[Mod] dice [v0.1] [dice3]

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unknown
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[Mod] dice [v0.1] [dice3]

by unknown » Post

This is a very small mod adding a dice. Just drop the item.

Image

Download: https://github.com/alex-unknown/minetes ... master.zip
Source: https://github.com/alex-unknown/minetest-mod-dice

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maxx
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Re: [Mod] dice [v0.1] [dice3]

by maxx » Post

Very useful for young players who don't know what to do...
I think that's why you have made it. ;-)
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12Me21
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Re: [Mod] dice [v0.1] [dice3]

by 12Me21 » Post

If you set node_placement_prediction = "" in the node definition, the dice won't appear for a split second if you try to place it.

unknown
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Re: [Mod] dice [v0.1] [dice3]

by unknown » Post

I've tried it out, but it does not work.

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texmex
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Re: [Mod] dice [v0.1] [dice3]

by texmex » Post

Cleverly implemented mod. :)

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Re: [Mod] dice [v0.1] [dice3]

by texmex » Post

12Me21 wrote:If you set node_placement_prediction = "" in the node definition, the dice won't appear for a split second if you try to place it.
Or, the dice should actually be placeable, with a random side up?

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Re: [Mod] dice [v0.1] [dice3]

by texmex » Post

Mod now enjoys support by the Pixel Perfection texture pack:

Image
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unknown
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Re: [Mod] dice [v0.1] [dice3]

by unknown » Post

unknown wrote:I've tried it out, but it does not work.
Problem solved: I used the old minetest version ...

texmex wrote:Mod now enjoys support by the Pixel Perfection texture pack:
I like the texture because it's a bit more realistic.
Can I use it as the default textures of the mod?

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Re: [Mod] dice [v0.1] [dice3]

by texmex » Post

I like the texture because it's a bit more realistic.
Can I use it as the default textures of the mod?
Yes of course, just follow the license conditions.

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