[Server] just test
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Can not craft cart rails
And they are not in the crafting guide.
Why are items in the crafting guide that we can't craft? Like desert stone and a lot of other items.
Why are items in the crafting guide that we can't craft? Like desert stone and a lot of other items.
No lava at spawn center
No lava at spawn center.
2016-12-02 17:20:25: ACTION[Server]: singleplayer places node default:furnace at (402,-47,349)
Re: No lava at spawn center
Looks like someone dropped gravel from high above spawn down onto the lava. They also dropped gravel onto the teleport at spawn.m8ii wrote:No lava at spawn center.
Cleared one stack of lava from one of the lava holes, cant seem to remove the other one. I'm guessing they will survive server restart so lag will have to remove them.
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It's a mess
The server is unresponsive to /status command. Map isn't Fully loading either. While climbing, I'm banging my head into nothing but air. Time for a couple of aspirin :)
And:
At around 10:20PM EST, soon after talamh logged out, the server claimed I was moving too fast while walking on nearly flat surface. I died. (Server killed me?) My bones were quite far away from where I saw myself die.
I'm currently trying to log in to get to my bones before they age.
Lag - your attention is requested concerning a few issues as posted in the forums. A yea or nay response at least please.
The server was busier earlier today. Will it return to 70 players online at once again? The Chaos Server might be reborn:D
And:
At around 10:20PM EST, soon after talamh logged out, the server claimed I was moving too fast while walking on nearly flat surface. I died. (Server killed me?) My bones were quite far away from where I saw myself die.
I'm currently trying to log in to get to my bones before they age.
Lag - your attention is requested concerning a few issues as posted in the forums. A yea or nay response at least please.
The server was busier earlier today. Will it return to 70 players online at once again? The Chaos Server might be reborn:D
- lag01
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Re: [Server] just test
By chance i was there when server hit 30 players today.
It also hit 100% one CPU core, gave me some unresponsive times, then was not accepting connections from me, said my client use unsupported protocol...
Investigating...
It also hit 100% one CPU core, gave me some unresponsive times, then was not accepting connections from me, said my client use unsupported protocol...
Investigating...
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Re: Lag01
That's the same problem I have. It does not seem to matter if there are 30 or 2 players. It still happens.
If 100% on the CPU, maybe too many mobs? Though I well remember long ago the large hordes of mobs out in the wilds and the server was fine. These giant stone mobs you got are a nuisance as I'm sure you intend them to be.
There are bones around that never age. But if treated as an entity, the numbers might be adding up and increasing server load. One is in my field at my place south of spawn. Follow my road to find it. Another is NW of spawn where I've placed snow. There are others. Those two I frequently see and remember.
Thanks for responding. Even if nothing changes, knowing that the admin listens is very good :)
If 100% on the CPU, maybe too many mobs? Though I well remember long ago the large hordes of mobs out in the wilds and the server was fine. These giant stone mobs you got are a nuisance as I'm sure you intend them to be.
There are bones around that never age. But if treated as an entity, the numbers might be adding up and increasing server load. One is in my field at my place south of spawn. Follow my road to find it. Another is NW of spawn where I've placed snow. There are others. Those two I frequently see and remember.
Thanks for responding. Even if nothing changes, knowing that the admin listens is very good :)
- lag01
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Re: [Server] just test
I turned off mobs and did /clearobjects.
Let's see what will that do.
Let's see what will that do.
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Re: [Server] just test
Next week for few days server is expected to be down.
P.s. Nice maps talamh, thanks!
P.s. Nice maps talamh, thanks!
Far building
If i build something far away (20000, 1, 20000), protect it, will it be deleted by shrink or other way?
2016-12-02 17:20:25: ACTION[Server]: singleplayer places node default:furnace at (402,-47,349)
- lag01
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Re: Far building
As it will have protection block in it, it should be saved. But, unlike 1500 block radius around spawn, it is at risk to be cut on block boundary.m8ii wrote:If i build something far away (20000, 1, 20000), protect it, will it be deleted by shrink or other way?
Re: Far building
So square area from [-1500,x,-1500] to [1500,x,1500] is safe for building, cut is out of it?lag01 wrote:As it will have protection block in it, it should be saved. But, unlike 1500 block radius around spawn, it is at risk to be cut on block boundary.m8ii wrote:If i build something far away (20000, 1, 20000), protect it, will it be deleted by shrink or other way?
2016-12-02 17:20:25: ACTION[Server]: singleplayer places node default:furnace at (402,-47,349)
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Re: Far building
So square area from [-1500,x,-1500] to [1500,x,1500] is safe for building, cut is out of it?[/quote]
Good thing you reminded me...
Next time i do mapshrink,
i will set remap.py code to 1600 nodes around spawn. (+ all blocks on entire map it will detect as used by players, of course)
Good thing you reminded me...
Next time i do mapshrink,
i will set remap.py code to 1600 nodes around spawn. (+ all blocks on entire map it will detect as used by players, of course)
Code: Select all
if pos[0]**2 + pos[2]**2 < (160/16)**2 and pos[1]>(-60/16): #160 nodes radius and 60 nodes deep
Re: Far building
1 node is 16x16x16 blocks?lag01 wrote:Good thing you reminded me...m8ii wrote:So square area from [-1500,x,-1500] to [1500,x,1500] is safe for building, cut is out of it?
Next time i do mapshrink,
i will set remap.py code to 1600 nodes around spawn. (+ all blocks on entire map it will detect as used by players, of course)
Code: Select all
if pos[0]**2 + pos[2]**2 < (160/16)**2 and pos[1]>(-60/16): #160 nodes radius and 60 nodes deep
pos[0] - in blocks or nodes?
2016-12-02 17:20:25: ACTION[Server]: singleplayer places node default:furnace at (402,-47,349)
- lag01
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Re: [Server] just test
1 map "block" is 16x16x16 nodes. That is how minetest developers calls these things.
pos[0] is in map blocks.
pos[0] is in map blocks.
- lag01
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Re: Offline
Yes, it is.m8ii wrote:Server is offline often.
It is errors on USB WiFi dongle.
I have troubles finding good place where i can place server where i can connect wire.
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Re: [Server] just test
Dear lag, I vanek2, remove cheritto please player TheMask just kick, load of the server and it automatically restarts!!!
Spawn is flooded
Spawn is flooded by gravel. Help. Lava was surround by gravel.
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2016-12-02 17:20:25: ACTION[Server]: singleplayer places node default:furnace at (402,-47,349)
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Re: [Server] just test
spawn is covered in gravel, help us!
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Area near spawn on 8th April 2019
Repost of the last map I made.
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