Code: Select all
minetest.register_craftitem("toast_machine:privs", {
description = "1",
inventory_image = "1.png",
on_use = function(player)
local playername = player:get_player_name()
local privs = minetest.get_player_privs(playername)
privs.fly = true
privs.fast = true
minetest.set_player_privs(playername, privs)
end,
})
I do have the playereffects mod installed and set as a dependency. I am missing some code to define the player code. Any ideas?