[Mod] Lava Stuff [lavastuff]

User avatar
Lone_Wolf
Member
 
Posts: 2160
Joined: Sun Apr 09, 2017 05:50
Location: Hopefully very far from yours, snoop :P
GitHub: LoneWolfHT
IRC: Lone_Wolf
In-game: Lone_Wolf

Re: [WIP] Lava Stuff [lavastuff]

by Lone_Wolf » Thu Nov 16, 2017 05:45

Update!
  • Added lava pickaxe (Thanks ChimneySwift)
  • Works smoother when optional dependencies are removed/added (Thanks again ChimneySwift)
  • Removed 3d_armor dependency.
 

User avatar
ManElevation
Member
 
Posts: 896
Joined: Tue Aug 02, 2016 22:04
Location: Madrid,Spain
GitHub: ManElevation
IRC: ManElevation
In-game: ManElevation

Re: [Mod] Lava Stuff [lavastuff]

by ManElevation » Thu Nov 16, 2017 14:45

does ore spawn in mines?
My Public Mods! Discord: Rottweiler Games#3368
 

User avatar
azekill_DIABLO
Member
 
Posts: 7481
Joined: Wed Oct 29, 2014 20:05
Location: OMICRON
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: [WIP] Lava Stuff [lavastuff]

by azekill_DIABLO » Thu Nov 16, 2017 15:21

Lone_Wolf wrote:Update!
  • Added lava pickaxe (Thanks ChimneySwift)
  • Works smoother when optional dependencies are removed/added (Thanks again ChimneySwift)
  • Removed 3d_armor dependency.

GJ, dude, this mod is definitivly going to be in voxellar.

EDIT: i didn't seen the blocks were glowing too! they look super cool! Also, why not making the block 'burn' the player if he doesn't wear the lava armor?
Last edited by azekill_DIABLO on Thu Nov 16, 2017 17:26, edited 1 time in total.
 

User avatar
Lone_Wolf
Member
 
Posts: 2160
Joined: Sun Apr 09, 2017 05:50
Location: Hopefully very far from yours, snoop :P
GitHub: LoneWolfHT
IRC: Lone_Wolf
In-game: Lone_Wolf

Re: [Mod] Lava Stuff [lavastuff]

by Lone_Wolf » Thu Nov 16, 2017 16:20

ManElevation wrote:does ore spawn in mines?

No. You craft an orb by circling a mese crystal with lava buckets IIRC.
 

User avatar
Lone_Wolf
Member
 
Posts: 2160
Joined: Sun Apr 09, 2017 05:50
Location: Hopefully very far from yours, snoop :P
GitHub: LoneWolfHT
IRC: Lone_Wolf
In-game: Lone_Wolf

Re: [Mod] Lava Stuff [lavastuff]

by Lone_Wolf » Sat Nov 18, 2017 07:10

Update!
  • Added toolranks support (Thanks for the help ChimneySwift)
 

User avatar
ChimneySwift
Member
 
Posts: 319
Joined: Fri Sep 22, 2017 06:46
Location: 127.0.0.1
GitHub: ChimneySwift
IRC: ChimneySwift
In-game: ChimneySwift

Re: [Mod] Lava Stuff [lavastuff]

by ChimneySwift » Sat Nov 18, 2017 07:17

Lone_Wolf wrote:Update!
  • Added toolranks support (Thanks for the help ChimneySwift)


Now all the superior servers with toolranks don't have to miss out :P
A spoon is basically a tiny bowl with a stick on it
 

User avatar
ManElevation
Member
 
Posts: 896
Joined: Tue Aug 02, 2016 22:04
Location: Madrid,Spain
GitHub: ManElevation
IRC: ManElevation
In-game: ManElevation
 

User avatar
Lone_Wolf
Member
 
Posts: 2160
Joined: Sun Apr 09, 2017 05:50
Location: Hopefully very far from yours, snoop :P
GitHub: LoneWolfHT
IRC: Lone_Wolf
In-game: Lone_Wolf

Re: [Mod] Lava Stuff [lavastuff]

by Lone_Wolf » Thu Oct 18, 2018 00:21

Update
  • Improved coding style and changed tab size to 4
  • New API function (See main post)
  • All tools now smelt their drops
  • Armor uses the latest 3d_armor registration methods

I can probably handle more complex suggestions now. My modding knowledge has expanded greatly since the last update.
 

