[Mod] Mese Portals [meseportals]

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Piezo_
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Re: [Mod] Mese Portals [meseportals]

by Piezo_ » Post

SpaghettiToastBook wrote:I suppose you can add something like meseportals.can_connect(from, to) and let mods override it. I can try to write that and send a PR if you'd be interested.
Sure! That'd be great! I'd probably implement something to integrate with that into wardzones as well.
while (true) { suffer(); }

User avatar
Piezo_
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Posts: 219
Joined: Fri Jul 20, 2018 21:36
GitHub: is proprietary I use NotABug
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Re: [Mod] Mese Portals [meseportals]

by Piezo_ » Post

Update

This actually happened a couple of days ago (sorry for the late notice), but I've merged the changes SpaghettiToastBook and I discussed, which adds meseportals.can_connect, and allows other mods to modify it.
while (true) { suffer(); }

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