- Bees no longer receive a level or rating
- Players only get carts added to their inventory near rails when they don't already have one
- New players now start with some food to prevent starving while looking for a good place

November 26 2018
- IRP Masters will no longer exist outside of the 'IRP Boss' event
- Elite monsters no longer heal
- Heal rate of tamed mobs depends on their max HP and star rating now

November 27 2018
- Implemented PvP prompt
- Players keep their stuff when they are killed at the Server Spawn
- HP potions can no longer be used in the Death Match Zone

November 28 2018
- Made PvP on/off via prompts less spammy
- Various bugfixes
- Optimized PvP code

November 29 2018
- Minor Idle System changes

November 30 2018
- Changed join jingle

December 01 2018
- Improved /who
- Werewolves may drop mese crystals now
- Reduced saturation rate of honey
- Fixed some monsters collision boxes

December 02 2018
- Added HUD indicator for parent protections
- Added 'Ninja' mob
- Reduced arrow life time
- Removed wolves
- Dogs spawn now directly on the map

December 03 2018
- Implemented new server feature 'Shared Kill EXP'

December 06 2018
- Low level players are given a small damage boost
- Added protection checks when punching a trampoline and trying to change its mode
- Minor HUD code changes

December 09 2018
- The amount of auto healing depends on your level now
- Added craft recipe for 'concrete'

December 11 2018
- Replaced 'burn' effect with 'curse' effect

December 13 2018
- Added 'Flying Mese Monster' mob

December 18 2018
- Added mod 'earthbuild'

December 22 2018
- Added low/high level indicators to Death Match chat messages
- Changed certain footstep sounds

December 24 2018
- Added mod 'bbq'

January 04 2019
- Overhauled PvP EXP system
- Improved Activity Score system
- Fixed small bugs
- Added a few new skins

January 13 2019
- Updated 'sandwiches' mod
- Added 'mobs_sharks' mod

January 15 2019
- Implemented Shared Party EXP (each party member gains some EXP for the other members)

January 18 2019
- Party System bugfixes
- Added new recipe for salt

January 23 2019
- Added 'streets' mod and adjusted the resolution of the streets sign textures

January 25 2019
- Added 2 new mods 'candles' and 'lantern'

January 28 2019
- Monsters have a random chance to become your friends now when trying to kill them
- Various mobs bugfixes

January 30 2019
- Fixed critical bug in 'bbq' mod, adjusted values of monster friends

January 31 2019
- You can give your monster friends a name now
- Added support for Bright Hardened Clay to circular saw

February 01 2019
- Updated server rules
- Implemented battle EXP gain indicator for pets/friendly monsters

February 03 2019
- Minor bugfixes
- Friendly mobs now also gain EXP if they use ranged attacks

February 05 2019
- Giant Rats are now ridable after they became your friends (requires saddle)

February 06 2019
- Added Mob Combo feature for extra EXP (only increases when defeating baddies)

February 08 2019
- Fixed critical bug in 'Orc Invasion' event
- Players no longer get damaged by projectiles from friendly mobs

February 11 2019
- Small rats behave like NPCs now
- Made event 'Blood Night' more dangerous (only 3-5* enemies spawn and 50% chance that a 5* turns into an Elite)
- IRP Boss bugfix

February 12 2019
- Implemented auto heal buff for nearby party members

February 18 2019
- Closed a security hole that allowed modified clients to gain access to any item under certain circumstances

February 20 2019
- Added a new server event 'Find the node' (/events)

February 24 2019
- Sharks now drop items
- Adjusted burn time for certain fuels
- Increased damage per second for lava/fire
- Removed silver and mithril hoe types
- Changed 'to craft grid' inventory buttons
- Several minor bugfixes

February 25 2019
- Players can no longer spawn their own mobs at the LBA and they no longer lose their stuff when dying at the LBA
- Updated mod 'travelnet'

March 01 2019
- Armor code bugfix
- Testing new server settings

March 02 2019
- Added Cyan Colored Clay/Old Stone arcs and pillars
Attachments
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Last edited by IhrFussel on Tue Apr 27, 2021 12:22, edited 92 times in total.

