Playing CTF. Evening #3.
This time I often see situation like this
People get trapped in their own base. Wooden pick sometimes actually help them to get out, make stone sword and fight back.
I usually suffer lags once someone uses crossbow. Lags are rare for me, so it is unusual.
Crossbow itself is very useless. I never use it, even it has replenishable ammo. Swords deal much more damage and don't need ammo. I never have seen anyone (succesfully) killing with ranged weapon at all. Though, people use SMG a lot while staying on enemy base and fighting enemies with wood weapons.
If you need to fight someone 1 by 1, you'll surely choose sword instead of any gun. Swordman can just run around gunner and spam attack. Gunner just can't keep up. It is hard to hit anyone with a gun and they need ammo, so they greatly underpowered now.
I think if you greatly increase damage of ranged weapons, then you also increase value of fortifications. If one shot take off half of your health, you'll never just rush with a sword.
One more thing. "pro" kill/death coefficient of 2 should be changed too. I need to camp on enemy base and kill powerless enemies just to reach good KD. I don't like it, but it is your rules.
Natural obstacle, created when Wall disappears. It can be destroyed if someone starts block update nearby.
I am tired of struggling near the spawn with noobs making holes, so I started to build fortifications near the Wall. It looks like this.