Post your screenshots!

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voxelproof
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Re: Post your screenshots!

by voxelproof » Post

Christian_Soldier wrote: So is it a mod that makes these pictures, or did you make them yourself? Because these are very impressive!
They are impressive mainly because they reflect real art of timeless value, the true ascents of human soul. Moreover, apart from the Bruegel's painting, the "Babel Tower" is a well-known biblical myth of deep symbolic meaning. I read it as a warning for humankind to respect the limits and not to cross them recklessly.

The "Tapestry" mod is being developed as a set of custom palettes derived from a chosen set of greatest masterpieces of painting. (The "Dye" mod is not suitable for this purpose). In fact there are two main parts in each particular re-creation of a painting: the design and the execution. The first one consists of making thorough research to find a reliable photo of a chosen picture -- really not as easy as you might think. However the pictures in Wiki sources are usually very professional, it doesn't necessarily mean they are suitable for making something new, a virtual picture which is not just a flat low-res rendering of a known theme, but adds some extra light to expose new dimensions and perspectives and sort of amplify the artistic message of the original work. E.g. as you may have noticed the palette I've made for "Babel" is not the original one. When you explore new artistic medium, like virtual reality or 3D voxel open world sandboxes, first of all you have to realize what the inherent properties of the new artistic tool are. Any creation must follow these characteristic to achieve artistic verity; you can't make artistic pottery out of paper.

When all this work is done, and the palette is ready, it starts to be more technical. The picture is being decomposed into all its colour components; each one then is transformed in Real Terrain into separate schematics. When all the respectve schematics related to particular colours constituting the whole picture are ready, then I assemble them together to get the final result. Quite a lot of work and a lot of precision needed :)
To miss the joy is to miss all. Robert Louis Stevenson

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Re: Post your screenshots!

by Christian_Soldier » Post

voxelproof wrote:
Christian_Soldier wrote: So is it a mod that makes these pictures, or did you make them yourself? Because these are very impressive!
They are impressive mainly because they reflect real art of timeless value, the true ascents of human soul. Moreover, apart from the Bruegel's painting, the "Babel Tower" is a well-known biblical myth of deep symbolic meaning. I read it as a warning for humankind to respect the limits and not to cross them recklessly.

The "Tapestry" mod is being developed as a set of custom palettes derived from a chosen set of greatest masterpieces of painting. (The "Dye" mod is not suitable for this purpose). In fact there are two main parts in each particular re-creation of a painting: the design and the execution. The first one consists of making thorough research to find a reliable photo of a chosen picture -- really not as easy as you might think. However the pictures in Wiki sources are usually very professional, it doesn't necessarily mean they are suitable for making something new, a virtual picture which is not just a flat low-res rendering of a known theme, but adds some extra light to expose new dimensions and perspectives and sort of amplify the artistic message of the original work. E.g. as you may have noticed the palette I've made for "Babel" is not the original one. When you explore new artistic medium, like virtual reality or 3D voxel open world sandboxes, first of all you have to realize what the inherent properties of the new artistic tool are. Any creation must follow these characteristic to achieve artistic verity; you can't make artistic pottery out of paper.

When all this work is done, and the palette is ready, it starts to be more technical. The picture is being decomposed into all its colour components; each one then is transformed in Real Terrain into separate schematics. When all the respectve schematics related to particular colours constituting the whole picture are ready, then I assemble them together to get the final result. Quite a lot of work and a lot of precision needed :)
So the mod makes the colors, and you make the picture? Cool. :)
plz see my map from The Stanley Parable. viewtopic.php?f=12&t=19944&p=0&e=0

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voxelproof
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Re: Post your screenshots!

by voxelproof » Post

Christian_Soldier wrote: So the mod makes the colors, and you make the picture? Cool. :)
Not exactly. In fact I wouldn't like any software to make artistic decisions for me :) It needs some time to work out the template. Original palettes consist of tens, sometimes even hundreds of thousands unique colours. The first step is to decide the resolution and what 'level' of artistic message is to be retained (downsizing makes a lot of sometimes important details get lost), then starts search for the optimal palette, and the last step in this part is making small 'improvements' (erasing 'rogue' pixels, sometimes making small corrections to some contours and shades). All this is done manually in image editor (GIMP, IrfanView or MSPaint). As a matter of fact the bulk of the conceptual work is made outside Minetest.

So, there're 3 different programmes involved: picture editing software, MT Real Terrain mod and the custom palette mod Tapestry (to retain palettes for future use).
To miss the joy is to miss all. Robert Louis Stevenson

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Re: Post your screenshots!

by NetYard5 » Post

When a bunch of igors attack a dungeon master with their fireballs at the same time
Image

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Re: Post your screenshots!

by NetYard5 » Post

Image

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voxelproof
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Poppies

by voxelproof » Post

This one was indeed difficult. But I can say I am delighted how impressionist art concords with voxel grid.

