srifqi wrote:That seems like good idea. But, Dwarf Fortress has much more nodes than Minetest has. Maybe, we will convert it just into "stone" or "tree"?
Dragonop wrote:I guess you could make that each tile in Dwarf Fortress equals a 3x3 area in Minetest. That would keep the areas usable, sort of. 4x4 would be better tho
Simons_Mith wrote:I'm also trying to find out Minetest's node limit. I know DF has many block types not present in Minetest, and vice versa. But DF defines its materials using a scripting language and so does Minetest, so can't I just write a script to bulk-generate all umpty-ump different block types and [at least initially] just use placeholder graphics for them?
Simons_Mith wrote:How many different block types are you allowed to create in Minetest?
Simons_Mith wrote:Also, really stupid question, where is the best source for documentation on the minetest map format?
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