[32x32] tronic OL-Version [texturepack] [terminated by now]
-
- Member
- Posts: 452
- Joined: Thu Nov 16, 2017 18:18
- GitHub: Enrikoo
- IRC: Enrico - Enricoo - Enrlco
- In-game: Enrico - Enriko
- Location: Germany
- Contact:
Re: [32x] tronic texture pack (canceld)
OMG why???? so sadly :((((
- azekill_DIABLO
- Member
- Posts: 7507
- Joined: Wed Oct 29, 2014 20:05
- GitHub: azekillDIABLO
- In-game: azekill_DIABLO
- Location: OMICRON
- Contact:
Re: [32x] tronic texture pack (canceld)
April isn't yet started!
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!
DMs are always open if you want to get in touch!
Re: [32x] tronic texture pack
I restart the project and now there are several packages availlable: for 0.3.1; 0.4.x (0.4.16); 5.0.0-dev
Last edited by u34 on Sat Jan 05, 2019 21:34, edited 3 times in total.
- azekill_DIABLO
- Member
- Posts: 7507
- Joined: Wed Oct 29, 2014 20:05
- GitHub: azekillDIABLO
- In-game: azekill_DIABLO
- Location: OMICRON
- Contact:
Re: [32x] tronic texture pack
YYAYAYAYAYAYYAYAYAYAAAAY!
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!
DMs are always open if you want to get in touch!
Re: [32x] tronic texture pack
What should i do first? What is needed for the next step, then i or someone from the community can do or redo an element for this texture pack, please contact me or post something in this thread... thanx.
Re: [32x] tronic texture pack
re-added minetest 0.3.1 version / see 1st page for download-link!!
Re: [32x] tronic texture pack
relaunch download links! see 1st. page for more details!
Re: [32x] tronic texture pack
thanx for copy this thread to german language thread
simple question OSS:
y = x++
y = x+1
y = 1+x
y = y--
LOL
simple question OSS:
y = x++
y = x+1
y = 1+x
y = y--
LOL
- LMD
- Member
- Posts: 1386
- Joined: Sat Apr 08, 2017 08:16
- GitHub: appgurueu
- IRC: appguru[eu]
- In-game: LMD
- Location: Germany
- Contact:
Re: [32x] tronic texture pack
Thats easy - java-like syntax - Compilation Error : x not defined !
No, joking - y=x+1 is the solution
No, joking - y=x+1 is the solution
Re: [32x] tronic texture pack
+1LMD wrote:Thats easy - java-like syntax - Compilation Error : x not defined !
No, joking - y=x+1 is the solution
OSS:
{ java | c++ | c }
LOL
- LMD
- Member
- Posts: 1386
- Joined: Sat Apr 08, 2017 08:16
- GitHub: appgurueu
- IRC: appguru[eu]
- In-game: LMD
- Location: Germany
- Contact:
Re: [32x] tronic texture pack
now, solve that :
Java
x is double
y=++x/5^4&2|7 >> 10
Java
x is double
y=++x/5^4&2|7 >> 10
Re: [32x] tronic texture pack
cHyper wrote:re-added minetest 0.3.1 version / see 1st page for download-link!!
files now on GITHUB !!
https://github.com/cHyper-0815OL/tronic/pull/1/files
Re: [32x] tronic texture pack
a WIP Screenshots of dry_grass elements !!
- Attachments
-
- 2018-07-17 10_45_15-dry_gras_elements.jpg (233.4 KiB) Viewed 1724 times
- GamingAssociation39
- Member
- Posts: 858
- Joined: Mon Apr 25, 2016 16:09
- GitHub: Gerold55
- IRC: Gerold55
- In-game: Gerold55
- Location: Maryland, USA
Re: [32x] tronic texture pack
That terrain looks familiar... looks like someone has been playing some MT-CTF on the desert-spikes map ;)cHyper wrote:
a WIP Screenshots of dry_grass elements !!
Hey, what can i say? I'm the bad guy.