Coder12
Member
 
Posts: 142
Joined: Sat Sep 30, 2017 00:15
Location: CTF server
GitHub: Coder12a
IRC: Coder12
In-game: Bob12
 

User avatar
Lone_Wolf
Member
 
Posts: 2160
Joined: Sun Apr 09, 2017 05:50
Location: Hopefully very far from yours, snoop :P
GitHub: LoneWolfHT
IRC: Lone_Wolf
In-game: Lone_Wolf

Re: [Mod] Lava Stuff [2.7] [lavastuff]

by Lone_Wolf » Sat Jan 05, 2019 05:21

Update!
  • Added some missing craft recipes
  • Added Lightup feature (See original post)
 

User avatar
runs
Member
 
Posts: 504
Joined: Sat Oct 27, 2018 08:32
GitHub: runsy
 

User avatar
runs
Member
 
Posts: 504
Joined: Sat Oct 27, 2018 08:32
GitHub: runsy

Re: [Mod] Lava Stuff [2.7] [lavastuff]

by runs » Sun Jan 06, 2019 00:51

This mod has one bug:

-Putting 2 lava slabs, one above another = Misaligned position.
 

User avatar
Lone_Wolf
Member
 
Posts: 2160
Joined: Sun Apr 09, 2017 05:50
Location: Hopefully very far from yours, snoop :P
GitHub: LoneWolfHT
IRC: Lone_Wolf
In-game: Lone_Wolf

Re: [Mod] Lava Stuff [2.7] [lavastuff]

by Lone_Wolf » Sun Jan 06, 2019 17:43

runs wrote:This mod has one bug:

-Putting 2 lava slabs, one above another = Misaligned position.

Is this what you mean? I'll set it up so it turns into a regular lava node
Image
 

User avatar
runs
Member
 
Posts: 504
Joined: Sat Oct 27, 2018 08:32
GitHub: runsy

Re: [Mod] Lava Stuff [2.7] [lavastuff]

by runs » Mon Jan 07, 2019 16:47

Lone_Wolf wrote:
runs wrote:This mod has one bug:

-Putting 2 lava slabs, one above another = Misaligned position.

Is this what you mean? I'll set it up so it turns into a regular lava node
Image


Yes, two slabs = block.
 

User avatar
Lone_Wolf
Member
 
Posts: 2160
Joined: Sun Apr 09, 2017 05:50
Location: Hopefully very far from yours, snoop :P
GitHub: LoneWolfHT
IRC: Lone_Wolf
In-game: Lone_Wolf

Re: [Mod] Lava Stuff [2.8] [lavastuff]

by Lone_Wolf » Sat Jan 26, 2019 00:53

Update!
  • Fixed buckets being destroyed when crafting stuff (lava orbs)
  • Make slabs & stairs work like other MTG ones
  • Added support for moreblocks

Sorry that took so long. Been slightly busy/distracted recently
 

User avatar
Lone_Wolf
Member
 
Posts: 2160
Joined: Sun Apr 09, 2017 05:50
Location: Hopefully very far from yours, snoop :P
GitHub: LoneWolfHT
IRC: Lone_Wolf
In-game: Lone_Wolf

Re: [Mod] Lava Stuff [2.8.1] [lavastuff]

by Lone_Wolf » Sat Jan 26, 2019 22:19

Update!
  • Fixed typo in depends.txt
  • Changed textures license
 

User avatar
Lone_Wolf
Member
 
Posts: 2160
Joined: Sun Apr 09, 2017 05:50
Location: Hopefully very far from yours, snoop :P
GitHub: LoneWolfHT
IRC: Lone_Wolf
In-game: Lone_Wolf

Re: [Mod] Lava Stuff [2.8.1] [lavastuff]

by Lone_Wolf » Sat Feb 02, 2019 23:26

Update!
  • Added support for fire_plus (Players catch on fire when punched)
  • Armor now has the same specs as crystal armor from ethereal. It also makes the wearer immune to lava
  • Tools now have the same specs as crystal ones
  • Updated screenshots
  • Added a mod.conf (You shouldn't have to rename your folders anymore)

So lava armor is now in a way crystal armor's fiery twin
 

User avatar
runs
Member
 
Posts: 504
Joined: Sat Oct 27, 2018 08:32
GitHub: runsy
 

User avatar
Lone_Wolf
Member
 
Posts: 2160
Joined: Sun Apr 09, 2017 05:50
Location: Hopefully very far from yours, snoop :P
GitHub: LoneWolfHT
IRC: Lone_Wolf
In-game: Lone_Wolf

Re: [Mod] Lava Stuff [2.8.1] [lavastuff]

by Lone_Wolf » Tue Feb 05, 2019 19:57

runs wrote:Please add international support for your mod.

I've never done that before. Might take a while for me to figure it out since I'm not sure where to start. You know of anything that could help me?
 

User avatar
runs
Member
 
Posts: 504
Joined: Sat Oct 27, 2018 08:32
GitHub: runsy

Re: [Mod] Lava Stuff [2.8.1] [lavastuff]

by runs » Tue Feb 05, 2019 20:17

Lone_Wolf wrote:
runs wrote:Please add international support for your mod.

I've never done that before. Might take a while for me to figure it out since I'm not sure where to start. You know of anything that could help me?


