[Server] Capture the Flag Server (Guns!)

Minetest Sam
Member
Posts: 98
Joined: Sat Nov 14, 2015 09:26

Re: [Server] Capture the Flag Server (Guns!)

by Minetest Sam » Post

Just to add on to the update list, for the apple haters,
Apples were removed

Enrikoo
Member
Posts: 452
Joined: Thu Nov 16, 2017 18:18
GitHub: Enrikoo
IRC: Enrico - Enricoo - Enrlco
In-game: Enrico - Enriko
Location: Germany
Contact:

Re: [Server] Capture the Flag Server (Guns!)

by Enrikoo » Post

When I was fighting red, suddenly this happened:

Image

Code: Select all

2019-03-07 19:44:24: ERROR[Main]: generateImage(): Could not load image "Enrico" while building texture; Creating a dummy image

User avatar
PanzerBandit
Member
Posts: 23
Joined: Tue Aug 07, 2018 11:29
In-game: PanzerBandit

Re: [Server] Capture the Flag Server (Guns!)

by PanzerBandit » Post

Hello :)

The players are not connecting to the new server because of the issue of the medkits.
They should continue to heal when one moves. It seems to me an error that the healing stops when one moves.

User avatar
PanzerBandit
Member
Posts: 23
Joined: Tue Aug 07, 2018 11:29
In-game: PanzerBandit

Re: [Server] Capture the Flag Server (Guns!)

by PanzerBandit » Post

And with the use of apples we had the opportunity to win a fight with a lower weapon, now it is impossible to win a fight when the other has a superior weapon.

Chem871
Member
Posts: 954
Joined: Sat Aug 19, 2017 21:49
GitHub: Chemguy99
In-game: Chem Nyx
Location: My Basement's Attic

Re: [Server] Capture the Flag Server (Guns!)

by Chem871 » Post

No, players aren't connecting to the server because they don't have 5.0 (yet).
What is SCP-055?

User avatar
Lone_Wolf
Member
Posts: 2380
Joined: Sun Apr 09, 2017 05:50
GitHub: LoneWolfHT
IRC: Lone_Wolf or LoneWolfHT
In-game: Lone_Wolf
Location: Not there, THERE!

Re: [Server] Capture the Flag Server (Guns!)

by Lone_Wolf » Post

PanzerBandit wrote:And with the use of apples we had the opportunity to win a fight with a lower weapon, now it is impossible to win a fight when the other has a superior weapon.
Just get over your lazyness and mine for a better weapon :P

DELTA_FORCE
Member
Posts: 132
Joined: Tue Oct 30, 2018 01:26
IRC: DELTA_FORCE
In-game: DELTA_FORCE
Location: Somewhere in the Atlantic

Re: [Server] Capture the Flag Server (Guns!)

by DELTA_FORCE » Post

Oooh! Too bad I stopped playing, the best update ever has been merged too :(
MT5.3.0 for the win!

User avatar
PETE
Member
Posts: 73
Joined: Thu Sep 21, 2017 05:21
GitHub: PETE
In-game: PETE-Randomizer
Location: IDK Ctf server

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by PETE » Post

ANAND wrote:That's a great idea, and I'm sure it's possible to make one. It'd definitely be nice to have the actual minimap support this, but this approach is probably much better. We needn't bother about terrain, and can focus on team-mates and flags which makes this even simpler to do. It'd be even more useful if the markers have a pointer-like shape, which can be used to also display player's direction.

Unfortunately, while the client already knows the positions and look-dirs of all players within a huge range, the (server-side) mod is oblivious to this and will re-fetch the positions and look-dirs of all players again, and this probably happens every server step. This will cause heaps of lag, unless done through (SS)CSMs. I'm afraid this will have to wait until (at least) 5.1.0 :(

I thought of a similar idea, where each team-mate is marked by HUD way-points similar to the flag waypoints. I even made a feature request, but that was deemed as impossible, because of the fact that player positions is only sent to players within an albeit massive range. But in CTF, since the whole map is just 220x220x140 nodes in size, all player positions are sent to every other player. So we could just use static waypoints, but update the positions every server step. This would do for the time-being, until we're able to provide the minimap.

