Is it possible to draw a plantlike object with 2 different png textures?
If not, how can I rotate a sprite?
Plantlike drawing with 2 different png tiles
Plantlike drawing with 2 different png tiles
A man much wiser than me once said: "go away, you are bothering me"
Re: Plantlike drawing with 2 different png tiles
yes, it's possible, just make a new mesh and therefore, make it a mesh node that looks exactly like a plantlike node.Vapalus wrote:Is it possible to draw a plantlike object with 2 different png textures?
If not, how can I rotate a sprite?
Re: Plantlike drawing with 2 different png tiles
What I‘m reading is that it is not possible by default, and I need to model it?
Okay, good to know.
Okay, good to know.
A man much wiser than me once said: "go away, you are bothering me"
Re: Plantlike drawing with 2 different png tiles
Correct. It would entirely be possible to code this in the engine, but for simplicity it doesn't (you can come up with 100 variations of it, and they'd all need to be coded up, etc... you can't possibly please everyone this way).Vapalus wrote:What I‘m reading is that it is not possible by default, and I need to model it?
Okay, good to know.
So, this is why mesh nodes exist, and they are unlimited in UV mapping, can have 6 different tiles and therefore unlimited texturing, be any shape you want, etc.. The downside is that you need to learn how to use blender, or find someone who understands what you want designed, and is willing to do this for you.
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Re: Plantlike drawing with 2 different png tiles
But doesn't this limit something like "floating-in-the-wind", as a customized plant wont "float" ?
Re: Plantlike drawing with 2 different png tiles
I've submitted a PR to make mesh nodes `sway` just like normal plantlike nodes.LMD wrote:But doesn't this limit something like "floating-in-the-wind", as a customized plant wont "float" ?
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Re: Plantlike drawing with 2 different png tiles
"Yes it is possible but you need to use something completely different that just looks like plantlike."sofar wrote:yes, it's possible, just make a new mesh and therefore, make it a mesh node that looks exactly like a plantlike node.Vapalus wrote:Is it possible to draw a plantlike object with 2 different png textures?
If not, how can I rotate a sprite?
LOL.
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