Yes, but it is better await to 5.0 stable being released.
 

User avatar
Lone_Wolf
Member
 
Posts: 2160
Joined: Sun Apr 09, 2017 05:50
Location: Hopefully very far from yours, snoop :P
GitHub: LoneWolfHT
IRC: Lone_Wolf
In-game: Lone_Wolf

Re: [Mod] Lava Stuff [2.8.1] [lavastuff]

by Lone_Wolf » Tue Feb 05, 2019 20:25

runs wrote:
Lone_Wolf wrote:
runs wrote:Please add international support for your mod.

I've never done that before. Might take a while for me to figure it out since I'm not sure where to start. You know of anything that could help me?


Yes, but it is better await to 5.0 stable being released.

I compile 5.0 daily. So that shouldn't be too much of a problem
 

User avatar
runs
Member
 
Posts: 504
Joined: Sat Oct 27, 2018 08:32
GitHub: runsy

Re: [Mod] Lava Stuff [2.9] [lavastuff]

by runs » Tue Feb 05, 2019 20:49

For 5.0 it is easy:

1) Add the following line to your init.lua:
Code: Select all
local S = minetest.get_translator(minetest.get_current_modname())


2) Enclose the strings to translate into S(), i.e.:
Code: Select all
description = S("Lava Pickaxe"),


3) Create a 'locale' dir.

And that's all.

My spanish translation ( a 'lavastuff.es.tr' file inside 'locale') :

Code: Select all
# textdomain: lavastuff
Lava ingot=Lingote de lava
Lava orb=Orbe de lava
Lava Sword=Espada de lava
Lava Pickaxe=Pico de lava
Lava Shovel=Pala de lava
Lava Axe=Hacha de lava
Lava Helmet=Casco de lava
Lava Chestplate=Peto de lava
Lava Leggings=Polainas de lava
Lava Boots=Botas de lava
Lava Shield=Escudo de lava
Lava Block=Bloque de lava
Lava Stair=Escalera de lava
Lava Slab=Losa de lava
 

User avatar
Lone_Wolf
Member
 
Posts: 2160
Joined: Sun Apr 09, 2017 05:50
Location: Hopefully very far from yours, snoop :P
GitHub: LoneWolfHT
IRC: Lone_Wolf
In-game: Lone_Wolf

Re: [Mod] Lava Stuff [2.9] [lavastuff]

by Lone_Wolf » Tue Feb 05, 2019 22:37

runs wrote:For 5.0 it is easy:

1) Add the following line to your init.lua:
Code: Select all
local S = minetest.get_translator(minetest.get_current_modname())


2) Enclose the strings to translate into S(), i.e.:
Code: Select all
description = S("Lava Pickaxe"),


3) Create a 'locale' dir.

And that's all.

My spanish translation ( a 'lavastuff.es.tr' file inside 'locale') :

Code: Select all
# textdomain: lavastuff
Lava ingot=Lingote de lava
Lava orb=Orbe de lava
Lava Sword=Espada de lava
Lava Pickaxe=Pico de lava
Lava Shovel=Pala de lava
Lava Axe=Hacha de lava
Lava Helmet=Casco de lava
Lava Chestplate=Peto de lava
Lava Leggings=Polainas de lava
Lava Boots=Botas de lava
Lava Shield=Escudo de lava
Lava Block=Bloque de lava
Lava Stair=Escalera de lava
Lava Slab=Losa de lava

Done. Thanks very much! I'll look into Google Translating for a few other languages too...
 

User avatar
Lone_Wolf
Member
 
Posts: 2160
Joined: Sun Apr 09, 2017 05:50
Location: Hopefully very far from yours, snoop :P
GitHub: LoneWolfHT
IRC: Lone_Wolf
In-game: Lone_Wolf

Re: [Mod] Lava Stuff [lavastuff]

by Lone_Wolf » Fri May 03, 2019 16:38

Update!
  • Settings work properly now (I think they were broken before)
  • You can use the mod with 0.4.17.1 but spanish translations will not be avaliable
  • Removed the lightup feature and added a similar one (See OP)
  • Added ability to prevent nodes from being smelted. Mese ore and mese blocks are added by default
 

User avatar
Lone_Wolf
Member
 
Posts: 2160
Joined: Sun Apr 09, 2017 05:50
Location: Hopefully very far from yours, snoop :P
GitHub: LoneWolfHT
IRC: Lone_Wolf
In-game: Lone_Wolf

Re: [Mod] Lava Stuff [lavastuff]

by Lone_Wolf » Fri May 03, 2019 16:41

Quite a few release posts were missed. I do't like the idea of rewriting them all so for a list of updates go here:
https://github.com/LoneWolfHT/lavastuff/releases
 

PreviousNext

Return to Mod Releases



Who is online

Users browsing this forum: No registered users and 3 guests