Instead of a minimap why can't we just see the nametags of those who are on our team.
Whats the trick? I wish I knew

User avatar
Lone_Wolf
Member
Posts: 2380
Joined: Sun Apr 09, 2017 05:50
GitHub: LoneWolfHT
IRC: Lone_Wolf or LoneWolfHT
In-game: Lone_Wolf
Location: Not there, THERE!

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by Lone_Wolf » Post

PETE wrote:
ANAND wrote:That's a great idea, and I'm sure it's possible to make one. It'd definitely be nice to have the actual minimap support this, but this approach is probably much better. We needn't bother about terrain, and can focus on team-mates and flags which makes this even simpler to do. It'd be even more useful if the markers have a pointer-like shape, which can be used to also display player's direction.

Unfortunately, while the client already knows the positions and look-dirs of all players within a huge range, the (server-side) mod is oblivious to this and will re-fetch the positions and look-dirs of all players again, and this probably happens every server step. This will cause heaps of lag, unless done through (SS)CSMs. I'm afraid this will have to wait until (at least) 5.1.0 :(

I thought of a similar idea, where each team-mate is marked by HUD way-points similar to the flag waypoints. I even made a feature request, but that was deemed as impossible, because of the fact that player positions is only sent to players within an albeit massive range. But in CTF, since the whole map is just 220x220x140 nodes in size, all player positions are sent to every other player. So we could just use static waypoints, but update the positions every server step. This would do for the time-being, until we're able to provide the minimap.

Instead of a minimap why can't we just see the nametags of those who are on our team.
Not yet possible with Minetest's API

User avatar
LMD
Member
Posts: 925
Joined: Sat Apr 08, 2017 08:16
GitHub: appgurueu
IRC: appguru[eu]
In-game: LMD
Location: Germany
Contact:

Re: [Server] Capture the Flag Server (Guns!)

by LMD » Post

It is possible with hackz.
My stuff: Projects - Mods - Website

User avatar
Phoenixflo44
Member
Posts: 639
Joined: Fri Jul 28, 2017 15:01
In-game: EvilPhoenix
Location: Behind my PC, in Germany

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by Phoenixflo44 » Post

Phoenixflo44 wrote:This map is built for Magic CTF and normal ctf. It took long enough but this will be the last map I post at All.
No Download
Licence:CC-BY-SA
Image

Image
New download:Download
+ Spoiler

User avatar
Phoenixflo44
Member
Posts: 639
Joined: Fri Jul 28, 2017 15:01
In-game: EvilPhoenix
Location: Behind my PC, in Germany

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by Phoenixflo44 » Post

Phoenixflo44 wrote:
Enrikoo wrote:
Phoenixflo44 wrote:This map is built for Magic CTF and normal ctf. It took long enough but this will be the last map I post at All.
No Download
Licence:CC-BY-SA
The graphic looks not good at you, but if you needed high FPS for this. I would recommend that.
Don't complain about the Graphics. I had to reduce the image from 1mb.

I would play this map more at Night.
---------------
New CTF Map
Licence CC BY NC
download: No Download
This map is from the Mountain city map
Image
The Blue Team spawn
Image
New download:Download
+ Spoiler

User avatar
ANAND
Member
Posts: 333
Joined: Sun Jan 28, 2018 12:54
GitHub: ClobberXD
IRC: ANAND ClobberXD
In-game: ANAND ClobberXD
Location: India
Contact:

Re: [Server] Capture the Flag Server (Guns!)

by ANAND » Post

Here's a list of updates from Jan 2019 onwards: viewtopic.php?p=345869#p345869

Make sure you are familiar with all of them! :)

Chem871
Member
Posts: 954
Joined: Sat Aug 19, 2017 21:49
GitHub: Chemguy99
In-game: Chem Nyx
Location: My Basement's Attic

Re: [Server] Capture the Flag Server (Guns!)

by Chem871 » Post

The server is lagging for me, it didn't use to. What happened?
What is SCP-055?

