v-rob wrote:When you are on a slope, the view from the player is weird.
Until now it's only possible to change the eye offset of a player, but not the rotary centre. This centre is the same as before, so looking around will sometimes bury your head in the rails. So currently, there's only the choice between a blocked view when travelling up/down and this half-way working eye position displacement.
v-rob wrote:[...] separate entity between them that makes the two (or more) carts that are hitched together have the same speed.
This already has been done previously - a video is hidden somewhere on Youtube. Maybe you'll be luckier than me at finding it. The idea itself is great, but takes some time to program once I have time for this.
v-rob wrote:About forceloading: Are you saying there is actually code that can do this, but it isn't used?
The Minetest API provides functions that make forceloading possible. It's just the boost_cart mod that hasn't made use of them yet.