[Mod] Blox Mod - Now with more cobble! [git] [blox]

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Sanchez
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[Mod] Blox Mod - Now with more cobble! [git] [blox]

by Sanchez » Post

[Mod] Blox Mod

Image

This mod adds new stone, wood and cobble blocks for construction and decoration.
Unified Dyes or the built in Dyes can be used to craft blocks. I have also added Glow Ore that can be used to craft Glowstone.

Glow Ore will spawn underground in small amounts and gives off light. Mining Glow Ore produces Glow Dust (or sometimes a Glowstone). Glow Dust produces a very small amount of light and can be used to craft Glowstone.

License (code): WTFPL
License (built in textures): WTFPL
Depends: Minetest 0.4.16 or newer, a corresponding minetest_game, and unifieddyes

Download: https://gitlab.com/VanessaE/blox/-/arch ... master.zip
...or browse the code: https://gitlab.com/VanessaE/blox
Spoiler
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The complete set of patterns available, in several of the available colors (since this mod uses Unified Dyes, there are 256 colors available, not just the ones shown here).

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Glow Ore found in a cave
Spoiler
Glow Dust, Glow Ore and Glowstone

To craft Glowstone (updated as of 0.6)
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In most of the recipes below, where you see cobble, you can replace it with either stone or wood (all at once), depending on which base material you want.

To craft checker blocks:
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The inverse of this recipe also works. Produces 6 or 8 blocks depending on recipe used. If you have Moreblocks installed, the stone versions of these recipes are not enabled -- use that mod's "iron checker" instead.

To craft cross blocks:
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To craft corner blocks:
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To craft loop blocks:
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If you have Moreblocks installed, the stone version of this recipe is not enabled -- use that mod's "circle stone brick" instead.

To craft big checker ("quarter") blocks:
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If you have Moreblocks installed, the wood version of this recipe is not enabled -- use that mod's "wood tile" (either of the basic ones) instead.

To craft diamond-patterned blocks:
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Also, one extra, to craft tinted-wood blocks:
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This recipe is only enabled (or even needed) if you have Coloredwood installed, since it overrides default wood. If you don't have that mod, then you can just place and dye default wood directly.

Digging tinted stone (the kind with no special pattern) will return cobble in the same color, analogous to digging uncolored stone to get cobble.
Spoiler
Spoiler
New in git (2017-01-28)
The mod has been converted over to use the engine's param2 colorization scheme, and now depends on Unified Dyes. As a result, there are far fewer defined nodes than before, while retaining the full set of patterns and gaining access to the entire Unified Dyes "extended" palette.

2015-10-01:
Uses engine-standard mapgen functions for ores.
Less terminal spam at startup :-)

New for [0.7]
Added full range of cobble blocks.
Completed full range of wood blocks.
Updated some textures.
Node definition and recipe code simplified.
Detects colourmachine mod and if installed removes coloured blocks from creative inventory.
Ability to toggle blocks appearing in creative inventory by changing one line in init.lua (line 18).
Added very powerful sword (Blood Bane) no ability to craft. (used to keep the kids in order on our school server!).

New for [0.6.1]
Change to stone square recipe to remove need for moreblocks mod.
3D cube inventory icons (if, like me, you have the glitch that displays the wrong cube icons in the inventory uncomment the ‘inventory_image’ lines in the init.lua file to go back to 2D icons.

New for [0.6]
Some major changes to the code
Removed inbuilt dye system
Added support for using Unified Dye mod
Added support for using built in Dye mod
Added mini mod to provide crafting recipies for built in Dyes
Created 64x64 texture pack for use with Blox mod
Cyan colour added for all blocks
Diamond pattern blocks added
Added Glow Ore and Glow Dust
Changed Glowstone recipe
Wooden blocks can now be used as fuel

New for [0.5]
Never released due to lots of mistakes

New for [0.4]
More stone blocks added
- Big checker
- Loop
- Corner
Wood blocks have been added
- Coloured wood
- Wood checker
- Big wood checker
Colour cobble blocks have been added
Crafting recipes for new blocks added
Checker recipes changed to make room for big checker blocks
Some textures updated to reduce noise

