Update moreores.ForgiveAndromedalol wrote:Hi, I want to report a problem: there's a conflict between moreores and the upgraded default mod. Both contains tin lumps. Now in my server I've got two tin lumps biomes but with different itemstrings :V.
Minetest 0.4.16
- Desour
- Member
- Posts: 1469
- Joined: Thu Jun 19, 2014 19:49
- GitHub: Desour
- IRC: Desour
- In-game: DS
- Location: I'm scared that if this is too exact, I will be unable to use my keyboard.
Re: Minetest 0.4.16
he/him; Codeberg; GitHub; ContentDB; public personal TODO list; "DS" is preferred (but often too short)
- octacian
- Member
- Posts: 597
- Joined: Mon Dec 21, 2015 22:18
- GitHub: octacian
- IRC: octacian
- In-game: octacian
- Location: Canada
Re: Minetest 0.4.16
The console was disabled by default in 0.4.16 - nobody really wanted it. If you do want it still, go to advanced settings and search for "Enable console window"azekill_DIABLO wrote:WHERE DID CONSOLE WINDOW GO?
MicroExpansion, Working Computers, All Projects - Check out my YouTube channel! (octacian)
I'm currently inactive in the Minetest community! So if I don't respond, that's why.
I'm currently inactive in the Minetest community! So if I don't respond, that's why.
-
- Member
- Posts: 845
- Joined: Fri Jan 08, 2016 21:17
- In-game: Ghost
Re: Minetest 0.4.16
has any one tried to burn anything yet?
not for griething but for area clearance
I had a area to clear out but didn't want to mess with WE
and I got a flint and steel and fire then 5 seconds of flame then nothing
I tested this out on default trunk and the same
is this a break or a privilege I'm missing
not for griething but for area clearance
I had a area to clear out but didn't want to mess with WE
and I got a flint and steel and fire then 5 seconds of flame then nothing
I tested this out on default trunk and the same
is this a break or a privilege I'm missing
Re: Minetest 0.4.16
chibi, fire spreading on multi player is disabled by default
-
- Member
- Posts: 845
- Joined: Fri Jan 08, 2016 21:17
- In-game: Ghost
Re: Minetest 0.4.16
not on multi player and I'm hosing my own little world so I should have full privs by default
this buggers my cauldron
this buggers my cauldron
- mnh48
- Member
- Posts: 310
- Joined: Wed Nov 16, 2016 22:55
- GitHub: mnh48
- IRC: MNH48
- In-game: mnh48
- Location: Kuala Lumpur, Malaysia
- Contact:
Re: Minetest 0.4.16
is it really on singleplayer, as in you start it from menu in-game in graphical user interface?Chibi ghost wrote:not on multi player and I'm hosing my own little world so I should have full privs by default
this buggers my cauldron
if you start it via console, or command line, or on some kind of server on local network, or something related, even if it's self-hosted, it's considered multiplayer and fire is disabled by default on it...
-
- Member
- Posts: 845
- Joined: Fri Jan 08, 2016 21:17
- In-game: Ghost
Re: Minetest 0.4.16
so is there anyway I can enable fire?
that doesn’t involve reams of code
because it really does bugger up cauldrons and simple clearance
that doesn’t involve reams of code
because it really does bugger up cauldrons and simple clearance
Re: Minetest 0.4.16
go into advanced settings, type 'fire' into the search box and look for enable_fire and make it true.
- azekill_DIABLO
- Member
- Posts: 7507
- Joined: Wed Oct 29, 2014 20:05
- GitHub: azekillDIABLO
- In-game: azekill_DIABLO
- Location: OMICRON
- Contact:
Re: Minetest 0.4.16
i found it. nevermind.octacian wrote:The console was disabled by default in 0.4.16 - nobody really wanted it. If you do want it still, go to advanced settings and search for "Enable console window"azekill_DIABLO wrote:WHERE DID CONSOLE WINDOW GO?
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!
DMs are always open if you want to get in touch!
-
- Member
- Posts: 845
- Joined: Fri Jan 08, 2016 21:17
- In-game: Ghost
Re: Minetest 0.4.16
thank you very muchTenPlus1 wrote:go into advanced settings, type 'fire' into the search box and look for enable_fire and make it true.
