Server crashes the client (sloved)

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SONOFSATAN
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Server crashes the client (sloved)

by SONOFSATAN » Post

i been having a proublem for a wile now and more or less killed my sever every thing would be fine and every body disscoccets from sever found out it not crashging the sever but crashing all clients from 4.13 to the newer 4.16 clinets i host the sever on a high end vpn and not sure if it due to the vpn or the sever cashing it heer is the erros i am getting and it seen to happen every 10 mins or so some times it be hours before it happens

Code: Select all

2017-11-24 17:17:07: WARNING[Server]: active block modifiers took 210ms (longer than 200ms)
2017-11-24 17:17:09: ACTION[Server]: Incognito punches object 925: LuaEntitySAO at (910.266,29.51,308.06)
2017-11-24 17:17:09: ACTION[Server]: LuaEntitySAO at (910.266,29.51,308.06) punched by player Incognito, damage 18 hp, health now 0 hp
2017-11-24 17:17:13: WARNING[Server]: active block modifiers took 209ms (longer than 200ms)
2017-11-24 17:17:14: WARNING[Server]: ServerEnv: Trying to store id = 1161 statically but block (11,1,32) already contains 64 objects. Forcing delete.
2017-11-24 17:17:14: WARNING[Server]: ServerEnv: Trying to store id = 1148 statically but block (11,1,32) already contains 64 objects. Forcing delete.
2017-11-24 17:17:15: ERROR[Server]: Server::ProcessData(): Canceling: No player for peer_id=7 disconnecting peer!
2017-11-24 17:17:15: ERROR[Server]: Server::ProcessData(): Canceling: No player for peer_id=9 disconnecting peer!
2017-11-24 17:17:15: ERROR[Server]: Server::ProcessData(): Canceling: No player for peer_id=3 disconnecting peer!
2017-11-24 17:17:16: ERROR[Server]: Server::ProcessData(): Canceling: No player for peer_id=8 disconnecting peer!
Last edited by SONOFSATAN on Wed Nov 29, 2017 11:48, edited 2 times in total.
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IhrFussel
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Re: Server crashes the cleint

by IhrFussel » Post

That bug was fixed in 0.4.16, you should update your server version.

It's caused by accidentally deleting player objects too not just non-player objects if there are too many in one mapblock.

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Re: Server crashes the cleint

by Enrikoo » Post

SONOFSATAN wrote:i been having a proublem for a wile now and more or less killed my sever every thing would be fine and every body disscoccets from sever found out it not crashging the sever but crashing all clients from 4.13 to the newer 4.16 clinets i host the sever on a high end vpn and not sure if it due to the vpn or the sever cashing it heer is the erros i am getting and it seen to happen every 10 mins or so some times it be hours before it happens
2017-11-24 17:17:07: WARNING[Server]: active block modifiers took 210ms (longer than 200ms)
2017-11-24 17:17:09: ACTION[Server]: Incognito punches object 925: LuaEntitySAO at (910.266,29.51,308.06)
2017-11-24 17:17:09: ACTION[Server]: LuaEntitySAO at (910.266,29.51,308.06) punched by player Incognito, damage 18 hp, health now 0 hp
2017-11-24 17:17:13: WARNING[Server]: active block modifiers took 209ms (longer than 200ms)
2017-11-24 17:17:14: WARNING[Server]: ServerEnv: Trying to store id = 1161 statically but block (11,1,32) already contains 64 objects. Forcing delete.
2017-11-24 17:17:14: WARNING[Server]: ServerEnv: Trying to store id = 1148 statically but block (11,1,32) already contains 64 objects. Forcing delete.
2017-11-24 17:17:15: ERROR[Server]: Server::ProcessData(): Canceling: No player for peer_id=7 disconnecting peer!
2017-11-24 17:17:15: ERROR[Server]: Server::ProcessData(): Canceling: No player for peer_id=9 disconnecting peer!
2017-11-24 17:17:15: ERROR[Server]: Server::ProcessData(): Canceling: No player for peer_id=3 disconnecting peer!
2017-11-24 17:17:16: ERROR[Server]: Server::ProcessData(): Canceling: No player for peer_id=8 disconnecting peer!
For errors you can use CODE = SELECT ALL as example

Code: Select all

heya

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SONOFSATAN
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Re: Server crashes the cleint

by SONOFSATAN » Post

Enrikoo wrote:
SONOFSATAN wrote:i been having a proublem for a wile now and more or less killed my sever every thing would be fine and every body disscoccets from sever found out it not crashging the sever but crashing all clients from 4.13 to the newer 4.16 clinets i host the sever on a high end vpn and not sure if it due to the vpn or the sever cashing it heer is the erros i am getting and it seen to happen every 10 mins or so some times it be hours before it happens
2017-11-24 17:17:07: WARNING[Server]: active block modifiers took 210ms (longer than 200ms)
2017-11-24 17:17:09: ACTION[Server]: Incognito punches object 925: LuaEntitySAO at (910.266,29.51,308.06)
2017-11-24 17:17:09: ACTION[Server]: LuaEntitySAO at (910.266,29.51,308.06) punched by player Incognito, damage 18 hp, health now 0 hp
2017-11-24 17:17:13: WARNING[Server]: active block modifiers took 209ms (longer than 200ms)
2017-11-24 17:17:14: WARNING[Server]: ServerEnv: Trying to store id = 1161 statically but block (11,1,32) already contains 64 objects. Forcing delete.
2017-11-24 17:17:14: WARNING[Server]: ServerEnv: Trying to store id = 1148 statically but block (11,1,32) already contains 64 objects. Forcing delete.
2017-11-24 17:17:15: ERROR[Server]: Server::ProcessData(): Canceling: No player for peer_id=7 disconnecting peer!
2017-11-24 17:17:15: ERROR[Server]: Server::ProcessData(): Canceling: No player for peer_id=9 disconnecting peer!
2017-11-24 17:17:15: ERROR[Server]: Server::ProcessData(): Canceling: No player for peer_id=3 disconnecting peer!
2017-11-24 17:17:16: ERROR[Server]: Server::ProcessData(): Canceling: No player for peer_id=8 disconnecting peer!
For errors you can use CODE = SELECT ALL as example

Code: Select all

heya

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SONOFSATAN
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Re: Server crashes the cleint

by SONOFSATAN » Post

IhrFussel wrote:That bug was fixed in 0.4.16, you should update your server version.

It's caused by accidentally deleting player objects too not just non-player objects if there are too many in one mapblock.
Whats the easiest way to upgrade from minetest-server 4.15 to 4.16 on Ubuntu 17.04 server? Trying to upgrade it but i don't see 4.16 for 17.04 i do have the option to upgrade to Ubuntu 17.10 not sure if that well give me 4.16 server.
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Re: Server crashes the cleint

by Krock » Post

SONOFSATAN wrote:Whats the easiest way to upgrade from minetest-server 4.15 to 4.16 on Ubuntu 17.04 server?
There's a PPA available. Try this one first:
https://launchpad.net/~minetestdevs/+ar ... ntu/stable

..before trying to compile it on your machine:
viewtopic.php?f=42&t=3837
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>

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SONOFSATAN
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Re: Server crashes the client

by SONOFSATAN » Post

updating to 4.16 fixed the proublem thanks.
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