MineTest Browser

For people working on the C++ code.
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realtechnerd
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MineTest Browser

by realtechnerd » Thu Jul 26, 2018 14:33

Hello, MineTest admin. I want to suggest a feature, where you could make a browser version of MineTest.
I know how to make a C++ wrapper that can be put in HTML. I am experienced.


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Re: MineTest Browser

by rubenwardy » Thu Jul 26, 2018 14:38

This will never be added as it is not a needed feature. I suggest trying to port minetest yourself and maintaining a fork with the relevant changes
 

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Re: MineTest Browser

by sorcerykid » Fri Aug 03, 2018 07:44

What a sweet idea! I'd be all for helping to make this happen. There's already a node.js framework for building Web-based voxel games, and it's entirely open source:

http://voxeljs.com/

And here's a proof of concept: http://voxelmetaverse.com/

It probably isn't realistic to port Minetest as a standalone app (for obvious reasons), but I'm sure that even a "Lite" version that could only connect to servers would be entirely doable since there is significantly less logic for the client to handle in multiplayer mode.
 

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Re: MineTest Browser

by webdesigner97 » Sun Aug 05, 2018 17:56

Maybe it's possible to compile Minetest to WebAssembly (wasm) and include that to a website?
 

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Re: MineTest Browser

by realtechnerd » Thu Nov 01, 2018 15:53

Yeah, of course, maybe we could use WebGL?
 

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Re: MineTest Browser

by realtechnerd » Thu Nov 01, 2018 19:12

Before they install Minetest, maybe we could give a Web Demo?
 

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Re: MineTest Browser

by sorcerykid » Fri Nov 09, 2018 12:39

realtechnerd wrote:Before they install Minetest, maybe we could give a Web Demo?


A non-interactive demo can already be accomplished via YouTube :P

Personally, though I'd like to see an iOS version of Minetest (jailbreak, if anything) before a Web-based version. But yes, some way of interacting with a server directly inside a Web browser would be pretty nice particularly for server operators. This is particularly a concern when you're on the road, and public wifi has firewall rules prohibiting use of non HTTP ports.
 

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Re: MineTest Browser

by BBmine » Mon Nov 12, 2018 20:30

sorcerykid wrote:...public wifi has firewall rules prohibiting use of non HTTP ports.

It does? I've played on MT servers many a time in hotels.
 

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Re: MineTest Browser

by realtechnerd » Tue Nov 13, 2018 20:12

Maybe we could add Minetest to Chrome OS?
There has been a increasing amount of people using Chrome OS.

Since Chrome OS is made by Google, you can install Android Apps. I installed Minetest on my friends Chromebook, and it works, but the game is not optimized for keyboard.
Now, maybe, we could make Minetest Chrome OS edition, post it on the Chrome Web Store?

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Re: MineTest Browser

by 843jdc » Wed May 15, 2019 01:21

Now this would be cool. Imagine how many players MT might get if players did not have try to go through the hassle of trying to install software on daddy's work computer. Bored kids in an office can make employees mad at the boss. The brats would have something to do other than stand around and reaching out to touch things they shouldn't. "Sorry daddy. I didn't mean to make 1,000 copies of a blank page!"
:)
Old subject, yes. I just found it.
 

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Re: MineTest Browser

by aka_anonymous » Wed May 15, 2019 03:45

843jdc wrote:"Sorry daddy. I didn't mean to make 1,000 copies of a blank page! "

What's the issue if the pages are blank?
I'm aka, I make quality stuff in anonymity. find me here in the forums.
 


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