User avatar
Miniontoby
Member
Posts: 436
Joined: Fri Mar 01, 2019 19:25
IRC: Miniontoby
In-game: Miniontoby
Location: The Netherlands

Re: [Server] Capture the Flag Server (Guns!)

by Miniontoby » Post

How can I get 1.5+ KD???
My English isn't very good because I'm Dutch ---- Check my mod "Doorbell" Vote your gang

Chem871
Member
Posts: 954
Joined: Sat Aug 19, 2017 21:49
GitHub: Chemguy99
In-game: Chem Nyx
Location: My Basement's Attic

Re: [Server] Capture the Flag Server (Guns!)

by Chem871 » Post

If you see a bunch of the enemy, run, try to kill as many people as you can, but definitely try to stay safe.
What is SCP-055?

Chem871
Member
Posts: 954
Joined: Sat Aug 19, 2017 21:49
GitHub: Chemguy99
In-game: Chem Nyx
Location: My Basement's Attic

Re: [Server] Capture the Flag Server (Guns!)

by Chem871 » Post

So, just a few minutes ago, I was in a match, and for some reason, everyone was bleached white. Screeny down below.

Image

I couldn't tell friend from foe!
Attachments
screenshot_20190522_144216.png
(545.21 KiB) Not downloaded yet
What is SCP-055?

Thomas-S
Member
Posts: 113
Joined: Sun Sep 06, 2015 12:23
GitHub: Thomas--S
IRC: Thomas-S
In-game: Thomas-S
Location: Bavaria, Germany

Re: [Server] Capture the Flag Server (Guns!)

by Thomas-S » Post

This is a problem of the latest minetest dev version.

See the following two links for details:

https://github.com/minetest/minetest/issues/8554
https://github.com/minetest/minetest/issues/5739

User avatar
PanzerBandit
Member
Posts: 23
Joined: Tue Aug 07, 2018 11:29
In-game: PanzerBandit

Re: [Server] Capture the Flag Server (Guns!)

by PanzerBandit » Post

<3 this server

Chem871
Member
Posts: 954
Joined: Sat Aug 19, 2017 21:49
GitHub: Chemguy99
In-game: Chem Nyx
Location: My Basement's Attic

Re: [Server] Capture the Flag Server (Guns!)

by Chem871 » Post

I can't join the server, it says the name of service isn't known.
What is SCP-055?

Chem871
Member
Posts: 954
Joined: Sat Aug 19, 2017 21:49
GitHub: Chemguy99
In-game: Chem Nyx
Location: My Basement's Attic

Re: [Server] Capture the Flag Server (Guns!)

by Chem871 » Post

Fixed, I can join again.
What is SCP-055?

Arelon Lightweaver
New member
Posts: 8
Joined: Sun Feb 25, 2018 14:50
GitHub: Arelon
IRC: Arelon
In-game: Arelon Arelon_Lightweaver

Re: [Server] Capture the Flag Server (Guns!)

by Arelon Lightweaver » Post

I was thinking that shurikens would be a great addition (if it isn't too difficult) to add. Cheap, low damage, decent range, and good fire rate (and skill required). There is a mod with these, but I don't know what that is.

User avatar
LMD
Member
Posts: 925
Joined: Sat Apr 08, 2017 08:16
GitHub: appgurueu
IRC: appguru[eu]
In-game: LMD
Location: Germany
Contact:

Re: [Server] Capture the Flag Server (Guns!)

by LMD » Post

The mod you are talking about - rangedweapons by davidthecreator - has some things which might render it not useful for this server.
My stuff: Projects - Mods - Website

Chem871
Member
Posts: 954
Joined: Sat Aug 19, 2017 21:49
GitHub: Chemguy99
In-game: Chem Nyx
Location: My Basement's Attic

Re: [Server] Capture the Flag Server (Guns!)

by Chem871 » Post

Shurikens sound cool, would be a nice replacement for arrows.
What is SCP-055?

User avatar
-sniper-
Member
Posts: 54
Joined: Mon Jan 14, 2019 16:13
GitHub: JostP
IRC: sniper-
In-game: -sniper- and JostP
Location: Europe

Re: [Server] Capture the Flag Server (Guns!)

by -sniper- » Post

+ Spoiler
+ Spoiler

Post Reply

Who is online

Users browsing this forum: No registered users and 5 guests