[Server] IFS (IhrFussel's Server)

KCoombes
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Re: [Server] IFS (IhrFussel's Server)

by KCoombes » Wed Jun 27, 2018 14:47

New potion textures for your use.

File deleted at IhrFussel's request.
 

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Re: [Server] IFS (IhrFussel's Server)

by IhrFussel » Mon Aug 13, 2018 13:31

SERVER UPDATE:

- Added fish
- Tweaked vehicle values
- Fixed various bugs


For more details check the change log in the first post.
 

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Gekkeupie
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Re: [Server] IFS (IhrFussel's Server)

by Gekkeupie » Mon Aug 20, 2018 15:23

I found a glitch,
Sometimes if you get out of a vehicle you keep sitting in air.
Here is a screenshot.
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Schermafdruk van 2018-08-17 11-28-51.png
(518.38 KiB) Not downloaded yet
 

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Re: [Server] IFS (IhrFussel's Server)

by KCoombes » Tue Aug 21, 2018 00:09

IhrFussel - here's the textures you're missing from mesecons - I did not do anything except .zip them for you.
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mesecons_textures.zip
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Mahal
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Re: [Server] IFS (IhrFussel's Server)

by Mahal » Wed Aug 29, 2018 08:22

Hi Fussel,

this is Aule. I found a version of "my_future_doors" (as part of the mydoors mod) with functioning recipes for the sliding doors. Its inside the sliding.lua file ..

https://github.com/minetest-mods/mydoor ... ture_doors

Image

You may consider to change them a bit (e.g. increase output #) since they are a bit expensive (2 steelblocks for 1 door !!!).

Code: Select all
local recipes = {
   {{"default:steel_ingot", "default:steelblock", ""},
   {"default:steel_ingot", "default:steel_ingot", ""},
   {"default:steelblock", "default:steel_ingot", ""}},

   {{"default:steel_ingot","default:steel_ingot", ""},
   {"default:steel_ingot", "default:steel_ingot", ""},
   {"default:steelblock", "default:steelblock", ""}},

   {{"default:steel_ingot","default:steel_ingot", ""},
   {"default:steel_ingot", "default:steel_ingot", "dye:black"},
   {"default:steelblock", "default:steelblock", ""}},

   {{"default:steel_ingot","default:steel_ingot", ""},
   {"default:steelblock", "default:steelblock", ""},
   {"default:steel_ingot", "default:steel_ingot", ""}},

   {{"default:steel_ingot", "default:steelblock", ""},
   {"default:steel_ingot", "default:steel_ingot", ""},
   { "default:steel_ingot", "default:steelblock",""}},

   {{"default:steel_ingot", "default:steelblock", ""},
   {"default:steel_ingot", "default:steel_ingot", "dye:blue"},
   { "default:steel_ingot", "default:steelblock",""}},

   {{"default:steel_ingot", "default:steelblock", ""},
   {"default:steel_ingot", "default:steel_ingot", "dye:brown"},
   { "default:steel_ingot", "default:steelblock",""}}



Thank you very much in advance!
CU ingame
 

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Re: [Server] IFS (IhrFussel's Server)

by IhrFussel » Fri Oct 05, 2018 18:17

2 new Server Events have been coded:

1. Orc Invasion: During this event any regular spawned mob will be an orc.

2. Death Match: Kill all other players and win the match! Leaving the game or dying will automatically disqualify you.

I hope you enjoy these new events.
 

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Re: [Server] IFS (IhrFussel's Server)

by IhrFussel » Fri Oct 26, 2018 10:14

It's Update Time!

- If set, the language of the players will appear in front of their names
Example: ({Main} RU <RussianPlayer> [message])

- /who is now a lot more user friendly

- Spawn rates and intervals of various mobs have been adjusted
 

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Re: [Server] IFS (IhrFussel's Server)

by IhrFussel » Thu Nov 08, 2018 12:22

Updated the first post big time.

Added screenshots for various server features.
 

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Re: [Server] IFS (IhrFussel's Server)

by IhrFussel » Fri Nov 30, 2018 23:55

Updated the Change Log.

I worked really hard on the server the last few days as you can see.

I hope you enjoy the changes.
 

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KCoombes
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Re: [Server] IFS (IhrFussel's Server)

by KCoombes » Sat Dec 15, 2018 12:53

Server is currently stuck in a restart loop. Will be back up once IhrFussel realizes there's a problem.
 

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Re: [Server] IFS (IhrFussel's Server)

by IhrFussel » Sat Jan 12, 2019 23:26

Updated Server Change Log again.

Check the first post to see what's new/different =)
 

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Re: [Server] IFS (IhrFussel's Server)

by IhrFussel » Thu Feb 07, 2019 20:27

And yet again I updated the server change log and many things are new/changed

Highlights:

- Added several new mods
- Monsters can become your friends now
- You see how much EXP a pet/friendly monster gains after a battle
- Combo counter that gives you extra EXP
 

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Re: [Server] IFS (IhrFussel's Server)

by Menetorplayz » Fri Feb 08, 2019 15:14

Is there any way to make mobs not spawn at your protected area.
I have sharks, orcs, and other hostile mobs spawn near me.
 

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Re: [Server] IFS (IhrFussel's Server)

by Grossam » Sun Feb 17, 2019 09:58

Hello ! I'd like to know which mod you use to manage player leveling and where the code could be found. Thank you !
Gloire à qui, n'ayant pas d'idéal sacro-saint,
Se borne à ne pas trop emmerder ses voisins.
 

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Re: [Server] IFS (IhrFussel's Server)

by KCoombes » Wed Feb 20, 2019 23:52

Grossam wrote:Hello ! I'd like to know which mod you use to manage player leveling and where the code could be found. Thank you !


It is custom written by IhrFussel and not available on the forum.
 

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Re: [Server] IFS (IhrFussel's Server)

by IhrFussel » Tue Feb 26, 2019 10:34

New Server Event 'Find the node'

Occurs every Wednesday @ 12:00 (in-game time) and lets you find a random node on the map.

The first player to dig such a node wins 500 extra EXP.
 

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Re: [Server] IFS (IhrFussel's Server)

by IhrFussel » Fri Jun 21, 2019 11:28

The server is still available and I work on most days on it. There are way too many changes and features to list them all in this post, but be assured that the server is still actively maintained.

Player level system changed:

- Made the player level system more consistent between each level up. As a result you may skip a few levels now.

Floating damage for mobs:

- Implemented floating damage to mobs so whenever someone or something hurts them, those damage numbers will appear on the map.

The damage values will also glow in the dark (0.4.16+ only)
 

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