New for [0.3]
Black dye added
Black blocks added
Cross blocks added
Crafting recipes for new blocks

New for [0.2]
Textures recreated from scratch to avoid copyright issues.
Coloured stone blocks added
Stone block recipes added
Minor code changes

New for [0.1]
Checker blocks added
Stone square blocks added
Glowstone added
Dyes added
Crafting recipes added
Credits: When creating this mod I looked at mods and used code from:
ironzorg, Calinou & VanessaE
Attachments
tintedwood.png
tintedwood.png (25.85 KiB) Viewed 2567 times
quarter.png
quarter.png (26.68 KiB) Viewed 2567 times
loop.png
loop.png (30.79 KiB) Viewed 2567 times
diamond.png
diamond.png (26.21 KiB) Viewed 2567 times
cross.png
cross.png (25.34 KiB) Viewed 2567 times
corner.png
corner.png (22.33 KiB) Viewed 2567 times
checker.png
checker.png (31.58 KiB) Viewed 2567 times
glowstone.png
glowstone.png (19.54 KiB) Viewed 2567 times
blox-screenshot.png
blox-screenshot.png (208.52 KiB) Viewed 2567 times
blox-sample.png
blox-sample.png (727.61 KiB) Viewed 2567 times
yqu0.png
yqu0.png (70.99 KiB) Viewed 2567 times
screenshot624020730.png
screenshot624020730.png (409.52 KiB) Viewed 2567 times
Last edited by Sanchez on Fri Sep 20, 2013 09:48, edited 1 time in total.

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Calinou
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by Calinou » Post

Avoid using textures with a tile size > 16x16 pixels and avoid using Misa's textures for mods, these are under copyright AFAIK.
Oh and also, avoid using Filedropper, use MediaFire or omploader. ;)
Last edited by Calinou on Tue May 29, 2012 09:34, edited 1 time in total.

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Sanchez
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by Sanchez » Post

Calinou wrote:Avoid using textures with a tile size > 16x16 pixels and avoid using Misa's textures, these are under copyright, AFAIK.
Oh and also, avoid using Filedropper, use MediaFire or omploader. ;)

Thanks, I'll sort the textures out, upload to mediafire then edit my post.

EDIT: Topic updated with version 0.2
Last edited by Sanchez on Tue May 29, 2012 10:55, edited 1 time in total.

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Sanchez
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by Sanchez » Post

Blox mod updated to version 0.3

:D

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by sfan5 » Post

Nice Mod!
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Sanchez
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by Sanchez » Post

Blox mod has been updated to [0.4], lots of new blocks in this version.
Screenshots and download link in the first post.

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by VanessaE » Post

Thought I'd point out the latest on my Unified Dyes mod. It now has a total of 89 colors (including black, white, and three greys), and comes with a BASH script to help you generate all of the colored texture files. There's also a modding template along with it that will help greatly in generating the actual nodes and crafting recipes.

Figured you would be interested since you helped kick off the whole idea of it :-)

http://minetest.net/forum/viewtopic.php?pid=28399

(please ignore if you already know about it. :-) )
Last edited by VanessaE on Mon Jul 16, 2012 21:55, edited 1 time in total.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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by Sanchez » Post

VanessaE wrote:Thought I'd point out the latest on my Unified Dyes mod. It now has a total of 89 colors (including black, white, and three greys), and comes with a BASH script to help you generate all of the colored texture files. There's also a modding template along with it that will help greatly in generating the actual nodes and crafting recipes.

Figured you would be interested since you helped kick off the whole idea of it :-)

http://minetest.net/forum/viewtopic.php?pid=28399

(please ignore if you already know about it. :-) )

Thanks for the update. I am aware of the unified dyes mod (good job by the way) and I'll be updating the Blox mod to use it i'll also be adding more block colours based on the dyes mod.

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by Sanchez » Post

Blox mod updated to 0.6 - woohoo!

