Menche's Freebuild Server

Zeniea
New member
Posts: 4
Joined: Wed Jul 18, 2012 06:23

by Zeniea » Post

KatieKitten wrote:so what if i miss spell things dont like it get off. we dont judge people on how they spell on this server.
Spelling and punctuation are a pretty good judge of character...

mauvebic
Member
Posts: 1550
Joined: Fri Jan 27, 2012 11:32

by mauvebic » Post

You people still got problems with griefing even w/ node protection?

sounds like you could use some sort of special priv to place water/lava and use buckets. (or disable liquid spreading)

edit:
Buckoff ingame bucket disabler might solve some of your problems.
Last edited by mauvebic on Thu Jul 19, 2012 09:50, edited 1 time in total.

User avatar
RandomBot
Member
Posts: 164
Joined: Sun May 20, 2012 03:46
Location: Behind you, go ahead, look....

by RandomBot » Post

im going to say it and it will attract the sharks, but griefing is very rare on this server. since things dont burn, lava is just an annoyance.

ok, menche doesnt seem to post on his own forum...which is weird menche. but he would like the following rules to be added until he makes an official post.
1. no new cities past +/-550 on any cord, building in an existing one is fine.
2. actually number one is all that was talked about.

i have a question for all members of the server.

What are you feelings about a possible wall going up, and players caught building outside of a designated zone will have their privs revoked.
1st time 12 hours.
2nd time 24 hours.
3rd time and beyond 3 days.
Last edited by RandomBot on Thu Jul 19, 2012 09:59, edited 1 time in total.
"Everyone has a plan, until they get punched in the face"
- Mike Tyson

mauvebic
Member
Posts: 1550
Joined: Fri Jan 27, 2012 11:32

by mauvebic » Post

RandomBot wrote:
What are you feelings about a possible wall going up, and players caught building outside of a designated zone will have their privs revoked.
1st time 12 hours.
2nd time 24 hours.
3rd time and beyond 3 days.
Bad idea. Imposing arbitrary rules is what attracts griefers and keeps them coming back. (just to show you that they can). You cant really tell people what to do / not do in game,... well you can try. But your always better off making the system enforce the rules, otherwise it ends up being personal for the griefer. (IMO)

Why not node_protect all the areas you don't want people building in???
Last edited by mauvebic on Thu Jul 19, 2012 10:04, edited 1 time in total.

User avatar
RandomBot
Member
Posts: 164
Joined: Sun May 20, 2012 03:46
Location: Behind you, go ahead, look....

by RandomBot » Post

the wall would be to keep people closer to spawn, to reduce any lag on the server from the ABM.
"Everyone has a plan, until they get punched in the face"
- Mike Tyson

mauvebic
Member
Posts: 1550
Joined: Fri Jan 27, 2012 11:32

by mauvebic » Post

why not write a mod that teleports people back to the specified area?

If you have ABM lag convert some of the mods to punchnode actions
Last edited by mauvebic on Thu Jul 19, 2012 10:12, edited 1 time in total.

User avatar
RandomBot
Member
Posts: 164
Joined: Sun May 20, 2012 03:46
Location: Behind you, go ahead, look....

by RandomBot » Post

i dont think ivy and conifers would work well with punchnode.

but the point being, menche wants people to build closer together.
"Everyone has a plan, until they get punched in the face"
- Mike Tyson

User avatar
Neuromancer
Member
Posts: 964
Joined: Tue Jun 12, 2012 22:28
GitHub: Neuromancer56

by Neuromancer » Post

Zeniea wrote:
KatieKitten wrote:so what if i miss spell things dont like it get off. we dont judge people on how they spell on this server.
Spelling and punctuation are a pretty good judge of character...
I'd have to say this statement is false, generally. Also, I know Katie to be a person of good character.
Last edited by Neuromancer on Thu Jul 19, 2012 12:09, edited 1 time in total.

mauvebic
Member
Posts: 1550
Joined: Fri Jan 27, 2012 11:32

by mauvebic » Post

RandomBot wrote:i dont think ivy and conifers would work well with punchnode.

but the point being, menche wants people to build closer together.
the only thing you can do for those is slow down their growth.

User avatar
Menche
Member
Posts: 1001
Joined: Sat Jul 02, 2011 00:43
IRC: Menchers
In-game: Menche
Location: An island in a lava lake.

by Menche » Post

The reason I have been thinking about building a wall (i don't think that was originally my idea) is to limit new buildings to a reasonable distance, to make the area closer to spawn more interesting, and to make interesting structures more visible. It doesn't have anything to do with abm lag. IMHO, if you build out at +2000 to avoid griefers, you may as well play singleplayer. Summary: I want to make more of the server activity visible, and the wall is one idea that was brought up. I have several other ideas, including an official teleport room (almost done), a reward system for building at spawn, and building an actuall spawn city.
Last edited by Menche on Thu Jul 19, 2012 16:25, edited 1 time in total.
An innocent kitten dies every time you top-post.

mauvebic
Member
Posts: 1550
Joined: Fri Jan 27, 2012 11:32

by mauvebic » Post

Thats all fine, but an actual wall would probably look bad. What you need is a mod that confines all building to a specific area.

