[MOD] stairsIO corner blocks

Post Reply
themtsurvivor
New member
Posts: 9
Joined: Tue Dec 30, 2014 00:37

[MOD] stairsIO corner blocks

by themtsurvivor » Post

[MOD] stairsIO

StairsIO is comprised of the Inner corner node and Outer corner node.to match default:stairs

Image

just add it like any ither mod
download the zip(github)
https://github.com/ultrabots/stairsio/a ... master.zip
or browse the code...
https://github.com/ultrabots/stairsio

User avatar
benrob0329
Member
Posts: 1341
Joined: Thu Aug 06, 2015 22:39
GitHub: Benrob0329
IRC: benrob0329
In-game: benrob03
Location: Michigan
Contact:

Re: [MOD] stairsIO corner blocks

by benrob0329 » Post

This is awesome!!! This should be in default!

themtsurvivor
New member
Posts: 9
Joined: Tue Dec 30, 2014 00:37

Re: [MOD] stairsIO corner blocks

by themtsurvivor » Post

benrob0329 wrote:This is awesome!!! This should be in default!
thanks




I am adding support for the quartz mod now

Image

themtsurvivor
New member
Posts: 9
Joined: Tue Dec 30, 2014 00:37

Re: [MOD] stairsIO corner blocks

by themtsurvivor » Post


Kubix
New member
Posts: 4
Joined: Tue Aug 11, 2015 03:15

Re: [MOD] stairsIO corner blocks

by Kubix » Post

I was planning a mod like this. thanks for doing it now I don't have too, Can you mix stairs? Like can you place a cobble stair and turn it with a wooden stair?
Have you don obsidian and obsidian brick stairs too?

User avatar
ExeterDad
Member
Posts: 1717
Joined: Sun Jun 01, 2014 20:00
In-game: ExeterDad
Location: New Hampshire U.S.A

Re: [MOD] stairsIO corner blocks

by ExeterDad » Post

This will be handy. Thanks :)

User avatar
Melkor
Member
Posts: 369
Joined: Sat Sep 24, 2011 01:03
Location: Underground

Re: [MOD] stairsIO corner blocks

by Melkor » Post

Bump! somebody pick this thing plz :)

User avatar
azekill_DIABLO
Member
Posts: 7507
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO
Location: OMICRON
Contact:

Re: [MOD] stairsIO corner blocks

by azekill_DIABLO » Post

isn't i default? oh no yes i remember.
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!

User avatar
texmex
Member
Posts: 1753
Joined: Mon Jul 11, 2016 21:08
GitHub: tacotexmex
In-game: tacotexmex

Re: [MOD] stairsIO corner blocks

by texmex » Post

Looks good! Does it do anything differently comparing to mcstair I wonder?

User avatar
TumeniNodes
Member
Posts: 2941
Joined: Fri Feb 26, 2016 19:49
GitHub: TumeniNodes
IRC: tumeninodes
In-game: TumeniNodes
Location: in the dark recesses of the mind
Contact:

Re: [MOD] stairsIO corner blocks

by TumeniNodes » Post

seeing as this has been bumped, recently in May of this year.
This is too nice a mod to watch it just sit idle

I fully agree with what benrob stated back in 2015? "should be in default" (this is where I have placed it for myself)

I have just updated it to add all materials, which stairs do (plus)
It is now up to date with 0.4.16 release...

Is there anyone who can add the new functions from stairs to this? i.e. stairs are placed according to pointing at the top or bottom of a node.

Actually, I think it would be a good thing to merge this code into the default:stairs mod (maybe for the next big release?
Another huge plus would be (as burli has been working on) to create new models for stairs, slabs, & inner and outer corner stairs..., and maybe I can ask Jordach a little more info regarding mapping textures in a "static" manner, which might help some with rotation/texture issues.

I am going to open this as a fork in my git repo
the OA has not been around in quite some time.

source: https://github.com/TumeniNodes/stairsio

download: https://github.com/TumeniNodes/stairsio ... master.zip
A Wonderful World

User avatar
texmex
Member
Posts: 1753
Joined: Mon Jul 11, 2016 21:08
GitHub: tacotexmex
In-game: tacotexmex

Re: [MOD] stairsIO corner blocks

by texmex » Post

Good move. Watching repo!
TumeniNodes wrote:Is there anyone who can add the new functions from stairs to this? i.e. stairs are placed according to pointing at the top or bottom of a node.
About time this is added. I'm probably not the one, still a newbie.

User avatar
TumeniNodes
Member
Posts: 2941
Joined: Fri Feb 26, 2016 19:49
GitHub: TumeniNodes
IRC: tumeninodes
In-game: TumeniNodes
Location: in the dark recesses of the mind
Contact:

Re: [MOD] stairsIO corner blocks

by TumeniNodes » Post

I've been thinking about absorbing the code for stairsIO into the stairs mod for quite a while now...
In my mind, they should have been there long ago.

we'll see, I have so many things I should be doing, but I've been just goofing off, procrastinating and neglecting.
Been mostly fidgeting around with my texture packs
A Wonderful World

Starbeamrainbowlabs
Member
Posts: 66
Joined: Sat May 26, 2018 11:25
GitHub: sbrl
Location: Nowhere, Everywhere, and Somewhere inbetween
Contact:

Re: [MOD] stairsIO corner blocks

by Starbeamrainbowlabs » Post

Which is the most up-to-date version of this mod? Is it ultrabots/stairsio, or pithydon/mcstair? I'm confused.

Looks like a great concept though :D

User avatar
TumeniNodes
Member
Posts: 2941
Joined: Fri Feb 26, 2016 19:49
GitHub: TumeniNodes
IRC: tumeninodes
In-game: TumeniNodes
Location: in the dark recesses of the mind
Contact:

Re: [MOD] stairsIO corner blocks

by TumeniNodes » Post

Starbeamrainbowlabs wrote:Which is the most up-to-date version of this mod? Is it ultrabots/stairsio, or pithydon/mcstair? I'm confused.

Looks like a great concept though :D
This was already merged into MTG
pithydon's mcstair was made specifically for MineCLone 2

so the version in MTG would be current and up to date.
mcstairs is, as well but, is designed solely for use with MineCLone 2
A Wonderful World

Starbeamrainbowlabs
Member
Posts: 66
Joined: Sat May 26, 2018 11:25
GitHub: sbrl
Location: Nowhere, Everywhere, and Somewhere inbetween
Contact:

Re: [MOD] stairsIO corner blocks

by Starbeamrainbowlabs » Post

@TumeniNodes Ah, I see! So it'll be coming with the next Minetest release. Awesome!

Thanks for clearing that up :-)

Post Reply

Who is online

Users browsing this forum: No registered users and 17 guests