User avatar
mnh48
Member
Posts: 310
Joined: Wed Nov 16, 2016 22:55
GitHub: mnh48
IRC: MNH48
In-game: mnh48
Location: Kuala Lumpur, Malaysia
Contact:

[Server] IhrFussel's Server - Some Introductions

by mnh48 » Post

Updated on 10 October 2017 6:30PM (UTC+8)
Reason: Update city list...


Dear players, welcome to IhrFussel's Server! :D I'm muhdnurhidayat, one of the moderators on the server and I've written a few sets of information that might be useful to you. It does not really matter if you read or not, because these are all in-game too, but the information here are more detailed. Since some of the information would be quite long, I've moved them into a few spoilers. NEW: The server now has in-game time based event!

Important people that could help you in the server
Server Owner & Admin :
IhrFussel

Moderators :
Silph, laira, muhdnurhidayat, AriaJade, Ryan-cute, mitten, MerleManga, Neon, carlyn, Cursedragon

Helpers :
Shara, neri2, Bergwerkszwerg

Recent server changes could be seen in the first post!

Last 5 player announcements:
  1. COME VISIT MY NEW CITY/MINI-GAME CALLED PARKOUR MINING, THE FIRST FIVE PEOPLE TO COME GET TEN FREE MITHRIL BLOCKS
    (by Burma6824_s-ghost, 1451 h 13 m ago)
  2. LIFE TIP: NEVER GO AFK WHEN YOU ARE IN WATER, YOU WILL DIE
    (by Burma6824_s-ghost, 1424 h 6 m ago)
  3. Who wants to help make my latest mini-game, Battlefield, tp to me if u do
    (by Burma6824_s-ghost, 1408 h 57 m ago)
  4. Players:Please check Fuma Mall before requesting items, fuma mall has armor,electronics,food,tools and home decor type 'FuMa Mall' in the main chat to teleport
    (by mitten, 1325 h 37 m ago)
  5. Have been on holiday back now!
    (by mitten, 361 h 48 m ago)
Informative information separated in spoilers:
Spoiler
This server overview could be accessed from here. Without logging in, you could see the player's chatting and which chat channels the player is chatting in, any player's profile, and public player's announcement. The players could create a website account when they achieved level 20 in-game, and they can chat into in-game chat from the website itself. The chat on the website and ingame will auto translate whenever someone wrote non-English letter or characters in their chat.The colour of the chat text is also different, it appear according to the colour of the player name, except normal player appear as dark red.
Latest server overview screenshot.
Image
Older screenshot.
Image
Spoiler
The server now has a few events and a game now!
  • Event list
  • Double EXP - You get double EXP in this event, no matter what activities you're doing.
  • Rare Item Rain - Write "item rain plattform" in chat to be teleported to the area where the rain is happening and collect the rare items!
  • Monster Battle - Monsters are spawned, kill them!
All these events will be mentioned in the chat when they are happening, be alert and join in events! :D

For minigames, "Guess the Word" is available now, send the command /newgame to start new minigame. Since it is using chats, it is advised to join the chat channel specific to games by sending command "/join games" to participate.
Spoiler
The server implemented different colour of name for specific group of players so that all of the players could differentiate the player groups. The colours are as follows:
  • RED - the admin
  • ORANGE - the moderators
  • BLUE - the helpers
  • GREEN - anyone who has just sent something in chat
  • WHITE - the normal player
In the old days, only admin and moderator gets coloured name. But the helpers and creative gets their own coloured name too so that they could be differentiated, this is because there are some normal player who reported helper and creative player just because he saw them using admin tools without realizing the helper and creative players are allowed to use them.

In the new creative point system (see another spoiler below), old creative players no longer have the ability to take items infinitely and treated the same as normal players. Players above level 20 can now use admin tools, anyone lower than level 20 will receive warning immediately when they try to use admin tools obtained illegally.

New feature: anyone who just sent chat will temporarily change name colour to green, this could be useful since players from one chat channel would not be able to chat into another channel. If you saw someone's name colour changed to green but you didn't see any chat from them, it means they're on other chat channel.
Spoiler
[Creative Point System (replacing Item request system)]The server owner has replaced the item request system with a creative point system. In this new system, you gain creative points (CP) for activities you did in game like digging (mining), building and even chatting. When the amount of CP is 100, you can use it to claim 1 stack of any non-rare item you like from the creative inventory, rare items will require more CP to claim. This will ensure that players still work to get item and not just simply request for it. Send /cph to see the details of the system and send /cp to see your current CPs. However, if any other players has asked beforehand if anyone needs anything, you can request item from them too.

