Minetest on Rasbpberry Pi
Minetest on Rasbpberry Pi
I was wondering... is it possible to launch and play Minetest on a Raspberry Pi?
like, plug a keyboard and mouse, a screen and play the game.
Actually I'm only into Arduino but I'd like to get a Raspberry Pi too.
like, plug a keyboard and mouse, a screen and play the game.
Actually I'm only into Arduino but I'd like to get a Raspberry Pi too.
Sorry for my poor english
>I'm still testing my mod. if you wanna help me contact me
>I'm still testing my mod. if you wanna help me contact me
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I'm no expert on Raspberry Pi, but I think it would work.
Moderator of redcrab's 0.4 server: http://c55.me/minetest/forum/viewtopic.php?id=606
Well, the minetestserver works, wit the the pandaboard on ubuntu i run my private minetestserver on it for a few player
http://pandaboard.org/
i think that the client works, too. but i don't try this. so that it is possible to launch it on the raspberry pi too
http://pandaboard.org/
i think that the client works, too. but i don't try this. so that it is possible to launch it on the raspberry pi too
I have a raspberry pi, I have tryed to run the game on it but with no success. The games will work on the device but it is not play able, The FPS is between 0 - 1. The game does run i little better with the older versions of the game. but even the menu is slow selecting a box to tick it take about 4seconds before showing its ticked.
I hope this helps in some way.
raspberry pi was overclocked as well.
CPU: 850MHz
RAM: 440MHz
GPU: 350MHz
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email:
azahtc@gmail.com
I hope this helps in some way.
raspberry pi was overclocked as well.
CPU: 850MHz
RAM: 440MHz
GPU: 350MHz
-------------------------------------------------------------------------------------------------------------------------------------------------------------
email:
azahtc@gmail.com
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crafty : What about as a server ?
Not here for a while due to some troubles between my graphic card and Minetest.
Cisoun's Texture Pack | The Conifers Mod (deprecated) | Faenza icons for Minetest |
Website
Cisoun's Texture Pack | The Conifers Mod (deprecated) | Faenza icons for Minetest |
Website
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Maybe it was using software renderer instead of opengl?crafty wrote:I have a raspberry pi, I have tryed to run the game on it but with no success. The games will work on the device but it is not play able, The FPS is between 0 - 1. The game does run i little better with the older versions of the game. but even the menu is slow selecting a box to tick it take about 4seconds before showing its ticked.
I hope this helps in some way.
raspberry pi was overclocked as well.
CPU: 850MHz
RAM: 440MHz
GPU: 350MHz
-------------------------------------------------------------------------------------------------------------------------------------------------------------
email:
azahtc@gmail.com
I tryed it once as a server it runs but there is a little lag some times. So yes you can use it as a server for minetest.
As for what cosarara97 said as far as i know it was using opengl, It did say at the top of the window OpenGL 2.1.
Add me on skype username: crafty3000
As for what cosarara97 said as far as i know it was using opengl, It did say at the top of the window OpenGL 2.1.
Add me on skype username: crafty3000
Last edited by crafty on Fri Jul 06, 2012 12:44, edited 1 time in total.
For some reason latest git refuses to run under raspbian on a raspberry pi, claiming there's no glx support (which is somewhere near the truth). Anyway, back then it worked, it had 2 fps max.
Minetest on Pi: http://www.youtube.com/watch?v=nCbnF9OAne4
Minecraft on Pi: http://www.mojang.com/2012/11/minecraft ... pberry-pi/ (probably trolling, IDK)
Minetest on Pi: http://www.youtube.com/watch?v=nCbnF9OAne4
Minecraft on Pi: http://www.mojang.com/2012/11/minecraft ... pberry-pi/ (probably trolling, IDK)
Last edited by 4aiman on Thu Mar 21, 2013 22:42, edited 1 time in total.
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I know that Linux thing. I get some error when running.
Code: Select all
ERROR: An unhandled exception occurred: Failed to create socket
In thread b635d000:
/home/pi/freeminer/src/main.cpp:1863: int main(int, char**): Assertion '0' failed.
Debug stacks:
DEBUG STACK FOR THREAD b635d000:
#0 int main(int, char**)
(Leftover data: #1 Dedicated server branch)
Aborted
Last edited by Casimir on Sat Jan 18, 2014 23:48, edited 1 time in total.
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Re: Minetest on Rasbpberry Pi
Sorry to resurrect this "Minetest on Pi" thing, but the Raspberry Pi 2 has been released with 1g RAM, A quad core running at 900mhz and a 656mhz video processor, could we port it to the RPI 2?
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Re: Minetest on Rasbpberry Pi
AFAIK it's just a matter of compiling, plus a lot of patience? Those Rasperry Pi computers do seem to have their own "store"/repository. Getting a pre-compiled version up there might be a good idea. As far as games/subgames go, anything that works on Android devices might also be of intrest here as it would run on weak hardware.AgentNagel42 wrote: Sorry to resurrect this "Minetest on Pi" thing, but the Raspberry Pi 2 has been released with 1g RAM, A quad core running at 900mhz and a 656mhz video processor, could we port it to the RPI 2?
A list of my mods can be found here.
Re: Minetest on Rasbpberry Pi
The most common RPi OS is Raspbian, which is basically a Debian system. It uses apt as its package manager. I'll probably pick one up this week to try this :)
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Re: Minetest on Rasbpberry Pi
I own an RPI 1and compile the minetest git version quiet often (maybe once a week or so).
If it's of interest to somebody I can submit the compiled binary into the corresponding forum subthread.
EDIT: I use raspbian and compile only the server without the client part.
If it's of interest to somebody I can submit the compiled binary into the corresponding forum subthread.
EDIT: I use raspbian and compile only the server without the client part.
Re: Minetest on Rasbpberry Pi
Did you have to do any tweaking/what depedencies did you install? I have a RPi 1 and would be interested in trying. But I guess the RPi 2 would have a bit more processing power, and 1GB RAM is probably better too...
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Re: Minetest on Rasbpberry Pi
I installed the dependencies listed on http://dev.minetest.net/Compiling_Minetest plus the libgmp-dev library, and download and compiled the last stable luajit.
RPI is slightly tweaked to use 800 MHz CPU frequency but nothing else, and it's usable as a minetest home server. With a pregenerated map and an external USB (or a good internal SD card) do the job surprisingly well :-)
Someone owns a public server that runs on a RPI, but I don't remember the server's name...
RPI is slightly tweaked to use 800 MHz CPU frequency but nothing else, and it's usable as a minetest home server. With a pregenerated map and an external USB (or a good internal SD card) do the job surprisingly well :-)
Someone owns a public server that runs on a RPI, but I don't remember the server's name...
Re: Minetest on Rasbpberry Pi
So RAM usage isn't much of a problem when just hosting a small server?
Re: Minetest on Rasbpberry Pi
You will have to compile Irrlicht 1.9 with OpenGL ES support, and then compile MT pointing your own-built Irrlicht.Dartmouth wrote:Did you have to do any tweaking/what depedencies did you install?
Good luck !
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Re: Minetest on Rasbpberry Pi
Not at all, IMHO the bottleneck is the CPU. And sometimes RPI freezes a bit when it writes to the SD card (but this is not related to minetest), using an external USB disk improves this point.Dartmouth wrote:So RAM usage isn't much of a problem when just hosting a small server?
I noticed that with the GIT version crafting was improved alot too. :-)
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