[Game] Minetest TNG [v16.08] - Free for backporting!
- texmex
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Re: [Game] Minetest TNG [v16.08] - Free for backporting!
I miss MT TNG. It was quite polished.
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Re: [Game] Minetest TNG [v16.08] - Free for backporting!
Good to hear that you liked it, but it and the monthly releases have cost me much time and at some point I wanted to do different stuff.texmex wrote:I miss MT TNG. It was quite polished.
Now nearly a year later I don't think it's a good idea to maintain a game only by one person. It gets outdated very fast (at least if you're just an "improved" MTG). I think the most things TNG did were also possible with mods, that would have the advantage now that everything would be just compatible with the newest MTG.
But I learned much in this time and I'd say this was the first time I really began to program and write larger programms/mods/whatever.
If anyone is missing a TNG feature wrote by me, please back port it (also inform me please) or at least tell me which feature this is.
:)
Storage Drawers - The simplest item storage in Minetest
- texmex
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Re: [Game] Minetest TNG [v16.08] - Free for backporting!
I completely understand. It's a big project to maintain on your own.
You're right that a lot of the functionality could be mod based. Things I could think of from the top of my head that's worth backporting:
- Key activated item pickup (done already)
- Right-click harvesting
- Neatly spread item drops from chest contents when digging chests
- Ruins with loot in those crusty chests
- Ore generation in not only regular stone
- Bonemeal
- Unjumpable fence
- Gates?
- Fruits
- Maple trees
- Cherry trees
And these are just things I can recall from lastly playing it almost a year ago. I'm thinking of way to non-destructively add some of these features back in to MTG via overwrites in new mods. I'd love to have diggable non-empty chests, for example.
You're right that a lot of the functionality could be mod based. Things I could think of from the top of my head that's worth backporting:
- Key activated item pickup (done already)
- Right-click harvesting
- Neatly spread item drops from chest contents when digging chests
- Ruins with loot in those crusty chests
- Ore generation in not only regular stone
- Bonemeal
- Unjumpable fence
- Gates?
- Fruits
- Maple trees
- Cherry trees
And these are just things I can recall from lastly playing it almost a year ago. I'm thinking of way to non-destructively add some of these features back in to MTG via overwrites in new mods. I'd love to have diggable non-empty chests, for example.
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Re: [Game] Minetest TNG [v16.08] - Free for backporting!
I also don't really know anymore what I've done in all the time...texmex wrote:I completely understand. It's a big project to maintain on your own.
You're right that a lot of the functionality could be mod based. Things I could think of from the top of my head that's worth backporting:
- Key activated item pickup (done already)
- Right-click harvesting
- Neatly spread item drops from chest contents when digging chests
- Ruins with loot in those crusty chests
- Ore generation in not only regular stone
- Bonemeal
- Unjumpable fence
- Gates?
- Fruits
- Maple trees
- Cherry trees
And these are just things I can recall from lastly playing it almost a year ago.
This was one of the main reasons why I started to create TNG. - I don't want to use overrides.texmex wrote:I'm thinking of way to non-destructively add some of these features back in to MTG via overwrites in new mods.
This feature shouldn't be hard to back-port. I also made the pull request in Minetest NeXt in 2015 for that.texmex wrote:I'd love to have diggable non-empty chests, for example.
I think a back port of the Farming API would be most needed. And maybe cherry and maple trees.
Storage Drawers - The simplest item storage in Minetest
- texmex
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Re: [Game] Minetest TNG [v16.08] - Free for backporting!
I'll have a look at backporting the chests. :)
Re: [Game] Minetest TNG [v16.08] - Free for backporting!
IIRC, backpacks in the mod by evaramzah are diggable when non-empty.LNJ wrote:This feature shouldn't be hard to back-port. I also made the pull request in Minetest NeXt in 2015 for that.texmex wrote:I'd love to have diggable non-empty chests, for example.
Give a man a fish, feed him for a day. Give a kid a fish, it's going to die.
Re: [Game] Minetest TNG [v16.08] - Free for backporting!
Items that drop the sheep come out in black, without texture.
Minetest 0.4.16
Ubuntu 16.04
Minetest_TNG-master Version 16.09
Minetest 0.4.16
Ubuntu 16.04
Minetest_TNG-master Version 16.09
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Re: [Game] Minetest TNG [v16.08] - Free for backporting!
Thank you for the report, but I'm not maintaining this project anymore.miketest wrote:Items that drop the sheep come out in black, without texture.
Minetest 0.4.16
Ubuntu 16.04
Minetest_TNG-master Version 16.09
If you want that this gets fixed in CME, you can report it on the mob engine's forum topic / github repository.
Storage Drawers - The simplest item storage in Minetest
Re: [Game] Minetest TNG [v16.08] - Free for backporting!
Hello,
I just downloaded Minetest and played a little. TNG is what looks more like what I want to play with my kids, if I download it and unzip inside the Minetest games folder of the most recent version, will it run ok?
I just downloaded Minetest and played a little. TNG is what looks more like what I want to play with my kids, if I download it and unzip inside the Minetest games folder of the most recent version, will it run ok?
Re: [Game] Minetest TNG [v16.08] - Free for backporting!
yes ... i tryed right now and it works fine under Minetest-5.2.0 ;)
( it dont crash instantly ... but i dont know if anything INGAME dont works ^^ )
My YouTube-Site with Minetest-LetsPlays and some of my Servers: Carpathian Ethereal Vanilla Creative MineClone2 --- Discord
Re: [Game] Minetest TNG [v16.08] - Free for backporting!
Warning: Player will be inside the ground by a block so you can replace the character.b3d file with 3d_armor 3d_armor_character.b3d file (make sure to rename the file to character.b3d) 3d armor folder-models default folder-models.
Re: [Game] Minetest TNG [v16.08] - Free for backporting!
I would like to backport :)
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Re: [Game] Minetest TNG [v16.08] - Free for backporting!
If you use any of my code in a pull-request, you can ping me (e.g. @lnjX on github) and I'll comment that I'll allow the usage under another license (e.g. LGPL). I can't make TNG itself LGPL because there are changes by other people in it that I do not have the right to relicense.
Storage Drawers - The simplest item storage in Minetest
Re: [Game] Minetest TNG [v16.08] - Free for backporting!
Do I make a new issue at https://github.com/lnjX/Minetest_TNG/issues ?
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