tig-m5 wrote:MOD for Minetest which adds maid robots, inspired by littleMaidMob.
to create a maidroid, you have to craft an empty egg and an egg writer ..
create a Core that is their brain. .. empty core and a core writer. ..
put the core into the maidroid .. to the slot labeled `Core`.
The maidroid will start.
tig-m5 wrote:UPDATE
Add maidroids.
hajo wrote:tig-m5 wrote:MOD for Minetest which adds maid robots, inspired by littleMaidMob.
to create a maidroid, you have to craft an empty egg and an egg writer ..
create a Core that is their brain. .. empty core and a core writer. ..
put the core into the maidroid .. to the slot labeled `Core`.
The maidroid will start.
So, a rather complicated recipe to make a bot.
But what can it do, how does the player control it ?
rubenwardy wrote:Please may you explain what this mod does in the topic? I don't like having to google for the MC version. Something like "adds robots that do tasks such as farming and cutting trees, autonomously" and then a list of possible tasks. And also say whether one robot is generic - like, it chooses what to do based on priorities
daveonatrain wrote:has anyone got any books with code in that i can put to my maids :)
; this code is made to place something. put a node item into the first slot
getpos $p
add p.x, 1
select_item 1
place $p
flush
depassages wrote:Hi,
I tried your mod, and I think the farming core doesn't work with the farming redo mod, the wheat seed planted by the maid never grows. When the player plants a seed it grows as usual.
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