Plantlike drawing with 2 different png tiles

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Vapalus
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Plantlike drawing with 2 different png tiles

by Vapalus » Post

Is it possible to draw a plantlike object with 2 different png textures?
If not, how can I rotate a sprite?
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sofar
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Re: Plantlike drawing with 2 different png tiles

by sofar » Post

Vapalus wrote:Is it possible to draw a plantlike object with 2 different png textures?
If not, how can I rotate a sprite?
yes, it's possible, just make a new mesh and therefore, make it a mesh node that looks exactly like a plantlike node.

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Vapalus
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Re: Plantlike drawing with 2 different png tiles

by Vapalus » Post

What I‘m reading is that it is not possible by default, and I need to model it?
Okay, good to know.
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Re: Plantlike drawing with 2 different png tiles

by sofar » Post

Vapalus wrote:What I‘m reading is that it is not possible by default, and I need to model it?
Okay, good to know.
Correct. It would entirely be possible to code this in the engine, but for simplicity it doesn't (you can come up with 100 variations of it, and they'd all need to be coded up, etc... you can't possibly please everyone this way).

So, this is why mesh nodes exist, and they are unlimited in UV mapping, can have 6 different tiles and therefore unlimited texturing, be any shape you want, etc.. The downside is that you need to learn how to use blender, or find someone who understands what you want designed, and is willing to do this for you.

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Re: Plantlike drawing with 2 different png tiles

by LMD » Post

But doesn't this limit something like "floating-in-the-wind", as a customized plant wont "float" ?
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Re: Plantlike drawing with 2 different png tiles

by sofar » Post

LMD wrote:But doesn't this limit something like "floating-in-the-wind", as a customized plant wont "float" ?
I've submitted a PR to make mesh nodes `sway` just like normal plantlike nodes.

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Re: Plantlike drawing with 2 different png tiles

by LMD » Post

That's good.
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Re: Plantlike drawing with 2 different png tiles

by Linuxdirk » Post

sofar wrote:
Vapalus wrote:Is it possible to draw a plantlike object with 2 different png textures?
If not, how can I rotate a sprite?
yes, it's possible, just make a new mesh and therefore, make it a mesh node that looks exactly like a plantlike node.
"Yes it is possible but you need to use something completely different that just looks like plantlike."

LOL.

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