Some of the players don't want to mine and just want everything ready for them. Since only the admin decides who gets creative privilege as he needs to trust them, the admin has implemented the item request command for the new players. Now, since there is a command to request item, players should not request in chat. It is annoying to see something like "<Admin/Moderator name>, can you give me <amount> <item>". To request item with the command, send in /need <item name> <amount>. The <item name> could be itemstring, and it could be item descriptions. If there are so many items with that name, the server will send you a list of items with respective IDs. You should then send /item <ID>. The maximum amount for item request is currently 300. Rare blocks like diamond blocks should not exceed 50 while requesting.
Spoiler
Since many players including those new to the server are being so lazy, and request everything they need with the item request command, the new shop system will be implemented soon. In this new system, players need to mine something and go to currency shop to sell their mined items and get steel ingots (the currency) for use in all other shops. The shop system was supposedly replacing the item request system, but the admin has implemented another system called the Creative Point System. For players who don't have enough creative points (CP) but want to get stuffs, they can go to shops to buy them. The old item request system is revived and could be use if the shops available don't have the items you need. There's one main shop called FuMa Mall which should have everything you need, type in chat "FuMa Mall" to go there. Other than that, the moderators will add player's shop upon request & review and these players who are selling will be given the shop ID. Then, other player who are buying will just need to type in the category name followed by "shop" in chat to go to random shop of that category. They can also type in "shop" followed by the shop's ID in chat, and the buyer will be teleported to the specific shop.

For example:
Wood Shop --- you'll be teleported to random shop that sells wood
Shop 2 --- you'll be teleported to the specific shop with ID no. 2
Spoiler
On this server, players are free to find unprotected land to claim them and build on it. Some players and moderators are heavy builders and they are able to build a city. Some cities are controlled where they don't allow other player to build in their city even when players asked them, but the other cities are open, player just need to ask the city owner or builder, whoever online, for a part of the area protection so that the player can build in the city. You cannot build on protected lands unless the land owner gave permission and includes you in their area protection.

To go to the cities, you can either go to the World Hub via the travelnet situated at the spawn area, or go to City Index Building near spawn, or type in the city name inside the chatbox, or type L followed by city number inside the chatbox. If you go to World Hub, point your crosshair to the teleport pads to see which city the teleport pad would bring you to, then stand on the teleport pad. For City Index Building, the city names are written on the signs.

