Stix wrote:But apples, when they land in the right hands (everyone who isnt a noob), they practically turn the player into hurrciles, as it doesnt matter how skilled your opponent is or whether your weapon is decent enough, all you have to do is have enough apples and eat them fast enough. This is a good example of poor game design imo.
Actually, this is untrue in mine and Waterbug's experience. Many times in the past, I have been able to kill him before he even had the chance to start eating apples (Without a grenade), and vice versa. I have killed players before in a fight when they were
using apples, and they dropped them on the ground when I finally won. (Also vice versa)
Perhaps you are referring to geesh's case, as he is
very good at not dying when he has apples. Not everyone who knows how to apple-spam is a geesh, though.
I'm not a demigod when I have apples, no one is. All you have to do is have some good skills with a sword (and perhaps a gun) and you can beat someone who has infinite apples. :) They don't make you immortal, they have actually been the death of me on the caverns map, as I was focusing on eating too many instead of attacking my opponent..
The game is not poorly designed. (Except for the lag bit, but that can't be helped and must be lived with) If you must complain about
everything in the game, perhaps you should consider leaving. I am not being mean when I say that, but it really seems like you rarely have fun.
Stix wrote:Also before you join a conversation please learn to disagree without unecassarily belittling people and their ideas.
I am not belittling you in any way, I am disagreeing with your argument and telling you why. I am not saying you are fruitless, I am saying your argument is fruitless. (pun intended)