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by Sanchez » Post

Blox updated to 0.6.1

Only minor changes in this release - see first post

Any feedback or suggestions to help make this better would be good, thanks!
Last edited by Sanchez on Wed Oct 10, 2012 15:21, edited 1 time in total.

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by VanessaE » Post

Noting the age of your last post, is this mod still being maintained? If so, please consider removing all colored objects from the creative inventory. This will reduce the clutter in the inventory, and we have a coloring machine now (viewtopic.php?id=6670) to make them easy to access.

Here's my fork of blox, with the proposed change already in place: https://github.com/VanessaE/blox
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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by Inocudom » Post

VanessaE wrote:Noting the age of your last post, is this mod still being maintained? If so, please consider removing all colored objects from the creative inventory. This will reduce the clutter in the inventory, and we have a coloring machine now (viewtopic.php?id=6670) to make them easy to access.

Here's my fork of blox, with the proposed change already in place: https://github.com/VanessaE/blox
Sanchez might not come back, so it is a good thing that you made the fork, VanessaE.

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by VanessaE » Post

I figured as much. Oh well, at least it's forked. :-)
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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by Misty » Post

VanessaE,
I meant to download your blox package from git, using this link: https://github.com/VanessaE/blox
but it looks like all that's there is an empty readme file.
If its supposed to be like that, I'll go ahead and download it after I get the mod itself, but I dont know how these things work.
Last edited by Misty on Fri Sep 13, 2013 21:46, edited 1 time in total.
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by VanessaE » Post

Oops! I wonder how that happened? Guess I musta missed something. Fixed in git (force-pushed).
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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by Misty » Post

I really wondered how an empty readme was going to affect anything.
I thought maybe the contents were magically invisible or something ( who knows what mischief a programming wizard might be able pull on the uninitiated.) : P

Thanks for fixing it, I'm going to go download now.

I found the texture pack and downloaded it already, it makes the blox look so much better.
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by Sanchez » Post

Hi,

Haven't been around for a couple of months, I really like the look of the color machine mod which has spurred me on to update the Blox mod, version 0.7 should be along soon. ;)

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by Sokomine » Post

Glad to hear that there will be an update. Please try to keep the namespace of nodes and textures the same when you update and/or add something. Else I'd have to change much withhin the colormachine.
A list of my mods can be found here.

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by Sanchez » Post

Sokomine wrote:Glad to hear that there will be an update. Please try to keep the namespace of nodes and textures the same when you update and/or add something. Else I'd have to change much withhin the colormachine.
The new nodes all follow the existing naming convention, I'm adding in more wood and cobble blocks to match the existing stone ones. Also the mod now checks for the colormachine mod and if found removes most nodes from the creative inventory.

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by Sanchez » Post

Blox Mod updated to 0.7

Any feedback or suggestions are welcome!

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by Misty » Post

Hi Sanchez,

Can I get the latest version of the Blox mod through the link in the first post on this topic?
I had already downloaded VanessaE's version of the mod, so I'm a little nervous about ripping it out and installing your updated version, but I'd like to try it out.
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Re: [Mod] Blox Mod - Now with more cobble! [0.7] [blox]

by balthazariv » Post

Hello,

Link about 0.7 version is broken.
Can you refresh it, please.

Thanks

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Re: [Mod] Blox Mod - Now with more cobble! [0.7] [blox]

by Topywo » Post

balthazariv wrote:Hello,

Link about 0.7 version is broken.
Can you refresh it, please.

Thanks
https://dl.dropboxusercontent.com/u/654 ... lox0.7.zip

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Re: [Mod] Blox Mod - Now with more cobble! [0.7] [blox]

by balthazariv » Post

Thanks Topywo

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Re: [Mod] Blox Mod - Now with more cobble! [0.7] [blox]

by VanessaE » Post

Couple of small updates to this mod in my repo: my git repo is now up-to-date with 0.7 finally (thanks to Topywo's link), and I've weeded out all the deprecated "minetest.env:" calls.

https://github.com/VanessaE/blox
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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