- Andrey01
- Member
- Posts: 2574
- Joined: Wed Oct 19, 2016 15:18
- GitHub: Andrey2470T
- In-game: Andrey01
- Location: Russia, Moscow
Re: Minetest 0.4.16
Why when i close the game (server) it is completing very long time? Maybe for plenty of mods that i use?
- Andrey01
- Member
- Posts: 2574
- Joined: Wed Oct 19, 2016 15:18
- GitHub: Andrey2470T
- In-game: Andrey01
- Location: Russia, Moscow
Re: Minetest 0.4.16
Ok.Ruggero wrote:Singleplayer world takes much time to close? Yeah it may be mods fault.
By the way this topic is not meant for troubleshooting. Please go check Bugs and problems for that.
-
- Member
- Posts: 3015
- Joined: Sun Jan 18, 2015 13:02
- GitHub: ABJ-MV
- In-game: ABJ
- Location: In Earth orbit, with a perigee of 1048 km and an apogee of 1337 km and an inclination of 69 degrees.
Re: Minetest 0.4.16
Great work. You guys do more for Minetest in an hour than I did in 2 years. You're awesome.
Re: Minetest 0.4.16
Hi. I would like to talk about an bug that has this game - minetest. This error causes that the game freeze, and can't be playable. I'm going to talk about books mod. It allows infinite strings of text to be copied in a book - and this will cause crash the game.
So many players would have this issue, and I need an answer about how to fix this problem. Thanks.
viewtopic.php?f=6&t=18285
So many players would have this issue, and I need an answer about how to fix this problem. Thanks.
viewtopic.php?f=6&t=18285
Re: Minetest 0.4.16
I changed standard shortcuts.
Escpecially I changed [F10] key (console switch) to tilda/backticks button [~], but MT displays this button as OEM3. Why?
Escpecially I changed [F10] key (console switch) to tilda/backticks button [~], but MT displays this button as OEM3. Why?
- azekill_DIABLO
- Member
- Posts: 7507
- Joined: Wed Oct 29, 2014 20:05
- GitHub: azekillDIABLO
- In-game: azekill_DIABLO
- Location: OMICRON
- Contact:
Re: Minetest 0.4.16
probably encoding, which may be not supported. nothing to important.
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!
DMs are always open if you want to get in touch!
Re: Minetest 0.4.16
Now active_block_range = 3. It was 2 AFAIK.
It is more CPU processing. Do you agree with it?
It is more CPU processing. Do you agree with it?
Re: Minetest 0.4.16
Is it a good idea or even necessary to change "player_backend = files" to "player_backend = sqlite3" in file world.mt?
I know, if I do it I'll lose all my items and other things.
I know, if I do it I'll lose all my items and other things.
- rubenwardy
- Moderator
- Posts: 6972
- Joined: Tue Jun 12, 2012 18:11
- GitHub: rubenwardy
- IRC: rubenwardy
- In-game: rubenwardy
- Location: Bristol, United Kingdom
- Contact:
Re: Minetest 0.4.16
I'd hold off for now as it causes performance issues for a lot of server ownersPunk wrote:Is it a good idea or even necessary to change "player_backend = files" to "player_backend = sqlite3" in file world.mt?
I know, if I do it I'll lose all my items and other things.
Re: Minetest 0.4.16
And a singleplayer game?I'd hold off for now as it causes performance issues for a lot of server owners
- rubenwardy
- Moderator
- Posts: 6972
- Joined: Tue Jun 12, 2012 18:11
- GitHub: rubenwardy
- IRC: rubenwardy
- In-game: rubenwardy
- Location: Bristol, United Kingdom
- Contact:
Re: Minetest 0.4.16
There's no needPunk wrote:And a singleplayer game?I'd hold off for now as it causes performance issues for a lot of server owners
-
- New member
- Posts: 3
- Joined: Thu Apr 12, 2018 03:55
- GitHub: nanyangjoss
Re: Minetest 0.4.16
Sweet .. Amazing
Who is online
Users browsing this forum: No registered users and 4 guests