Current cities on this server, in the new list:
  1. Spawn
  2. LBA
  3. PVPA
  4. Spawn Box
  5. AzureCity
  6. FuMa Mall
  7. IRP
  8. Iconic City
  9. Modern City
  10. Little Japan
  11. FunCity
  12. Dogcity
  13. carnivals
  14. camskycity
  15. Pcy City
  16. Boomcity
  17. happycity
  18. HiCity
  19. Selanthir
  20. SkyCity
  21. Parkour Area
  22. ModCity
  23. Island Home
  24. MeowCity
  25. MESECONIA
  26. Little Philippines
  27. monstercity
  28. MelonCity
  29. Nyancat City
  30. OPEN MINE
  31. Peaceful City
  32. Little Turkey
  33. RU City
  34. Silver Dream
  35. Silver Sand City
  36. South Valley
  37. TownHouse
  38. WaterCity
  39. Westfield
  40. Gravity Falls
  41. Coolgirl's city
  42. Silver Dream
  43. Awesome City
  44. FunLand
  45. Los_Angeles
  46. Minecity
  47. BattlefieldBlue
  48. FAO BATTLEFIELD
  49. Tutorial Island
  50. CrazyCity
  51. Post
  52. Unicorn City
  53. BigMAze
  54. Battle Arena
  55. JeanLand
  56. TurtleVille
  57. treecity
  58. ChristmasVillage
List in the old city system... I'll rewrite this part later...
  1. Stormwind
  2. Papyville
  3. Modcity
  4. Bigcity
  5. Coolcity
  6. MeowCity
  7. Paradise
  8. Gold City
  9. Skycity
  10. HiCity
  11. DragonCity
  12. YummiCity
  13. Stonecity
  14. Woodercity
  15. Lizzy City
  16. Boomcity
  17. Komorcity
  18. X-City
  19. Selanthir
  20. ShadowCity
  21. Happy City
  22. TKEACity
  23. Supercity
  24. Greatcity
  25. Funcity
  26. Creepercity
  27. kawaiicity
  28. Pandacity
  29. Randomcity
  30. electricity
  31. PVPcity
  32. richcity
  33. Munich
  34. Tiercity
  35. OPEN MINE
  36. Parkourcity
  37. Weirdcity
  38. monstercity
  39. Fairdale
  40. Kolch
  41. Dogcity
  42. Meloncity
  43. Times
  44. Pcy City
  45. EnderCity
  46. Rogers City
  47. Icecity
  48. Christianville
  49. Money city
  50. camskycity
  51. Little Japan
  52. RU City
  53. MESECONIA
  54. jordonskycity
  55. lovecity
  56. Frankfurt Airport
  57. Peacefulcity
  58. Water City
  59. Boeing Runways
  60. teencity
  61. Westfield
  62. Fusselpark
  63. Nyancat city
  64. carnivals
  65. TownHouse
  66. AzureCity
  67. Silver Sand City
  68. South Valley
  69. United Arab Emirates (formerly Dubai)
  70. FuMa Mall
  71. Californiafields
  72. Coolgirl
Spoiler
New players will be spawned in a spawn box where they should read the signs about some basic rules in there, after that, they should stand on the teleport pad and they will be teleported to the real spawn building. The new spawn building was built by unicamerally, one of the oldest moderator of the server. He used many slopes to build the spawn area. There are 3 roads extending from the spawn area, namely North Road, South Road and West Road. The North Road is being maintained by Fionajaynee and muhdnurhidayat whereas the others are being maintained by AriaJade. Players can build along the roads and the moderators will connect your building to the road.
Spoiler
The new PVP Arena, was built by unicamerally and accessible from the Spawn's South Road, or just send in "PVPA" (without quotes) in chat. You could be spectator and sit on the red armchairs provided surrounding the arena. You can't get inside the arena from the spectator seatings, you need to go to the arena entrance instead. As a spectator, you could also go to the control room, where you can release the lava traps and mobs.

As PVP player, you can enter the arena from the provided entrance. You can't get out from the arena other than the entrance. Fly and fast are disabled temporarily while you're fighting inside the arena. The enchantment table is also provided in front of the PVP Arena in case you want to do last-minute enchantment.

Note: this arena was created in times when PvP is only enabled in the area, PvP for yourself could now be enabled anywhere, anytime you want, though you can't hit someone who don't enable PvP for themselves.

The PVPA Building:
Image
Backup link in case image not showing

Spectating some players fighting:
Image
Backup link in case image not showing

Inside the control room:
Image
Backup link in case image not showing

The enchantment table provided:
Image
Backup link in case image not showing
Spoiler
This is an arena for timed PvP matches that Fussel and MerleManga has built. One match ends after 3 minutes and you're only able to use swords and crossbows. Armours are allowed though so get prepared with strong ones!

To be able to get there, you have to send /fair on, which disables your fly, fast and moon privs, and /pvpon, which enables PvP. Don't forget to disable PvP when you don't want to PvP anymore, it's /pvpoff.

Screenshot coming soon!
Spoiler
There are tutorial building inside the spawn area. The tutorial building introduces the slopes and some basics on playing the game. The main tutorial building was built by AriaJade and the mesecons tutorial behind that building was built by Neon. More tutorials are coming soon. There are also more features being build inside and surrounding the spawn area.

The main tutorial building:
Image
Backup link in case image not showing

The mesecons tutorial building:
Image
Backup link in case image not showing
Spoiler
For new and old players alike, there are public mines and public farm on the server.

The most known public mine is Open Mine by LMNP and Public Mine by unicamerally & Fionajaynee. To go to the Open Mine, you need to type in "Open Mine" in chat and you will then be teleport to there. To go to Public Mine, just walk from the spawn area to the provided teleport pad in front of the castle. Other than these two, there are also public mines under certain cities where the city owner declared them as open mining space, a good example is Woodercity. Players can also mine anywhere not protected.

