building a game from scratch

u19503

Re: building a game from scratch - Sol Aureus

by u19503 » Post

Ey this is still alive yay :)

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Re: building a game from scratch - Sol Aureus

by firefox » Post

toby109tt wrote:Ey this is still alive yay :)
of course it is, i just had a lazy summer :P
i added a new grass type for dark forests and 1 more tree.
(no models yet, though...)
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u19503

Re: building a game from scratch - Sol Aureus

by u19503 » Post

firefox wrote:
toby109tt wrote:Ey this is still alive yay :)
of course it is, i just had a lazy summer :P
i added a new grass type for dark forests and 1 more tree.
(no models yet, though...)
yay!!!!

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Re: building a game from scratch - Sol Aureus

by azekill_DIABLO » Post

firefox wrote:
toby109tt wrote:Ey this is still alive yay :)
of course it is, i just had a lazy summer :P
i added a new grass type for dark forests and 1 more tree.
(no models yet, though...)
Image
Where's the download link?
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Re: building a game from scratch - Sol Aureus

by firefox » Post

azekill_DIABLO wrote: Image
Where's the download link?
i opened a time gate and send it to the future ;)

the game is not playable yet.
even in creative mode, all you can do is stack stones and wood.
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Re: building a game from scratch - Sol Aureus

by azekill_DIABLO » Post

:'( anyway... you know a rope, a chair xD
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Re: building a game from scratch - Sol Aureus

by GamingAssociation39 » Post

Is there any possible way for people to help with some models?
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Re: building a game from scratch - Sol Aureus

by firefox » Post

GamingAssociation39 wrote:Is there any possible way for people to help with some models?
for now i'm copying the default tree models and noises.
only the new "old tree" needs a new model, but i think i will start with an enlarged version of the apple tree.
of course they will all be updated to individual models later.

for now, the plan is the following:
- finish up with the trees
- add grass, flowers and farmplants
- add wood and stone tools
- add coal and basic light sources

then the game would be basically playable and i can publish it as version 0.1 =(^.^)=
since the game will be on github then, it will be possible to contribute to it.
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u19503

Re: building a game from scratch - Sol Aureus

by u19503 » Post

Sounds good :)

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Re: building a game from scratch - Sol Aureus

by firefox » Post

i decided to add this to my weekly homework to get at least some progress, but the plan didn't work :P
although the long break (not even playing minetest) got me motivated again.
so by next week i should have some updates to post =(^.^)=
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u19503

Re: building a game from scratch - Sol Aureus

by u19503 » Post

firefox wrote:i decided to add this to my weekly homework to get at least some progress, but the plan didn't work :P
although the long break (not even playing minetest) got me motivated again.
so by next week i should have some updates to post =(^.^)=
Yay :)

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Re: building a game from scratch - Sol Aureus

by firefox » Post

postponed to christmas.
too much homework...
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Re: building a game from scratch - Sol Aureus

by azekill_DIABLO » Post

yeah that's hard time :D np dude
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Re: building a game from scratch - Sol Aureus

by firefox » Post

merry after christmas :P

instead of adding new trees, i completely re-worked the biome system.
each biome now has it's very own tree (except the glacier)
and i also calculated the heat and humidity coordinates so that all biomes have the same size on the biome map.
on the actual game map, the corner biomes are still more rare, but not as much as they were before ;)

the biome map and changelog in the 1st post are updated =(^.^)=

edit: i also fixed the bug that generated wrong beaches, not matching the biomes
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Re: building a game from scratch - Sol Aureus

by firefox » Post

promised weekly progress:
added aspen, acacia and spruce trees
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Re: building a game from scratch - Sol Aureus

by binshaden » Post

Is this playable yet?

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Re: building a game from scratch - Sol Aureus

by firefox » Post

added jungle trees with cocoa fruits
and i'm having trouble with the beaches again :(
all biome parameters are correct, but the mapgen just ignores half of the beach biomes and places something else.
but the ocean is the correct one again...

guess i will have to re-design the biome settings again.
binshaden wrote:Is this playable yet?
it's not playable yet because there are no tools and you can't break stone by hand :P
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Re: building a game from scratch - Sol Aureus

by Stix » Post

firefox wrote:added jungle trees with cocoa fruits
and i'm having trouble with the beaches again :(
all biome parameters are correct, but the mapgen just ignores half of the beach biomes and places something else.
but the ocean is the correct one again...

guess i will have to re-design the biome settings again.
binshaden wrote:Is this playable yet?
it's not playable yet because there are no tools and you can't break stone by hand :P
im grabbing the rope and chair, you know why :P
Hey, what can i say? I'm the bad guy.

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Re: building a game from scratch - Sol Aureus

by firefox » Post

Stix wrote: im grabbing the rope and chair, you know why :P
*cuts rope and glues the chair* :P

another problem appeared:
the animated magma blog crashes the game on the loading screen, with no errors in the log.
i removed the magma block, but i don't want to continue until i get it back :P

tweaked biome settings are planned, but not coded yet.
need to fix the magma first...
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Re: building a game from scratch - Sol Aureus

by firefox » Post

after a long period of frustration, i resumed working on this.
the magma block problem has been fixed and mg v6 runs smoothly.
the re-writing of the biome system is in the works.
just now i implemented the new mercury (glacier) biome. it's the same as the default mtg glacier, except that the icesheets (frozen ocean) are not covered in snow.
now you can clearly see the difference between glacier land and glacier ocean, and it looks very nice too ;)
=(^.^)= nyan~
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Re: building a game from scratch - Sol Aureus

by azekill_DIABLO » Post

yay! instead of having only icesheets made of regular ice you can add a smooth ice variant over it like frozing snow.
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Re: building a game from scratch - Sol Aureus

by firefox » Post

azekill_DIABLO wrote:yay! instead of having only icesheets made of regular ice you can add a smooth ice variant over it like frozing snow.
my texture resource has "packed ice".
i might use it to generate decorative ice spikes, since mercury is the only biome without vegetation.

and packed ice spreads when it gets in contact with flowing water :3
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Re: building a game from scratch - Sol Aureus

by azekill_DIABLO » Post

noice!
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Re: building a game from scratch - Sol Aureus

by firefox » Post

the biome generator has been finished once again.
this time everything works as intended. yay~
i sto... "borrowed" the nice beaches from the default mapgen.
same for some parameters like filler_depth and riverbed_depth, since they work well.
(but i made some small changes in some biomes)

even if grass and/or stones are shared, each biome is slightly different from the others ;)

a jungle in mg v5
Image

a swamp (on the same map)
Image
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Re: building a game from scratch - Sol Aureus

by azekill_DIABLO » Post

Birch aren't swamp trees I think. I know I'm pesky.
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