[Mod] Per-player Gamemodes [gamemode]

Post Reply
User avatar
octacian
Member
Posts: 597
Joined: Mon Dec 21, 2015 22:18
GitHub: octacian
IRC: octacian
In-game: octacian
Location: Canada

[Mod] Per-player Gamemodes [gamemode]

by octacian » Post

Per-player Gamemodes [gamemode]

GitHub: https://github.com/octacian/gamemode
Download: https://github.com/octacian/gamemode/archive/master.zip
Dependencies: sfinv (found in Minetest Game 0.4.15+)
License: MIT

Switch between customizable gamemodes per-player.

Unlike other gamemodes mods, this mod allows you to register as many customizable gamemodes as you'd like, with many features available to fine tune per-gamemode. Gamemodes can have an unlimited amount of aliases assigned to them, allowing you to switch between modes quicker. From inventory tabs, breath, damage, HUD flags, privileges, the hand, and more, this gamemodes mod is the most expandable to date.

If you'd like to learn about the API, read the API documentation.

Warning: In order for all features of this mod to be usable, it is highly recommended that you enable damage in your world. Otherwise, survival mod will not be accessible in that you will be unable to take damage.

Chatcommand

Requires gamemode privilege.

/gamemode <mode> - set own gamemode
/gamemode <player name> <mode> - set another player's gamemode
/gamemode list - list registered gamemodes and aliases
MicroExpansion, Working Computers, All Projects - Check out my YouTube channel! (octacian)
I'm currently inactive in the Minetest community! So if I don't respond, that's why.

User avatar
azekill_DIABLO
Member
Posts: 7507
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO
Location: OMICRON
Contact:

Re: [Mod] Per-player Gamemodes [gamemode]

by azekill_DIABLO » Post

extremely useful mod!
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!

meseking35
Member
Posts: 10
Joined: Sun Nov 04, 2018 09:21
GitHub: meseking35
IRC: meseking meseking_ meseking__
In-game: meseking MeseBot

Re: [Mod] Per-player Gamemodes [gamemode]

by meseking35 » Post

Two things.

1) When it goes from 'spectator' mode to any other mode, interact isn't automatically added back
2) Can you make it compatible with the 'unified inventory' mod

Thanks.

Meseking

mini
Member
Posts: 79
Joined: Tue Jul 05, 2016 11:28
GitHub: niansa
IRC: nisa oder tuxifan
In-game: nisa oder tuxifan
Location: Deutschland

Re: [Mod] Per-player Gamemodes [gamemode]

by mini » Post

Very cool mod, but I agree: please make this unified inventory compatible! :D

Post Reply

Who is online

Users browsing this forum: No registered users and 29 guests