As for public farm, I built it not far from the new PVP Arena, at the Spawn's South Road. I've planted all kind of plants from the farming mod used on the server, plus a normal tree farm, papyrus farm and mushroom farm. I've placed the rules at the entrance of the public farm and the most important rules are re-written in a few languages (with help of Google Translate). The most important rule is you must replant after you take the plant (except mushroom). To go to this public farm, just walk to from the spawn area to the provided teleport pad in front of the castle, the teleport pad for public farm is just beside the teleport pad for public mine.
Spoiler
There is one building just in front of the spawn building which looks like a pyramid. That is the server teleport, consisting one main server travelnet placed by unicamerally and a few other travelnets placed by AriaJade. The server teleport was built by unicamerally before it was expanded by muhdnurhidayat to allow more travelnets in same building.

The main server travelnet which marked as "BUILD" allows you to go to either grassy area, desert area or snowy area to build something. The same travelnet also allows you to go to World Hub or City Index Building to find cities that suits you, you can send message to the owner of the city if you want to build in their cities. If you feel like the area from the travelnets are not suitable for your build then just send in /random in chat to be teleported to some random place, perhaps unprotected, to build something. You can use /random many times as you wich, until you found a suitable place.

The other travelnets which marked as "TRAVEL" allows you to go for sightseeing and special locations. AriaJade will add more locations to those travelnets which would allow you to go to awesome and greatly built buildings, and to some special locations such as a big shopping mall and some player-made zoo, race tracks etc.
Spoiler
There is also a Tree Park, built by Fionajaynee which showcasting the best of the moretree mod. The city Fairdale by LegoFan & Clasher, and teencity by teen is connected directly to the North Road, whereas MelonCity by Ryan-cute and Little Japan by me is connected to the North Road via Boukennomichi Tunnel (冒険のミチトンネル). Additionally, camskycity is connected to Little Japan so it is also indirectly connected to the North Road via the same tunnel.
Attachments
New Server Overview
New Server Overview
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Server Overview
Server Overview
Screenshot_2017-02-19-19-59-46.png (306.42 KiB) Viewed 5028 times
Last edited by mnh48 on Tue Oct 10, 2017 10:30, edited 37 times in total.

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Re: [Server] IhrFussel's Server

by Neon » Post

Made a quick little build to share with the organizational efforts of some really good builders.
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Fionajaynee accepts ownership
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Re: [Server] IhrFussel's Server

by mnh48 » Post

I think I'm going to introduce some cities from the server, or display some useful commands, or put some Q&A in my previous post. For city introductions, I'll ask city owners if they have something to add too... Q&A would consists of questions that asked a lot of times...

What do others think about this idea?

-------------------------------
EDIT: This part was the original post that I wrote in the first reply, I moved it here to give space to do the introduction & Q&A at that post.
-------------------------------

I think it would be nice to include some screenshots, it doesn't matter to put screenshots inside or outside a spoiler... put maybe like some images of the spawn tower? :D

You can also include screenshots of creative buildings that were built by players on the server. :3 I saw many such buildings while walking around in the server.
Spoiler
Image

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Re: [Server] IhrFussel's Server

by Neon » Post

Down by the Neon Spaceport, this photo was taken of a massive quadrupedal spider.
Spoiler
Image

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Re: [Server] IhrFussel's Server

by mnh48 » Post

I've added more details to the second post.

Anyway, @Neon ... if you have some time, do screenshots of the spawn, the tutorial buildings and PVPA... xD I can't seem to hide the on-screen control on Android Minetest even though I've hidden huds and chats, as seen on the current screenshots.

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Re: [Server] IhrFussel's Server

by mnh48 » Post

I've noted about missing images in my post, the second post, and I'll sort that out after I wake up, I'm feeling very sleepy now and I want to sleep (I know it's 7AM at my place but I haven't sleep)

The images went missing because my website was down (lol). I'll move them to an image hoster website or move them to my wordpress.com backup website, I'll sort it out late.

I will also update more informations once I wake up, so stay tuned and good night (at 7AM lol).

EDIT: I've reuploaded images. I'll add more informations later.

EDIT2: I'm not able to play correctly in these few days because my internet is lagging too much.