Re: [32x] tronic texture pack
added (wip status):
default_bush_sapling; default_bush_stem; default_clay_lump; default_coal_lump; default_copper_lump; default_gold_lump; default_iron_lump; gui_furnace_arrow_bg; gui_furnace_arrow_fg;
default_bush_sapling; default_bush_stem; default_clay_lump; default_coal_lump; default_copper_lump; default_gold_lump; default_iron_lump; gui_furnace_arrow_bg; gui_furnace_arrow_fg;
- Attachments
-
- 2019-01-05 23_10_46-new-elements.png (9.5 KiB) Viewed 1724 times
Re: [32x] tronic texture pack
news: i made addicional elements for this package (hope soon to publish here... ;) )
OSS: (031-retro-version-from a package - with my texturepack)
OSS: (031-retro-version-from a package - with my texturepack)
Last edited by u34 on Fri Aug 23, 2019 14:22, edited 1 time in total.
Re:
i will add more elements for the mod moreores... just watch this threat.. coming soon, when its done (!!)jojoa1997 wrote:with gold do you mean for moreorescHyper wrote:added tools for this texture pack...jojoa1997 wrote:please add textures for tools
i have also add tools for gold, hoe and bows and add these things in a later version.
Re: [32x] tronic texture pack
WIP pictures .. of the new elements for the tronic texture pack .. more incoming ;-)
- Attachments
-
- minetest Tronic blueberry-bush.jpg (313.7 KiB) Viewed 1724 times
Re: [32x] tronic texture pack
another WIP screenshot (minetest 5.0.1)
- Attachments
-
- screenshot_20190808_183726.png (680.68 KiB) Viewed 1724 times
Re: [32x] tronic texture pack
New elements and zip Archiv released! More coming soon!
Re: [32x] tronic texture pack
long time ago what is the solution?LMD wrote:now, solve that :
Java
x is double
y=++x/5^4&2|7 >> 10
i was a programmer this should be easy when i have time i calculate this without help of the www.
programmer calculator with basic.. from school far far in the past.
- LMD
- Member
- Posts: 1386
- Joined: Sat Apr 08, 2017 08:16
- GitHub: appgurueu
- IRC: appguru[eu]
- In-game: LMD
- Location: Germany
- Contact:
Re: [32x] tronic texture pack
Solution : looks like there is no real solution - you can't apply those binary ops to a double (IDK why I wrote "x is double", should be "x is int" to be solvable...) ;P
But whatsoever, I have written a tool for "tronification" in Java : https://github.com/appgurueu/voxelizer/ ... ator.class
Example : "Tronic Sam" (used for my logo), derived from original character.png by Jordach (CC BY-SA 3.0)
But whatsoever, I have written a tool for "tronification" in Java : https://github.com/appgurueu/voxelizer/ ... ator.class
Example : "Tronic Sam" (used for my logo), derived from original character.png by Jordach (CC BY-SA 3.0)
- Attachments
-
- tronic_sam.png (12.97 KiB) Viewed 1724 times
Re: [32x] tronic texture pack
Where did you learn to code something LMD!! And how long did you code this great java-app?LMD wrote:Solution : looks like there is no real solution - you can't apply those binary ops to a double (IDK why I wrote "x is double", should be "x is int" to be solvable...) ;P
But whatsoever, I have written a tool for "tronification" in Java : https://github.com/appgurueu/voxelizer/ ... ator.class
Example : "Tronic Sam" (used for my logo), derived from original character.png by Jordach (CC BY-SA 3.0)
cu cHyper, a Member that is very long at this forum ;-)
More elements of tronic are soon available.
JJJJust watch this thread and maybe..... secret...
I cant stop developing this pack, but it would take time to publish it, more screenshots on the other channel.
keep working on it, that all cHyper can write for now!!!
- LMD
- Member
- Posts: 1386
- Joined: Sat Apr 08, 2017 08:16
- GitHub: appgurueu
- IRC: appguru[eu]
- In-game: LMD
- Location: Germany
- Contact:
Re: [32x] tronic texture pack
> Where did you learn to code something LMD!!
Teached it myself ;)
> And how long did you code this great java-app?
It's not so great, just does something very easy, wrote this quickly (< 1h I think ?), for my "Voxelizer" logo
> More elements of tronic are soon available.
Yay !
> keep working on it, that all cHyper can write for now!!!
Nah, that Java thingy is finished ;) but I'm working on other stuff...
Teached it myself ;)
> And how long did you code this great java-app?
It's not so great, just does something very easy, wrote this quickly (< 1h I think ?), for my "Voxelizer" logo
> More elements of tronic are soon available.
Yay !
> keep working on it, that all cHyper can write for now!!!
Nah, that Java thingy is finished ;) but I'm working on other stuff...
Who is online
Users browsing this forum: No registered users and 1 guest