bosapara wrote:Invert placing with mover works incorrect
The whole machines are working as they are for some reason which nobody knows except rnd who is not around anymore and i dont have time to refactor the while machines code.
Mover place blocks (from chest) low for 1 block. Ive checked it 5 mins ago.
Possibly, you changed something wrong, original mod place blocks correctly.
UPDATE
* fixed bug in marketplace
* now both players have to be in yellow protection block in order to not take any damage, so if one is outside and the other one inside both can take damage
But since SUSLIK stops play on the Survival X server after ADMIN inappropriate banned him
wasn't that the player who flooded the spawns 3 times with massive area around the spawn plus placed 99 stacks of mine carts around the spawn? i think the ban was more then appropriate.
..also i think he was unbanned already after some time
By the way there is a quick train direct from spawn to Suslik's compound. You go north and then towards the Ice Tower, drop into the water and take the ladders to the first floor. Go the the west end and follow the diamond block hall. There is a Mese room with a train track. Just take that train track. You will emerge in the Northeast.
Alternately bobo has a highly developed subway system that runs between 3 locations: his southern white tower, his northeastern black tower near the arena and one other place I think Snowman Town in the North. Its also accessible by going down the same ladder near the ice tower, but his trains run much deeper....I think at the -31 level. Go west through the wood door. The trains run through a mine shaft there.
Theoretically it works correct though since you are trying to place node to a node which is not buildable_to then it builds to node under as per minetest game default
lightseer wrote:I am unable to make snowmen, now. The pumpkin and the snow blocks merely stack up. My existing snowman mobs still function.
Yup they have been disabled due to lag and performance improvenents since they have been to cheap to make some players had 250 of them apparently playing soccer :)
lightseer wrote:I am unable to make snowmen, now. The pumpkin and the snow blocks merely stack up. My existing snowman mobs still function.
Yup they have been disabled due to lag and performance improvenents since they have been to cheap to make some players had 250 of them apparently playing soccer :)
lightseer wrote:I am unable to make snowmen, now. The pumpkin and the snow blocks merely stack up. My existing snowman mobs still function.
Yup they have been disabled due to lag and performance improvenents since they have been to cheap to make some players had 250 of them apparently playing soccer :)
RabidRabbit wrote:Well this sucks big time because both odiseu and xXNicoXx have been nice to me. xXNicoXx is a SUPER nice guy that cares more about others than he does himself. Even when I first met him I was impressed because if someone was that nice than I knew that people would always take advantage of their kindness. I didn't think it would get this bad though. This is like world war 3! And for heaven sakes why are all the spanish people combining against xXNicoXx?? He's only 15. :( Imagine having all that responsibility placed on your shoulders when you were 15, like ouch. PS why would he need your cactus when he is SUPER rich already. Besides, cactus isn't that valuable.
And odiseu helped my once when his bff Andy2001 killed me in the balrog arena and even though andy was mad odiseu gave me back my stuff.
"Only 15", Lol how old are you? I for one am 15 and don't like it when people consider that age to be young, but maybe Nico feels differently :P.
Stixs it was not an offence, it's just that when you're 15 you are busy with school ect. so it can be hard to juggle minetest privs and responsiblities with real life. P.S. I am 5 years older than you ;)
working on killing Balrog, he'll suddenly disappear, especially if he walks into a lag void. Even if I walk all over the arena and eliminate all of the lag voids, he's completely gone and doesn't reappear until his next spawn cycle.
This is a long standing issue which i wasnt able to figure out yet.
Gotcha. It may be that if you don't specify a "lifetimer" property on the structure that you pass to register_mob(), it defaults to 600 (10 minutes) and then just causes the mob to disappear then. Could that be the cause? If so, maybe you could give it a huge lifetimer value or override the default behaviour for when it dies of old age.
working on killing Balrog, he'll suddenly disappear, especially if he walks into a lag void. Even if I walk all over the arena and eliminate all of the lag voids, he's completely gone and doesn't reappear until his next spawn cycle.
This is a long standing issue which i wasnt able to figure out yet.
Gotcha. It may be that if you don't specify a "lifetimer" property on the structure that you pass to register_mob(), it defaults to 600 (10 minutes) and then just causes the mob to disappear then. Could that be the cause? If so, maybe you could give it a huge lifetimer value or override the default behaviour for when it dies of old age.
Sounds reasonable but i think some reports say that he disappeared shortly after spawning... still its worth of checking out the lifetime...thanks
lightseer wrote:I am unable to make snowmen, now. The pumpkin and the snow blocks merely stack up. My existing snowman mobs still function.
Yup they have been disabled due to lag and performance improvenents since they have been to cheap to make some players had 250 of them apparently playing soccer :)
Now, when I find that it drops cool thigs???!
You can ask around other players some of then have stashed them tamed in chests
bfg already told about this bug, btw lets explain again
Mover works incorrect when player offline for seed placing
When owner of mover is offline, mover plant seeds (reverse mod 1) a few weird. Its not 1 block above and seeds can grow. But any player can drop that seeds even not be added to protect.
bosapara wrote:bfg already told about this bug, btw lets explain again
Mover works incorrect when player offline for seed placing
When owner of mover is offline, mover plant seeds (reverse mod 1) a few weird. Its not 1 block above and seeds can grow. But any player can drop that seeds even not be added to protect.
This is a known issue, also many other ones are know by this mod. I am slowly revising the whole basic_machines code and will do some improvements in the future, but it will be slow due to the large amount of code. If you want to help with improving this mod on Survival X you can create pull request on my repository.