EDIT3: The information has been updated! :D

EDIT4: THe information has been updated once again! :D

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Re: [Server] IhrFussel's Server

by MerleManga » Post

Ladys and gentlemen,

we present you the Futuristic Race Track :D

Image

Image


~Built by IhrFussel and MerleManga
Last edited by MerleManga on Sun Apr 23, 2017 20:04, edited 1 time in total.
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Re: [Server] IhrFussel's Server

by mnh48 » Post

MerleManga wrote:Ladys and gentlemen,
we present you the Futuristic Race Track :D
http://i.imgur.com/4FcNg1a.jpg
http://i.imgur.com/1KHqBF2.jpg
~Built by IhrFussel and MerleManga
That's a very good track ever built! xD
Don't forget the screenshot of the horses, lol.

--------

anyway, I've edited the second post again, to keep it updated as in-game:
- renamed Dubai to United Arab Emirates
- added AzureCity, Silver Sand City, South Valley & FuMa Mall to city list
- added mitten to moderator list
- removed MiedoNoche from helpers list
- added AliCatt, MerleManga to helpers list

Additionally, I've started to take screenshot and will write introductions for each cities. I'll not write them here, but I'll write on my website (link coming soon). It's because it will take up so many spaces of this thread upon finishing writing of all cities.

Ignore my on-screen buttons though, I can't hide them on Android Minetest even though I never used the buttons (as I use keyboard & mouse, not touching the screen)... I tried deleting the "base" folder in texture folder but it gets recreated on next start of the app.

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Re: [Server] IhrFussel's Server

by MerleManga » Post

Okay, haha, here it is, our little horse race track. :D

Image

Image

Image


~Built by IhrFussel, muhdnurhidayat and MerleManga
Last edited by MerleManga on Sat Jun 03, 2017 09:26, edited 1 time in total.
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Re: [Server] IhrFussel's Server

by MerleManga » Post

IhrFussel and me built a little cinema in our shopping mall. (FuMa Mall) :D

Image


~Built by IhrFussel and MerleManga
Last edited by MerleManga on Wed Jun 14, 2017 19:08, edited 2 times in total.
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Re: [Server] IhrFussel's Server

by mnh48 » Post

I'll join in less than usual because I'm trying to balance mobile internet quota while I'm in progress of writing about Minetest in my blog using the same mobile internet quota. I'll also write about IhrFussel's Server later when I have enough time, and I'll write about each of the cities in the server too (I've taken a few city screenshots to use on the blog posts).

For now, you can read the brief history of how I know Minetest on my blog. It started with Multicraft though, as that app is the one (indirectly) introduced me to Minetest.
http://mt.mnh48.com/2017/04/brief-history.html

Now, let's look back at the old times on IhrFussel's Server:
Image
(9 Dec 2016) LMNP kicked himself to test the kick command when he becomes mod.

Image
(29 Dec 2016) While unicamerally asks some questions, AriaJade has been answering all of them correctly. (also, look what Fionajaynee write to answer his question)

Image
(29 Dec 2016) Nice job, server! xD -- the command is /lovemeter NAME1 NAME2

EDIT: Also, I've just received the Minetest Wiki account creation email... which means I'm also starting to translate the official Wiki. So yeah, even more needs to be balance out. xD

EDIT2 (26 Apr 2017 11:36AM) : I've updated moderators and helpers list again to keep it updated as in-game, moved MerleManga from helpers list to moderators list, removed chantal123, lukas and Super_Girl_Dasa_ from helpers list and removed jujujl and Zurul from moderators list.

EDIT3 (30 Apr 2017 03:47AM) : I've included latest screenshot of game server overview website in the post.
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Re: [Server] IhrFussel's Server

by MerleManga » Post

Public farm walls glowing so beautiful at night. ^^

Image
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Re: [Server] IhrFussel's Server

by mnh48 » Post

MerleManga wrote:Public farm walls glowing so beautiful at night. ^^
http://i.imgur.com/OP1dZse.png
Oh, that's a very nice screenshot! :D

Even though I post 2 days late,
HAPPY 1ST ANNIVERSARY OF IHRFUSSEL'S SERVER!!

That's right, it has been a year since the server is online, though I only started playing on this server around half year after it goes online. xD From small world with limited items when the server is on VPS, to the server migration into Dedicated Server which allowed increased world limits, added many new mods and now even have weather mod installed! Watch out for the lightning when it is raining in game!

The area protection is now more than 6000, and counting up, more players are protecting their areas with the commands position1 (/p1), position2 (/p2), protect (/protect) and even more are sharing their areas with the commands select area (/sa), add owner (/ao), colaborating together to build something.