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Poppies, Claude Monet

32 colours palette, not edited (except Minetest's sky).
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Last edited by voxelproof on Wed Feb 06, 2019 14:13, edited 1 time in total.
To miss the joy is to miss all. Robert Louis Stevenson

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Poppies more original

by voxelproof » Post

It turned out that a counterfeit painting was sold to me. Some expert said that it doesn't look as the original Monet :| So this time, the schematics is based on the proper source. You can even find a signature of the famous French artist :)

Image
Poppies in heaven

Closeup:

Image

This time it's basically only 16 colour palette, plus 2 to dress the lady. At last she doesn't look as if just has crawled out of a swamp ;)

I guess it's time for a new thread devoted to renderings of the great art. Sort of virtual gallery of schematics. I hope some people will sooner or later discover the new medium and make better use of it than just blocky MC ads.
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To miss the joy is to miss all. Robert Louis Stevenson

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Re: Post your screenshots!

by slemon » Post

Image

A huge cave from minetest.neboard.me server
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Re: Post your screenshots!

by MCL » Post

This thread is soon gonna reach 1 million views
2014-02-14 - 2024-02-14 TEN YEARS OF MCL

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Re: Post your screenshots!

by sorcerykid » Post

Toying around with new motion mechanics in Minetest.

Image

This was all accomplished with just a few lines of code in the entity definition :)

Code: Select all

-- jump in a continuous circle while dropping apples at each hop
on_activate = function ( self )
     self.object:set_acceleration_vert( -10 )
     self.object:set_speed( 2.5, 0 )
     self.object:set_rotation( math.pi / 40 )
end
on_step = function ( self, dtime, pos, yaw, new_vel, old_vel, hit_y, hit_xz )
     if hit_y and old_vel.y <= 0 then
          self.object:set_velocity_vert( 8 )
          minetest.add_item( pos, "default:apple" )
     end
end

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Re: Post your screenshots!

by Chibi ghost » Post

it's pooping apples

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Re: Post your screenshots!

by sorcerykid » Post

I'd thought of making the GIF loop seamless, so the apple poop could be enjoyed nonstop, but I thought better of it xD

Also credit to GreenXenith for the excellent reindeer model.

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Re: Post your screenshots!

by ShadMOrdre » Post

I can see an nssm killer_jackrabbit that can bounce you to death taking advantage of that code, sorcerykid...


OSS:
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All the beautiful blocks.
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Exploring mapgens/mapseeds. mg_valleys, lib_materials, lib_ecology, and others.
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And from the other side.
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Re: Post your screenshots!

by Superuser » Post

I play on blocky survival server
All images on this site are free to use.

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Re: Post your screenshots!

by Stix » Post

Nice gravel dungeon, i bet getting setting it up correctly with the ghost-stone was a pain.
Hey, what can i say? I'm the bad guy.

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Re: Post your screenshots!

by Chibi ghost » Post

Stix wrote:
Nice gravel dungeon, i bet getting setting it up correctly with the ghost-stone was a pain.
there are two easy ways to make a gravel dungeon
1, get the gravel sieve and use the hammer from that on cobblestone
2, the method you probably used world edit replace cobblestone nodes with gravel nodes

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Re: Post your screenshots!

by Wuzzy » Post

Image
Image
Image
Image
Image
Image

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Re: Post your screenshots!

by DELTA_FORCE » Post

Are you using the weather mod?
check me out nowhere because i never do anything

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Re: Post your screenshots!

by Hybrid Dog » Post

Image
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voxelproof
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Re: Post your screenshots!

by voxelproof » Post

Beginning of a nice collection.

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To miss the joy is to miss all. Robert Louis Stevenson

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paramat
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Re: Post your screenshots!

by paramat » Post

Image

Another tower megastructure experiment in a C++ mapgen. Customised use of the dungeon generator.
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u34

Re: Post your screenshots!

by u34 » Post

Image
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Re: Post your screenshots!

by sorcerykid » Post

Just finished adding support for emojis to the Bedrock Markup Language, so signs (and soon books) can have truly personalized messages.

Image

And here's a sign with dynamic text as well as an embedded item texture.

Image

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Re: Post your screenshots!

by Hume2 » Post

I generated a worldmap of terrainbrot mapgen. It's whole the world, one pixel refers to 80 blocks.
Image

PS: Now one pixel refers to 16 blocks. I also added an elevation map, so you can see the mountain ranges. This is a different world or course. Image
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If you lack the reality, go on a trip or find a job.

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voxelproof
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Re: Post your screenshots!

by voxelproof » Post

Image
Weaver's crafting bench

Image
Filling in the gaps

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Soldiers of colour

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A Sunday Afternoon on the Island of La Grande Jatte
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To miss the joy is to miss all. Robert Louis Stevenson

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