Like a sortof inverted node protection, where nobody can build anywhere until they're granted an area. Server admins could define and limit development, like municipalities do by granting lots.
Last edited by mauvebic on Thu Jul 19, 2012 16:43, edited 1 time in total.

ChEeZzEnIpS
Member
Posts: 53
Joined: Fri Jun 15, 2012 21:29

by ChEeZzEnIpS » Post

or you can just get the admin tools mod they have invisible blocks that players cant break without an admin pick

mauvebic
Member
Posts: 1550
Joined: Fri Jan 27, 2012 11:32

by mauvebic » Post

until people pass right through them using 'k' or a modified client like landmines' :-P

User avatar
VanessaE
Moderator
Posts: 4655
Joined: Sun Apr 01, 2012 12:38
GitHub: VanessaE
IRC: VanessaE
In-game: VanessaE
Location: Western NC
Contact:

by VanessaE » Post

Is it possible to write a mod that, every so often, checks a player's position and, if they're out of bounds, snaps them back into the allowed area? Seems like you'd want something of a buffer to that, say out of bounds + 10 blocks or so. Snapping them back should put them no less than, oh, twice as far from the border as the distance there were outside it.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

mauvebic
Member
Posts: 1550
Joined: Fri Jan 27, 2012 11:32

by mauvebic » Post

two ways:

either you declare the player to be untrustworthy to the server, and you setup a timer to check on playernames:getpos() and teleport them back when theyre out of bounds

or

you setup a special node protection area at the citys' edge that teleports the digger/placer back to the center
Last edited by mauvebic on Thu Jul 19, 2012 22:08, edited 1 time in total.

bryanfrost
Member
Posts: 104
Joined: Sun Jul 15, 2012 18:16

by bryanfrost » Post

menche can i plez be aboul to go onto ur server my username is bryanfrost plez

User avatar
Menche
Member
Posts: 1001
Joined: Sat Jul 02, 2011 00:43
IRC: Menchers
In-game: Menche
Location: An island in a lava lake.

by Menche » Post

bryanfrost wrote:menche can i plez be aboul to go onto ur server my username is bryanfrost plez
Password for bryanfrost set and sent to your forum email.
An innocent kitten dies every time you top-post.

User avatar
InfinityProject
Member
Posts: 1009
Joined: Sat Mar 17, 2012 00:52
Location: World of Infinity, US

by InfinityProject » Post


User avatar
RandomBot
Member
Posts: 164
Joined: Sun May 20, 2012 03:46
Location: Behind you, go ahead, look....

by RandomBot » Post

so, in short.

STAY NEAR SPAWN...or dont.
"Everyone has a plan, until they get punched in the face"
- Mike Tyson

User avatar
Menche
Member
Posts: 1001
Joined: Sat Jul 02, 2011 00:43
IRC: Menchers
In-game: Menche
Location: An island in a lava lake.

by Menche » Post

Just added kotolegokot's Money mod. You can now transfer money with a command, and make vending-machine-like shops that don't require supervision. Everyone should start out with 2000. More information here.

To clarify about the shop configuration: players buy/sell to/from the shop. So, to make a shop to sell something, configure it to buy; players buy from it. Check the mod's topic for the syntax and setup.
Last edited by Menche on Fri Jul 20, 2012 05:06, edited 1 time in total.
An innocent kitten dies every time you top-post.

ChEeZzEnIpS
Member
Posts: 53
Joined: Fri Jun 15, 2012 21:29

by ChEeZzEnIpS » Post

the minetoon texture pack is interesting but to me this is just weird
Image

Image

the glowglass texture was left over from another pack i was converting from minecraft
Last edited by ChEeZzEnIpS on Fri Jul 20, 2012 05:37, edited 1 time in total.

User avatar
RandomBot
Member
Posts: 164
Joined: Sun May 20, 2012 03:46
Location: Behind you, go ahead, look....

by RandomBot » Post

plz dont molest us T-T
"Everyone has a plan, until they get punched in the face"
- Mike Tyson

ChEeZzEnIpS
Member
Posts: 53
Joined: Fri Jun 15, 2012 21:29

by ChEeZzEnIpS » Post

XD shhh sh its all gonna be ok

User avatar
RandomBot
Member
Posts: 164
Joined: Sun May 20, 2012 03:46
Location: Behind you, go ahead, look....

by RandomBot » Post

my eyes!!! they bleed from low pixel count!!!

Image
"Everyone has a plan, until they get punched in the face"
- Mike Tyson

User avatar
InfinityProject
Member
Posts: 1009
Joined: Sat Mar 17, 2012 00:52
Location: World of Infinity, US

by InfinityProject » Post

what is this?
[img=what]https://dl.dropbox.com/u/82668184/screenshot_49442410.png[/img]

Also New Supiria is coming along. We still need more people to build in it.
[img=supiria progress]https://dl.dropbox.com/u/82668184/screenshot_4428659.png[/img]

Post Reply

Who is online

Users browsing this forum: No registered users and 7 guests