Now for recent updates:
1. A new server rule has been added, send /rules to re-read them (by IhrFussel, 593 h 29 m ago)
2. Server version has been updated to newest -dev (by IhrFussel, 388 h 55 m ago)
3. United Arab Emirates is currently closed! because its under cunstruction :D (by Firas, 182 h 14 m ago)
4. You can now send and receive Offline Messages via the website (by IhrFussel, 166 h 37 m ago)
5. City Index Building near to spawn is now opened, you can go there from Server Teleport or walk via Spawn's North Road (by muhdnurhidayat, 66 h 0 m ago)

And recent server changes:
03/05/2017 : Moved /om and /myom from Lua to bot (nothing changed)
06/05/2017 : Replaced broken castle mod, improved Idle Calculation
08/05/2017 : Optimized some code, made "last login" when joining more descriptive, the server will remember /hide now until restart
09/05/2017 : Reduced /pets cooldown time by a lot, improved server website

I've updated the second post to reflect this new updates and changes, also updated the city list where "Small City" is removed since the owner did not build anything other than his house even after a few months, thus violating the rule to be added as "city" on the server. Also updated is the moderators list (Jesslyna is removed due to missing in action for too long) and the helpers list (Unlimited-Gamer and FaceofBoe are added) to keep the list in par with in-game list.

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Re: [Server] IhrFussel's Server

by MerleManga » Post

Fussel and me share a home now. ^^

Image
Last edited by MerleManga on Fri May 12, 2017 16:52, edited 1 time in total.
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Re: [Server] IhrFussel's Server

by Andrey01 » Post

I see this is specific server with rare mods and other textures.

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Re: [Server] IhrFussel's Server

by mnh48 » Post

Andrey01 wrote:I see this is specific server with rare mods and other textures.
The texture is actually Summerfields but some textures are removed so original texture will appear in place (eg. ladders). Summerfields is listed in Minetest Website as one of popular texture packs, its forum topic is here.

The server also has auto-translation of chats and custom chat groups.

The auto-translation really helps us (moderators) to control the environment when someone writing in languages other than English, as players are free to use any language in chat. Some people has been shouting for helps in their native languages.

Custom chat groups is there to separate players who want to roleplay, to talk random stuffs or to play games (eg. hide and seek) from flooding the main chats. The server overview website will display chats from all groups.

We welcome anyone to join the server, regardless origin countries, races or religions. :D

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Re: [Server] IhrFussel's Server

by mnh48 » Post

I announce this 3 days late, but
Map generation limit has now increased from 10,000 to 15,000 :D
This means more areas could be explored, look for new rivers, new caves, new place to build houses/cities and more! Beware with monsters btw.

Other recent updates:
1. "Helper chance" system replaced with "Helper score" system. Plus, the system will also state why your helper score is low so you can improve yourself to even be eligible to be considered to be helper.

Selected older updates re-explained:
1. "Reduced /pets cooldown time" - You can request for pets using the command /pets and the usual cooldown time was 24 hours before getting another pets. It is now reduced to only 3 hours.

2. "the server will remember /hide now until restart" - The command /hide will hide your nametag and you can show it back with /show. While you're hiding your nametag, usually your nametag will be visible again if you suddenly lost connection and reconnect, but now it will remember so your nametag will remain hidden after reconnect, unless it is server restart.

Second post updates:
- Updating moderators list (removed lana) to keep updated as in-game list
- Updating helpers list (added Baby_Katniss) to keep updated as in-game list
- Updating changelog (removed one oldest log, added two new logs)
- Updating city list (new cities added: Californiafields, Coolgirl)

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Re: [Server] IhrFussel's Server

by mnh48 » Post

Please excuse me for posting three posts in a row (lol), most players on the server don't reply on forum that much. :3

New! Server Events! :D

The server now has events based on in-game time. There are currently three events, Double EXP, Rare Item Rain and Monster Battle. Look at the chat (either in-game or through "server overview" website) when these events are happening and join us! Each events lasts for 28 in-game minutes.

