This modpack includes most of my mods and others that greatly enhance them. Squaresville is used as the mapgen by default, and is tightly integrated with big_trees, booty, fun_caves, geomoria, zigg, and nmobs. It pretty much requires the minetest_game and its mods or a close equivalent.
Screenshots
Spoiler
My mods:
big_trees
body_pillow
booty
chaos
cloudscape
dpies
elixirs
fun_caves
fun_guns
fun_tools
geomoria
hard_mobs
hard_wood
inspire
loud_walking
mtlogo
noore
nmobs
polbox
squaresville
status
wooden_bucket
xlocate
zigg
My work is mostly LGPL 2.1 and CC0. However, it includes a lot of artwork and some code from other projects. See each mod directory for details.
Other mods include:
Bonemeal
viewtopic.php?f=9&t=16446
Homedecor -- including building_blocks, chains, computer, fake_fire, homedecor, homedecor_3d_extras, homedecor_i18n, itemframes, lavalamp, lrfurn, and plasmascreen
viewtopic.php?f=11&t=2041
Moreblocks
viewtopic.php?id=509
NSSM
viewtopic.php?f=11&t=11813&hilit=nssm
Unifieddyes
viewtopic.php?pid=28399
Each of these mods has their own licensing and conditions for distribution. Please check the documentation in their directories and at their sites for details. In some cases, I have modified their code and/or artwork according to their licensing requirements, so if anything goes wrong, don't complain to them -- complain to me.
Tips
Spoiler
- Keep going in any direction long enough and you'll hit a road or a city.
- There aren't any ore nodes. When you dig stone you have a chance of getting something appropriate to the depth and your skill level. Dig more and your skill will increase.
- Iron appears below -50 meters, copper below -150, etc.
- Use inspirations to create more of any metal you need or eat them for a huge heal.
- Craft a wallhammer and a flare gun as soon as you can.
- Caves are very dangerous without armor or armor elixirs.
- Beds are easy to come by. Find a city or make one out of four leaves. Use one quickly to set your respawn -- otherwise, you'll respawn up to 2 km from where you started.
- Monsters get much tougher, the farther you go from origin.
Code: LGPL2/3, GPL3, MIT, etc.
Textures: CC-BY-SA 2/3, CC0, etc.
Mod dependencies: default and many minetest_game mods
Download: https://github.com/duane-r/duane_world/ ... master.zip