Post your Screenshots of Terrain!

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TK Ethan
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Re: Post your Screenshots of Terrain!

by TK Ethan » Post

voxelproof wrote:Though the pond-like water reservoirs were regarded at first according to the programmer of the Valleys mg as a bug because their surface tended to be sloped and usually didn't resemble flat lakes, in "Heaven" tweaking this fault becomes (sometimes but quite often) a nice feature, at least on the flatter parts of terrain (lowlands and plateaus). The below examples demonstrate plainly that probably there's a possibility to apply this setting of mg parameters to greatly improve the appearance of water above the sea level.

The ponds on the screenshots are nearly flat and the last one is completely flat in its main part.

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Wow i love the color of the water! Is it river water?
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Re: Post your Screenshots of Terrain!

by StarNinjas » Post

Nice Chiantos
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Re: Post your Screenshots of Terrain!

by voxelproof » Post

TK Ethan wrote: Wow i love the color of the water! Is it river water?
Yes,, it's part of the Sunny tp.
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Re: Post your Screenshots of Terrain!

by TK Ethan » Post

voxelproof wrote:
TK Ethan wrote: Wow i love the color of the water! Is it river water?
Yes,, it's part of the Sunny tp.
Nice
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Re: Post your Screenshots of Terrain!

by voxelproof » Post

TK Ethan wrote:
voxelproof wrote:
TK Ethan wrote: Wow i love the color of the water! Is it river water?
Yes,, it's part of the Sunny tp.
Nice
Thanks. This pack is intended for Minetest played mainly as a walking simulator, optionally for building. All textures are in 32px resolution but one for fresh water which is 16px.

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Re: Post your Screenshots of Terrain!

by StarNinjas » Post

Looks very nice.
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Re: Post your Screenshots of Terrain!

by voxelproof » Post

The distinguishing feature of the "African" tweaking of mg v5 are sometimes tiny, but quite often very large stone bridges which add a lot of charm to these worlds.

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Re: Post your Screenshots of Terrain!

by voxelproof » Post

The same feature sometimes creates huge, impressive domes.

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Re: Post your Screenshots of Terrain!

by StarNinjas » Post

WOW!
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Lakes

by voxelproof » Post

A few more examples of large lakes in Eden.

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Re: Post your Screenshots of Terrain!

by StarNinjas » Post

AMAZING
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Re: Post your Screenshots of Terrain!

by voxelproof » Post

StarNinjas wrote:AMAZING
I think it's just nice and curious. Rivers tend to form lakes in flatter areas and thus make pretty decent substitute for a proper lakes mod.

And something from "African" v5:

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Triumphal arch
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Re: Post your Screenshots of Terrain!

by StarNinjas » Post

Nice v5 is very interesting.
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Re: Post your Screenshots of Terrain!

by Gael de Sailly » Post

voxelproof wrote:A few more examples of large lakes in Eden.

...
I notice that your places in Eden are always completely snowy. Because you are at y=600+. I suggest increasing your altitude_chill parameter to something on the same order of magnitude than your elevation.
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Re: Post your Screenshots of Terrain!

by voxelproof » Post

Gael de Sailly wrote:
voxelproof wrote:A few more examples of large lakes in Eden.

...
I notice that your places in Eden are always completely snowy. Because you are at y=600+. I suggest increasing your altitude_chill parameter to something on the same order of magnitude than your elevation.
I'm aware of this possibility. Recently I have very little time to play around with mapgen parameters, but I can imagine how "Heaven" tweaking might look like if higher mountainous areas had been brimming with trees and plants with moretrees and etheral mods enabled. One of the primary reasons I haven't explored this possibility yet is that I want to have clear long sloped stretches of terrain for... well, biking so far and maybe skiing in the future:

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Btw the last picture of lakes is taken on a desert with a forest visible on the horizon. I like the peculiar feel of this world with huge deserted expanses of land: although the "inhabitable" zone is small in comparison to these desolate areas it provides the ambience of sort of oasis which harmonizes well with our evolutionary instincts.
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Re: Post your Screenshots of Terrain!

by voxelproof » Post

I'll try to revive this thread a bit :) An interesting water pattern from Eden:

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Re: Post your Screenshots of Terrain!

by StarNinjas » Post

Thats amazing look'n and thx!
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Re: Post your Screenshots of Terrain!

by Gael de Sailly » Post

I wrote:Modified the Lua Valleys Mapgen a bit today, and got interesting results with canyons
I did the same modification in the core Valleys Mapgen (code: https://github.com/Gael-de-Sailly/minet ... vmg_canyon). I will make a pull request soon.
Some screenshots:
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Re: Post your Screenshots of Terrain!

by voxelproof » Post

Gael de Sailly wrote:
I wrote:Modified the Lua Valleys Mapgen a bit today, and got interesting results with canyons
I did the same modification in the core Valleys Mapgen (code: https://github.com/Gael-de-Sailly/minet ... vmg_canyon). I will make a pull request soon.
It's a huge improvement.

Meanwhile I'm still trying to unwrap the potential of the old version of Valleys:

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Re: Post your Screenshots of Terrain!

by StarNinjas » Post

Nice guys!
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Re: Post your Screenshots of Terrain!

by Skamiz Kazzarch » Post

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This may or may not become something.

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Re: Post your Screenshots of Terrain!

by voxelproof » Post

Skamiz Kazzarch wrote: This may or may not become something.
"Pillars of Hell". Impressive.
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Re: Post your Screenshots of Terrain!

by StarNinjas » Post

Nice there awesome looking!
looks like some thing that could go in the nether!
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u34

Re: Post your Screenshots of Terrain!

by u34 » Post

Nice picture anyway! Awesome.

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Re: Post your Screenshots of Terrain!

by Gibeinumo » Post

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I like the cave system :)
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