Other new feature: There is also chat-based minigame, Guess The Word. Join in games channel by sending command /join games then send the commands /newgame to start the game. Anyone can participate, just write the word in chat, the bot can pick it up if it is correct or partial correct. :D

Recent server changes (these are also included in the second post):
20/05/2017 : The nametag color will be green for 10 seconds now when a player sends a public message, added /notp and /yestp to disable/enable teleport requests
21/05/2017 : Added a vote system for muting bad players when no helper/moderator is available (/mute NAME | DO NOT ABUSE)
22/05/2017 : Moved stamina bar to the right, new feature introduced: Server Events based on ingame time

IhrFussel
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Re: [Server] IhrFussel's Server

by IhrFussel » Post

Our Swimming Pool.
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MerleManga
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Re: [Server] IhrFussel's Server

by MerleManga » Post

What's he looking at?

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Get the f*** outta my room, I'm playing Minetest.

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mnh48
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IhrFussel's Server - Little Japan

by mnh48 » Post

I'm just sharing current plan of my city on the server. (In case you don't know, Little Japan is my city)

Do note that the server did not have real train mod installed because it's too heavy, believe me that it's indeed heavy as I've used it in both singleplayer and multiplayer (I only get 1 FPS on certain server which uses train mod). It might cause lag on the clients as IhrFussel's Server is targeted to all device and many players play on mobile phones. Even if there's no train mod, I'm still making an underground train system using carts.

This is the planning of the underground train system in Little Japan:
Image
I can't draw properly on Android, lol. I missed the time when I could use GIMP for drawing, before the laptop dead.

The old train system of Hikari Line is cancelled and new system being built. For now, Hikari Line only connects between St. Mary Church and An Nur Masjid, which is actually just neighbour.

The old train system of Kurayami Line is still operating, but it is broken at town hall which means you can't get to the other stations after town hall from both directions. It will be cancelled once Hikari Line is fully operating on new train system. The line was broken because Town Hall station was originally the main station but it is being shifted to the new Central Station. After the shift, Town Hall will only available in Hikari Line, but you could change to Kurayami Line at Central Station.

The other lines did not exists yet, but it will be build in phases after both Hikari and Kurayami Line gets upgraded to new system. The old system has very small station platform and one rail, which will be upgraded to acceptable station platform with two rails.

Boukennomichi Line will only have one rail because it will run alongside the existing 3000-ish blocks long Boukennomichi Tunnel for cars (the tunnel which connects Little Japan to MelonCity, Little Japan Iceland and Spawn's North Road - yup, the North Road we all familiar with!). The reason it runs alongside existing tunnel is because I don't want to expand the tunnel protection or make new tunnel for the rail alone as the tunnel goes in between many player's protection and there's no room for new tunnel without bump into player's protection. Those protections usually go deep until y=-500 afaik, and the tunnel is at y=-40.

This is the old system with one rail, built from the early days of Little Japan:
Image

This two rail is the new system:
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The 3 blocks wide in the middle is something like barrier between the two rails when it's getting near to stations, because the carts could "overcross" the rail if it's just 1 or 2 blocks wide especially when the client is lagging. The powered rail is only put on some distance and not all along rails to avoid the cart getting out of control if client is lagging.

You can try the new system even if it's just 2 stations for now. xD
Attachments
New train system
New train system
screenshot_2017_05_2_S5VSf.jpg (333.99 KiB) Viewed 5028 times
Old train system
Old train system
screenshot_2017_05_2_YcwS2.jpg (272.83 KiB) Viewed 5028 times
Little Japan Underground Train System (Planning)
Little Japan Underground Train System (Planning)
_20170529_071649.JPG (233.71 KiB) Viewed 5028 times

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MerleManga
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Re: [Server] IhrFussel's Server

by MerleManga » Post

Should we eat it? :O

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~Built by IhrFussel and MerleManga
Get the f*** outta my room, I'm playing Minetest.

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Re: [Server] IhrFussel's Server

by mnh48 » Post

It's 4:30AM here and while I didn't play for a few days because of real-life, I was informed of some news directly from fussel:

He has created a Tutorial Island
Players below level 10 now have to stay there and learn the server/game mechanics

Also, recent changes
- new mod "abriflame" : Colorful fire
- new node "Ice Brick" (usable with the saw)
- the higher your level the more you get when crafting
- adjusted Blood Night code to prevent it from happening a lot

I will probably joining game after I get up, if it's not too late for 3PM work (lol). I'm going to sleep now...

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Re: [Server] IhrFussel's Server

by angelo1123_ » Post

Goodnight xD
Mhk (mmm-kay) means okay.

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