Spelling and punctuation are a pretty good judge of character...KatieKitten wrote:so what if i miss spell things dont like it get off. we dont judge people on how they spell on this server.
Menche's Freebuild Server
You people still got problems with griefing even w/ node protection?
sounds like you could use some sort of special priv to place water/lava and use buckets. (or disable liquid spreading)
edit:
Buckoff ingame bucket disabler might solve some of your problems.
sounds like you could use some sort of special priv to place water/lava and use buckets. (or disable liquid spreading)
edit:
Buckoff ingame bucket disabler might solve some of your problems.
Last edited by mauvebic on Thu Jul 19, 2012 09:50, edited 1 time in total.
im going to say it and it will attract the sharks, but griefing is very rare on this server. since things dont burn, lava is just an annoyance.
ok, menche doesnt seem to post on his own forum...which is weird menche. but he would like the following rules to be added until he makes an official post.
1. no new cities past +/-550 on any cord, building in an existing one is fine.
2. actually number one is all that was talked about.
i have a question for all members of the server.
What are you feelings about a possible wall going up, and players caught building outside of a designated zone will have their privs revoked.
1st time 12 hours.
2nd time 24 hours.
3rd time and beyond 3 days.
ok, menche doesnt seem to post on his own forum...which is weird menche. but he would like the following rules to be added until he makes an official post.
1. no new cities past +/-550 on any cord, building in an existing one is fine.
2. actually number one is all that was talked about.
i have a question for all members of the server.
What are you feelings about a possible wall going up, and players caught building outside of a designated zone will have their privs revoked.
1st time 12 hours.
2nd time 24 hours.
3rd time and beyond 3 days.
Last edited by RandomBot on Thu Jul 19, 2012 09:59, edited 1 time in total.
"Everyone has a plan, until they get punched in the face"
- Mike Tyson
- Mike Tyson
Bad idea. Imposing arbitrary rules is what attracts griefers and keeps them coming back. (just to show you that they can). You cant really tell people what to do / not do in game,... well you can try. But your always better off making the system enforce the rules, otherwise it ends up being personal for the griefer. (IMO)RandomBot wrote:
What are you feelings about a possible wall going up, and players caught building outside of a designated zone will have their privs revoked.
1st time 12 hours.
2nd time 24 hours.
3rd time and beyond 3 days.
Why not node_protect all the areas you don't want people building in???
Last edited by mauvebic on Thu Jul 19, 2012 10:04, edited 1 time in total.
- Neuromancer
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I'd have to say this statement is false, generally. Also, I know Katie to be a person of good character.Zeniea wrote:Spelling and punctuation are a pretty good judge of character...KatieKitten wrote:so what if i miss spell things dont like it get off. we dont judge people on how they spell on this server.
Last edited by Neuromancer on Thu Jul 19, 2012 12:09, edited 1 time in total.
Mods:Immersive Sounds
Phonics
Eden Game Natural Beauty Textures
Try out dropbox and get me free space: https://db.tt/JjjTr7fl
Phonics
Eden Game Natural Beauty Textures
Try out dropbox and get me free space: https://db.tt/JjjTr7fl
- Menche
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The reason I have been thinking about building a wall (i don't think that was originally my idea) is to limit new buildings to a reasonable distance, to make the area closer to spawn more interesting, and to make interesting structures more visible. It doesn't have anything to do with abm lag. IMHO, if you build out at +2000 to avoid griefers, you may as well play singleplayer. Summary: I want to make more of the server activity visible, and the wall is one idea that was brought up. I have several other ideas, including an official teleport room (almost done), a reward system for building at spawn, and building an actuall spawn city.
Last edited by Menche on Thu Jul 19, 2012 16:25, edited 1 time in total.
An innocent kitten dies every time you top-post.
Thats all fine, but an actual wall would probably look bad. What you need is a mod that confines all building to a specific area.
Like a sortof inverted node protection, where nobody can build anywhere until they're granted an area. Server admins could define and limit development, like municipalities do by granting lots.
Like a sortof inverted node protection, where nobody can build anywhere until they're granted an area. Server admins could define and limit development, like municipalities do by granting lots.
Last edited by mauvebic on Thu Jul 19, 2012 16:43, edited 1 time in total.
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- VanessaE
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Is it possible to write a mod that, every so often, checks a player's position and, if they're out of bounds, snaps them back into the allowed area? Seems like you'd want something of a buffer to that, say out of bounds + 10 blocks or so. Snapping them back should put them no less than, oh, twice as far from the border as the distance there were outside it.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
two ways:
either you declare the player to be untrustworthy to the server, and you setup a timer to check on playernames:getpos() and teleport them back when theyre out of bounds
or
you setup a special node protection area at the citys' edge that teleports the digger/placer back to the center
either you declare the player to be untrustworthy to the server, and you setup a timer to check on playernames:getpos() and teleport them back when theyre out of bounds
or
you setup a special node protection area at the citys' edge that teleports the digger/placer back to the center
Last edited by mauvebic on Thu Jul 19, 2012 22:08, edited 1 time in total.
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- Menche
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Just added kotolegokot's Money mod. You can now transfer money with a command, and make vending-machine-like shops that don't require supervision. Everyone should start out with 2000. More information here.
To clarify about the shop configuration: players buy/sell to/from the shop. So, to make a shop to sell something, configure it to buy; players buy from it. Check the mod's topic for the syntax and setup.
To clarify about the shop configuration: players buy/sell to/from the shop. So, to make a shop to sell something, configure it to buy; players buy from it. Check the mod's topic for the syntax and setup.
Last edited by Menche on Fri Jul 20, 2012 05:06, edited 1 time in total.
An innocent kitten dies every time you top-post.
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the minetoon texture pack is interesting but to me this is just weird
the glowglass texture was left over from another pack i was converting from minecraft
the glowglass texture was left over from another pack i was converting from minecraft
Last edited by ChEeZzEnIpS on Fri Jul 20, 2012 05:37, edited 1 time in total.
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